Settlement FAQs

can't build settlement beacon with mods

by Dr. Price Hackett Published 3 years ago Updated 2 years ago
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How do I add settlements to my salvage Beacon?

So long as the settlement appears on the "Move Settler" menu, it will appear as an option for your Salvage Beacon. * Settlements in custom worldspaces should work, though the distance calculations may not work correctly.

Can I add mods to Beacon?

Beacon supports mods, both officially and unofficially! This page lists the Ark mods that Beacon already supports. If you want to add mod items to your own copy of Beacon, here's how. If you are a mod developer and want to add your mod to Beacon for all users to enjoy, it's pretty simple. Additional Creatures 2: Paranoia! ARK Additions!

Are there any mods for settlement building in Fallout 4?

Fortunately, the talented and passionate modding community of Fallout 4 has created some fantastic mods that make settlement building much more intuitive and enjoyable. From simple quality-of-life improvements to fundamental overhauls, here are twelve fantastic settlement mods that make settlement building so much better.

How do beacons work in Minecraft?

Using basic radio technology, you set up Communications Stations in your settlements and assign Settlers to monitor for your beacons. When you're out adventuring and need to clear your inventory, you just drop a beacon into a container and write a note on it so your settlers know which of your Settlements to deliver the goods to.

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How to get a higher population limit in Charisma?

You can get a higher population limit by adding points to Charisma, including with armor and clothing that gives bonuses, drugs, and alcohol. This is helpful if you want to move someone or a dog to a settlement that is already at your normal base Charisma cap. #4. titanopteryx.

Do settlers show up red?

Okay, if that's a for sure determining factor, then no, they don' t show up red when there's less beds than settlers. I know this because when I first take it over, there are six settlers (all robots) and zero beds, and the zero beds doesn't show up in red.

How many settlement mods are there?

From simple quality-of-life improvements to fundamental overhauls, here are twelve fantastic settlement mods that make settlement building so much better.

What is the Sim Settlements mod?

Sim Settlements is widely known as the largest settlement overhaul for Fallout 4, turning the build-intensive minigame into a Fallout twist on Sim City . This massive mod just received a sequel named Sim Settlements 2, now incorporating over a hundred new building plots, fully-voiced quests, and a few additions to the mod's core systems such as settler S.P.E.C.I.A.L. stats.

What is quieter settlement?

This mod comes with a configurable installation to let players adjust how loud different settlement sounds are. Players can finally explore Sanctuary without hearing Sturges hammer a wall from half a mile away.

How many craftable objects does NovaCoru add to the settlement system?

Players that want to make their settlements truly unique should consider installing Homemaker - Expanded Settlements by NovaCoru. This mod adds over 1,000 additional craftable objects to the settlement system, most of which are assets from the vanilla game.

What is the biggest addition to Fallout 4?

One of the largest additions to Fallout 4 was settlement building. Players can take the assortment of junk they find in the wasteland and turn it into buildings, turrets, generators, and much more. Bethesda went as far as to make an entire faction in the story revolve around this mechanic. However, many players have a hard time getting into settlement building due to some unintuitive systems and features.

What is the TheLich's Place Everywhere mod?

This mod allows settlement items to be placed anywhere the player desires. Objects can be placed in midair, intersect other objects, or be placed partway into the ground.

How to get gear back to a workshop?

When players have an inventory full of gear, place it in a container along with a salvage beacon and a nearby settlement will lug the items back to a workshop. It allows players to explore for long periods of time without needing to hustle back to a workbench.

How to use beacons in a settlement?

This is where Salvage Beacons come in to play. Using basic radio technology, you set up Communications Stations in your settlements and assign Settlers to monitor for your beacons. When you're out adventuring and need to clear your inventory, you just drop a beacon into a container and write a note on it so your settlers know which of your Settlements to deliver the goods to. Then anything else you put in that container will be picked up and dropped off at the Settlement workbench you wrote down.

Why do you put your settlers to work carrying all your loot back to your settlements?

Put your settlers to work carrying all your loot back to your settlements so you can focus on saving the Commonwealth.

What does it mean to put beacons in a container?

TLDR: Placing one of these beacons in a container sends a team of settlers to come pick up everything you put in that container and lug it all back to a workbench for you.

Why do NPCs wait 2 hours?

A: There are 2 major reasons for this, 1)the calculation may not be perfect (see Q1 answer), 2) If you use ever use the Wait function, traveling NPCs are skipped WAY ahead of where they should be on their path. This seems to be a game engine "bug". So if you "Wait" for 2 hours, the NPCs will pretty much finish their entire travel path, even if the actual in game travel time should have taken the NPCs 20 in game hours.

What to do if playback doesn't begin?

If playback doesn't begin shortly, try restarting your device.

Can you cheat in beacons?

Removed Local Leader perk requirement from Comm Stations. This way people can console cheat in the beacons themselves if they want to avoid the perk.

Do NPCs travel to the nearest settlement?

A: Yes and no. Yes, NPCs will actually wander from the nearest settlement with a Communications Station to the container. No, they don't actually carry them, this is because AI travel is sketchy and unreliable, so I didn't want to risk your items being lost in the abyss - instead the time needed for the NPCs is calculated and the items are transported after that amount of time has passed.

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