
Do you need the Minutemen to take over settlements?
You do not need Quests from Preston Garvey to take control of that Settlement, though you may have to return there after having taken over another. The only one you likely need the Minutemen for is The Castle.
Do I need the Minutemen?
The only one you likely need the Minutemen for is The Castle. You need the Minutemen for things like Artillery, and they may be an option later in the game if you fall out of good standing with the Brotherhood/Institute/Railroad and want to finish the main story, but they really aren't tied to the Settlement system at all.
How do I take over a settlement?
To take over a Settlement, simply click on the Workshop. This applies to Sanctuary as well. You do not need Quests from Preston Garvey to take control of that Settlement, though you may have to return there after having taken over another. The only one you likely need the Minutemen for is The Castle.
Can you skip the Minutemen in Fallout 4?
Fallout 4 is a very flexible game and will allow you to skip several things from the beginning on a first or second playthrough. This guide lists some of those quests you don't have to do, and how you can easily use the Settlements system without ever meeting the Minutemen. Can you Skip the Minutemen and Still Use Settlements?

How do I skip Minutemen?
You can skip Concord and the Minutemen all together just by going streight to Diamond City. Unless your are crazy for that one bobblehead. That way you don't have to deal with Preston at all.
Are all settlements Minutemen settlements?
all settlements are Minutemen ones exept when you enslave them for raiders or ocupy them for the Brotherhood. also the airport (because Brotherhood Theretory) and the mechanist lair cant be considered Minutemen. if you got more settlements you can see in every one sometimes Minutemen Patrols.
Can you take back the castle without the Minutemen?
They just need to join the Minuteman, and you can forget about their existence entirely. You could even scrap everything and take all the resources before you leave.
Should I lead the Minutemen Fallout 4?
If you love taking on quest after quest (especially repeatable ones), you should stick with The Minutemen. Many Minutemen quests will lead to settlements that will support the group's cause. Those settlements, in turn, will have more quests for you.
Can you avoid the Minutemen Fallout 4?
Simply never go to Concord, and you can completely skip the Minutemen and Preston Garvey's quests for a very long time if not forever. By going to various Settlements, you will get the same quests - Garvey is just directing you to new Settlements, while you can actually do these things on your own time.
What is the biggest settlement in Fallout 4?
Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.
Can the Castle be a Raider outpost?
The only requirement to make one of your owned outposts a raider outpost is that there has to be at least one settler there. So if you can access the workshop at the castle, you can send a single settler there (or build a recruitment beacon).
Can you repair the Castle in Fallout 4?
Head to the east side of the breach on top of the wall still standing, and place a foundation so that the floor is flush with the bit of wall still standing, this will set the groundwork for the rest of the fix as you are just going to keep placing foundation along the wall until the entire breach is filled in.
How many settlements do you need to get the Castle?
To recruit settlements, listen to Radio Freedom or talk to Preston to receive information about settlements that have requested aid. Once there are eight settlements, the Castle will come under attack by the Institute, triggering Defend the Castle.
Do the Minutemen destroy the brotherhood?
Variations. Minutemen destroy the Brotherhood of Steel - should the player character become hostile with the Brotherhood of Steel, be it before or after the end of the main quest, they can destroy the Prydwen with artillery and then fight off the retaliation force.
Can the Minutemen and brotherhood work together?
Yes. No faction asks you to destroy the minuteman. The minutemen only become enemies with other factions if you attack them, or you side with a rival faction. So the BOS is against the institute and Railroad, so siding with either of those will make them enemies, but if you don't then your fine.
Who is the best faction to side with Fallout 4?
They are accessible to join and are beneficial. Additionally, the enemies of the minutemen are silent enemies they do not kill everyone in their line of sight they hide and wait for the minutemen. All these reasons make the minutemen the best faction to join in fallout 4.
How many Minutemen settlements are there?
You need to recruit 8 settlements for the minutemen.
How many settlements do you need for the Minutemen ending?
eight settlementsFallout 4: The Minutemen Ending Siding with the Minutemen means taking up arms against the Institute and Brotherhood of Steel. To side with the Minutemen, you must establish eight settlements throughout the Commonwealth.
How many settlements do I need to fight the institute?
eight settlementsOnce there are eight settlements, the Castle will come under attack by the Institute, triggering Defend the Castle.
How many settlements do you have to help?
eightThe goal is to have at least eight such settlements. To do so, you just have to impress settlements by helping them out, as opposed to building recruitment beacons. The quest should conclude when you've recruited your eighth settlement.
Can you accept leadership of the MM after finishing the first mission to Tenpines?
I've tried not accepting the leadership of the MM after finishing the first mission to Tenpines. Unfortunately, whenever you take a settlement mission they still "join the minuteman. And if you turn in that quest to Preston he will again ask you to take over. But you can keep refusing.
Can you take over settlements in Nuka World?
If you have the Nuka World DLC you can go there and eventually lead bands of raiders to take over settlements either as an actual settlement or a vassel settlement that supplies your settlements with tribute.
Can you take settlements in Minuteman?
You can take any settlement on the map without ever doing any Minuteman missions. However some of them will have quests and if you complete that quest they automatically join that faction. Case in point would be Abernathy farm. I've gone there plenty of times before going to Concord and doing the settlment quest to unlock it. Every time I did even before meeting Preston they join the Minutemen.
Can you leave the minutemen in the museum?
If you leave them in the museum, you will not be part of the minutemen. You'll just have the "go to concord" quest open, if you talked to Codsworth in Sanctuary. I played as a raider for a few hundred hours and took control of pretty much every settlement before I ever even set foot in Concord. Just avoid talking to Preston, and the mission will fall to the bottom of your quest list, forget about it...
Does Kellogg's brain augmentation require a trip to the Memory Den?
A trip to the Memory Den with Kellogg's brain augmentation will be required to locate the Institute afterward, but it's entirely up to you as far as the early game!
Can you skip Minutemen and Preston Garvey?
Simply never go to Concord, and you can completely skip the Minutemen and Preston Garvey's quests for a very long time if not forever. By going to various Settlements, you will get the same quests - Garvey is just directing you to new Settlements, while you can actually do these things on your own time. You should get the exact same quest you'd get ...
How many reputations do you need to answer a highly active question?
Highly active question. Earn 10 reputation (not counting the association bonus) in order to answer this question. The reputation requirement helps protect this question from spam and non-answer activity.
How to stop Preston from being hostile?
Thus, the simplest way to prevent Preston from becoming hostile to you is to complete Home Sweet Home before you encounter him for the first time in Concord (since he does not exist in the game world until that point, the Minuteman hostility trigger has no effect).
Does Preston hate Minutemen?
Preston Garvey will instantly hate the player after establishing the first raider outpost, even if his affinity has already been maxed and the United We Stand perk unlocked. This is understandable given that the goals of the Nuka-World gangs are directly opposed to the Minutemen's settlement-related activities. Even if Garvey is not the active companion at the time, he will find out about it and become hostile the next time he sees you. He can still be ordered to move to other Minutemen-allied settlements from the workshop menu.
Does accepting the mission Home Sweet Home affect the Minuteman faction?
Accepting the mission Home Sweet Home affects nothing . Planting the first Raider flag in that mission, however, will immediately make the Minuteman faction (and hence anyone belonging to it) hostile to the player. This includes Preston, Ronnie, and any and all Minutemen that randomly spawn.
Can you uninstall the Minuteman faction maintenance?
If the above route is unavailable to you because you have already met Preston, there is a mod called Faction Maintenance * that will allow you to set the affinity of any of the Commonwealth's factions to the player. Using this mod, you can "correct" the Minuteman faction's (and hence Preston's) affinity to you after completing Home Sweet Home. After doing so, you can uninstall the mod.
What does it mean to not join Preston?
Not joining Preston means that the leftovers of the Mirelurks’ nests will remain indefinitely , so I was considering just turning it into a settlement to keep friendly Mirelurks (captured via cages) that would find themselves right at home.
Can you claim a settlement without the Minutemen?
You can claim any settlement without the Minutemen, and IIRC, Preston even has unique dialogue if you claim the castle before he asks you to do so.
