
PS4, no mods. You can claim any settlement without the Minutemen, and IIRC, Preston even has unique dialogue if you claim the castle before he asks you to do so.
Full Answer
Is it possible to take the castle in Fallout 4?
It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement. The Castle only appears in Fallout 4 .
Where can I find hidden settlements in Fallout 4?
There are plenty of hidden details to find. One of the more unique settlements you'll conquer in Fallout 4 during the Minuteman questline is the Castle, an old fort located on the eastern coast of the Commonwealth, south of Boston.
Can you clear out the castle before the Minutemen retake it?
It is possible to clear out the Castle before the Minutemen retake it during Taking Independence. When Preston Garvey asks the Sole Survivor if the Minutemen are ready to take back the Castle, one has the option to say that they have already cleared the place out.
Where is the castle in Fort Independence?
The Castle, also known as Fort Independence, is the former headquarters of the Minutemen in the Commonwealth in 2287. It is a possible settlement and can be reclaimed during the Taking Independence quest. It is located to the east of the Gwinnett restaurant and brewery .

How do I fix the Castle in Fallout 4?
2:385:58Fallout 4 | Rebuild the Castle Walls - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo if your wall is straight enough all you have to do is snap out two rows of floors to cover up theMoreSo if your wall is straight enough all you have to do is snap out two rows of floors to cover up the gap. And then you can snap the other side of the wall to the force.
How do you open the big door at the Castle in Fallout 4?
0:125:54Fallout 4 how to unlock the armory - YouTubeYouTubeStart of suggested clipEnd of suggested clipDoor and a lot of people got really confused. And not really figuring out how to do this well theMoreDoor and a lot of people got really confused. And not really figuring out how to do this well the truth you know the trick to it is just to keep talking to the lady. Once you talk to ronnie enough.
How do I claim the Castle without Minutemen?
3:0410:38How to Claim the Castle without the Minutemen in Fallout 4 - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo there you go okay on to claim in it so as I mentioned you don't need the Minutemen to make theMoreSo there you go okay on to claim in it so as I mentioned you don't need the Minutemen to make the castle you very own all you need to do is show up at the location.
How do you unlock the settlement in the Castle in Fallout 4?
The Castle is initially occupied by a large group of mirelurks, and piles of mud studded with mirelurk egg clutches can be found all over the courtyard and all interior areas save the armory. Once the quest Taking Independence is completed, these will be cleared away and the fort made available for settlement.
Why is the Castle tunnels terminal inaccessible?
The entrance to the tunnels is difficult to find prior to beginning the quest Old Guns. It is hidden behind rubble, and cannot be accessed unless the workshop for the Castle has been unlocked by advancing in the quest Taking Independence. Once the workshop is unlocked, head to the room in the east bastion.
How do I gain access to the castle's armory?
All you need to do is bring up the Workshop interface, and scrap the rubble into concrete. Doing this will clear the path to a tunnel leading down to the armory. To remove this rubble, open the Workshop menu and scrap the rubble for concrete.
Does the Castle need recruitment?
No, it doesn't work as a recruitment beacon. The castle radio will unlock... the Radio Freedom radio signal instead as long as you have reached the relevant part of the Minutemen questline. While you can unlock the Castle as a settlement before that, the radio will not be active.
How much power is needed at the Castle Fallout 4?
You need 13 power attached to the switched pylon to run the lights and purifier. Or you can scrap that huge purifier.
How many settlements do you need to get the Castle?
To recruit settlements, listen to Radio Freedom or talk to Preston to receive information about settlements that have requested aid. Once there are eight settlements, the Castle will come under attack by the Institute, triggering Defend the Castle.
How do you trigger defend the Castle?
Travel to the Castle If you have completed all of the Minutemen quests before this one, you'll be able to trigger this by simply traveling to the Castle. You should have a fast travel point unlocked to make this easier, but if you're the hardcore type you can make the long journey from Sanctuary by foot.
How do I get the Minutemen at the Castle?
This works for ALL settlements, and not just The Castle. First, go to the settlement you want the Minutemen at. Then open up the console and type "player. placeatme 1243d1 #" for females, and "player.
How do you open the door in the castle?
2:204:16How to open Stormveil Castle door - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnother shiny and there we go that's our door let me see because i died can i jump. Recently hereMoreAnother shiny and there we go that's our door let me see because i died can i jump. Recently here but i'll check it later uh this is the way you open that door.
How do you get Ronnie Shaw to spawn?
You can't be in the castle and wait there for Ronnie Shaw to appear. Just fasttravel somewhere far (sanctuary or diamond city should work) and then just go back. when quests talk about npc spawn (that you need to find) need world travel twice to reset area spawn! llike travel to a distant place and then travel back!
How do you build artillery at the castle?
Go into workshop mode and create an artillery turret, an option located under the Special category. Then highlight any unnamed Minutemen soldier, and assign the turret to that character. Follow the latest waypoint indicator and toss a smoke grenade in that direction.
How do you start the Old Guns quest in Fallout 4?
To start "Old Guns," take over four settlements for the Minutemen and speak to Preston Garvey. Take over the Castle and wait a few days. Tune in to Radio Freedom to receive a message from Ronnie Shaw and "Taking Independence" will begin.
Where are the tunnels in Castle?
The tunnels are just that: a winding series of tunnels underneath the Castle.
How much water does a castle produce?
If used as a settlement and one uses the increased settlement size exploit, the Castle can possibly produce over 1,000 water.
What is the courtyard in the Fort?
The courtyard includes the main antenna and radio center and the settlement workshop, while the fort rooms contain well developed infrastructure, available after Taking Independence is completed. These rooms contain a kitchen with a cooking stove, a first aid store, a chemistry station and a meeting room.
What is inside the fort in Taking Independence?
Inside the fort is a missile launcher and flamer, as well as a small amount of ammunition for each.
How many bastions are there in Fort Independence?
Fort Independence is a star fort, consisting of five triangular bastions connected by walls. The walls are hollow and contain most of the fort's infrastructure, with only the workshop and the Radio Freedom transmitter out in the courtyard and two ruined gun positions on the top of the wall.
Where is the entrance to the tunnels in Old Guns?
The entrance to the tunnels is difficult to find prior to beginning the quest Old Guns. It is hidden behind rubble, and cannot be accessed unless the workshop for the Castle has been unlocked by advancing in the quest Taking Independence.
Can you repair a castle in build mode?
Much of the overgrown vegetation will be gone, as well as some of the debris piles along the demolished walls. The Castle's walls can be repaired effectively in build mode using shack foundations. However, this may cause a bug where enemies spawn inside the foundation blocks in some quests.

Background
Layout
Inhabitants
- General McGann
- Up to five Minutemen, including radio operator (optional)
- Ronnie Shaw(optional)
- Sarge
Notable Loot
- Guns and Bulletsissue #8 - On the radio operator's desk, in the middle of the Castle courtyard.
- Fat Man and mini nuke- In the armory, accessible during/after Old Guns.
- Nuka grenade- In the armory, accessible during/after Old Guns.
- Various laser musket upgrades - In the armory, accessible during/after Old Guns.
Related Quests
- Taking Independence: The Sole Survivor can retake the fort by wiping out the mirelurks that have since made it their nest. They can clear out the egg clutches and corpses and reactivate their commu...
- Old Guns: Ronnie Shaw, a member from before the Castle's loss, calls the Sole Survivor back to open its west bastion and access its armory, giving the Minutemen access to their artillery.
Notes
- It is possible to clear out the Castle before the Minutemen retake it during Taking Independence. When Preston Garvey asks the Sole Survivor if the Minutemen are ready to take back the Castle, one...
- After gaining access to the workshop, the Castle will be partially cleaned up when the Sole Survivor later visits the settlement. Much of the overgrown vegetation as well as some of the …
- It is possible to clear out the Castle before the Minutemen retake it during Taking Independence. When Preston Garvey asks the Sole Survivor if the Minutemen are ready to take back the Castle, one...
- After gaining access to the workshop, the Castle will be partially cleaned up when the Sole Survivor later visits the settlement. Much of the overgrown vegetation as well as some of the debris pile...
- The Castle's walls can be repaired effectively in build mode using shack foundations. However, this may cause a bug where enemies spawn inside the foundation blocks in some quests.
- Unlike other settlements, settlersassigned to guard posts in the Castle will not be permanently posted at those guard posts; instead, they patrol the Castle walls and will stand watch at cert…
Behind The Scenes
- The Castle is based on Fort Independence, one of the oldest continuously occupied fortified defenses of the original American settlers in the United States, which was added to the National Register...
- Toward the end of the Castle tunnels, near General McGann's body, is a crate of Amontillado wine. Opposite the wine is a skeleton seemingly entombed in a wall. This is a reference to Ed…
- The Castle is based on Fort Independence, one of the oldest continuously occupied fortified defenses of the original American settlers in the United States, which was added to the National Register...
- Toward the end of the Castle tunnels, near General McGann's body, is a crate of Amontillado wine. Opposite the wine is a skeleton seemingly entombed in a wall. This is a reference to Edgar Allen Po...
- The small partially destroyed building to the west of the Castle with the destroyed sign that says "Ivan's" with a shamrock is based on the real-life restaurant outside Fort Independence called "Su...
Bugs
- PC Playstation 4 Xbox One The Minuteman in charge of broadcasting Radio Freedom may complain (usually after starting the Old Guns quest) that the transmitter is not being powered, despite having po...
- PC Playstation 4 Xbox One You can get into the armory without Ronnie Shaw and before Old Guns has been started by walking up to the door and placing a fast-travel marker underneath.…
- PC Playstation 4 Xbox One The Minuteman in charge of broadcasting Radio Freedom may complain (usually after starting the Old Guns quest) that the transmitter is not being powered, despite having po...
- PC Playstation 4 Xbox One You can get into the armory without Ronnie Shaw and before Old Guns has been started by walking up to the door and placing a fast-travel marker underneath.[verified]
- PC Playstation 4 Assigning guards to guard towers can be problematic, as they assign to a patrol route along (invisible) patrol markers that are already in place when you take the Castle.[verified]
- Playstation 4 Xbox One When building generators to power the beacon, the beacon will show …