Settlement FAQs

can't complete sanctuary water quest sim settlements fallout 4

by Ephraim Rempel Published 3 years ago Updated 2 years ago

What is the best settlement mod for Fallout 4?

Sim Settlements by kinggath. Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. Includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.

What do you do in San sanctuary in Fallout 4?

Sanctuary is a Minutemen side quest and an achievement/trophy in Fallout 4 . Talk to Sturges. Build enclosed beds for Sanctuary. Talk to Sturges. Build water pumps or a water purifier for Sanctuary. Talk to Sturges. Plant crops and assign a settler to tend to them.

How do you get water in sanctuary?

The houses in Sanctuary that still stand can be used for this purpose, or the Sole Survivor can build their own using the workshop. Water pumps are the easiest way to provide water early on, requiring only a bare patch of dirt. However, at least two are needed to complete the quest due to their low water output.

Do other settlements generate purified water like Sanctuary?

Other settlements still generate purified water, but only Sanctuary doesn't... I'm using Sanctuary as main base, don't really want to use another settlement to get purified water for money/adhesive.

How do you do the sanctuary quest in Fallout 4?

The Sanctuary Quest may be initiated in Sanctuary after completing the When Freedom Calls quest.Build Sheltered Beds.Provide clean water for Sanctuary settlers.Provide food for Sanctuary Settlers.Build defenses for Sanctuary.

Does Sturges fix sanctuary?

Sturges can be assigned to normal settler tasks in Sanctuary Hills. Although Sturges can be ordered to move to a new settlement, the command does not work correctly. Sturges does not physically move to the other settlement. Instead, he is unassigned from any current job and idles in Sanctuary (hammering house walls).

How do you delete a SIM from a settlement?

Thus, the only true way to safely uninstall a mod is to go back to before the point where you installed it. To a save file that is unaltered by that mod. You, can install most "many" mods mid-game and then test them but if you want to remove them you need to go back to a save just prior to installing them.

How do you increase settlement happiness in Sims?

9:0911:41Sim Settlements Conqueror Guides: Morale System - YouTubeYouTubeStart of suggested clipEnd of suggested clipOr in just plain sim settlements which is just build happiness boosting things and ensure. EverybodyMoreOr in just plain sim settlements which is just build happiness boosting things and ensure. Everybody has a bed food and water in the settlements. And that does count. It does count bonuses.

How do we know Sturges is a synth?

The only piece of evidence that Sturges is a synth comes from looking at his death item in the game files. In the game, Sturges is set as essential, thus he cannot die. There is no way to kill Sturges without cheating. Therefore, his death item has no bearing on what is canon.

Is Preston a synth?

What we do know is that at the end of the day, Preston's character is programmed to hand out these radiant quests by the developers at Bethesda. He is part of a software program. He is a synth. In fact, everyone in Fallout 4 is part of a software program.

Do you need a new game for SIM settlements?

You don't have to use a new game (though that is recommended) but you CAN'T use a game that had sim settlements installed.

Is Sim settlements 2 compatible with Start Me Up?

About this mod Start Me Up is open for use now, but Sim Settlements related assets belongs to Sim Settlements team.

Do you have to start a new save for SIM settlements 2?

Even the current 1.1. 0 patch, which basically changed and rebalanced the whole economy of ss2 does not require a new save. It is recommended, as with the rebalanced cost and changed plot roles the settlements we built will probably be a little out of whack. But it's not necessary to start a new save.

How do I get 100% happiness in sanctuary Fallout 4?

Advanced 100% Happiness TipsIt's easiest to get 100% happiness in a large settlement. ... Get 20+ settlers as quickly as you can. ... You can also visit small settlements you've acquired with settlers. ... Food, water, and bed stat numbers must be higher than your number of settlers. ... Go nuts with defense.More items...•

Do robots count as settlers Fallout 4?

They count as population, they can be assigned as farmers and providers, and they need a bed, although they don't use it.

Why is my settlement unhappy Fallout 4?

sometimes pathing glitches things, usually to beds but sometimes elsewhere. so never ever leave a settlement after ordering a settler to a task, until you've SEEN them path there. if you don't check all is fine and dandy, the zero food/water/beds bug has higher tendency to occur.

Why is jun long sad?

With their numbers steadily dwindling down to almost nothing, losing over three-fourths of their number in a month including his son, Jun is distraught. While his wife's reaction to their victimization manifested as fury and anger, Jun became a wreck.

How do I provide food for the sanctuary settlers?

Provide Food for Sanctuary Settlers Head back to the resources section of your workshop menu, only this time look for food. If you have some food on you, you should be able to plant some of it. If you don't, exit the build screen and start looking around Sanctuary for food on the ground.

Where is Sturges?

Sturges is a member of Preston Garvey's party who can be found at the Museum of Freedom in 2287.

What is Sanctuary in Fallout 4?

Sanctuary is a Minutemen side quest and an achievement/trophy in Fallout 4 .

How many turrets do you need to complete the Sanctuary quest?

A single turret will provide enough defense rating to complete the quest. The guard post is cheaper to build, but at least 3 are required and a settler must be assigned before they will contribute any defense. More defenses may be desirable to better protect Sanctuary from hostile attackers.

How to start the single Survivor quest?

To start the quest, the Sole Survivor must talk to Sturges, who will ask if they're willing to do some work. If they agree to help, Sturges will offer a series of four tasks to complete for the settlement: providing beds, water, food, and finally defenses for the people of Sanctuary. The Sole Survivor will need to use the settlement workshop to build the appropriate settlement buildings to provide for each need. As they build, the Pip-Boy will track their progress. After completing each objective, the Sole Survivor will need to speak to Sturges again to receive the next one (even if they build everything ahead of time). After the final objective is complete, Sturges will thank the Sole Survivor, ending the quest.

How to start the quest for the sole survivor?

To start the quest, the Sole Survivor must talk to Sturges, who will ask if they're willing to do some work. If they agree to help, Sturges will offer a series of four tasks to complete for the settlement: providing beds, water, food, and finally defenses for the people of Sanctuary.

What happens after the final objective in Survivor?

After the final objective is complete, Sturges will thank the Sole Survivor, ending the quest.

Can you build beds in Sanctuary?

When building beds, they must be inside a building to count towards the quest. The houses in Sanctuary that still stand can be used for this purpose, or the Sole Survivor can build their own using the workshop.

What are the problems with Fallout 4?

One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game. Settlements lack that Bethesda game feel of exploration and progression, and so there's not much incentive to actually use the system.

What is the ultimate goal of Fallout City?

The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

What is Sim City 1.0?

In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.

What does it mean when the settlement resource is at 999?

If a settlements resources are at 999, it means that the resources are being used into a deficit. The settlement system cannot handle negative numbers, so the resource count jumps to 999. This can be due to dynamic needs being on. With dynamic needs, some structures will require more power and water to run. The 4924 amount in the Pip-Boy is the same bug. If you see 4924 for any value, it means it is negative.

Does turning off dynamic needs affect your settlers?

The new plot types and building plans introduced in the “Industrial Revolution” expansion pack will be especially affected by turning off dynamic needs as there are a lot of benefits and new positive modifiers for your settlements built in that require dynamic needs to be ON (in order to be activated or for your settlers to take advantage of/benefit from).

Does the City Manager holotape spawn in the museum?

Issue: The City Manager holotape never spawned in the museum.

Is there an issue with the way Bethesda laid out the settlements?

Kinggath: "It's actually an issue with the way Bethesda laid out the settlements. They are flagged as only being part of certain game cells, so when Sim Settlements asks if the player is still in the settlement, the game will often report incorrectly.

Do vanilla named settlers have vendor conversation?

Issue: Vanilla named settlers do not have the vendor conversation option when assigned to a commercial plot.

Is Sim Settlements Lite the same as Sim Settlements?

Kinggath: "This [Sim Settlements Lite] is exactly the same as Sim Settlements in functionality, except a smaller file size as some assets are removed. The idea of Sim Settlements Lite is to keep the core experience the same, but remove some of the bells and whistles that bloat the file size to help you guys on Xbox who are hindered by the current 2 GB limitation. The GOAL is to keep the Lite mod under 200 Mb, but that may not be possible forever, as new features will require more files. It will always be smaller than the core mod though."

What is the Sim settlement?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

What are the problems with Fallout 4?

One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game. Settlements lack that Bethesda game feel of exploration and progression, and so there's not much incentive to actually use the system. It also feels bizarre that you have to micromanage all these people, and personally plant seeds and decide where people sleep - you're their leader, not their mother! You're supplying these people with security and tons of resources, why can't they kick in and help out with building up the city?

Is Sim Settlements free?

In no way will this money going towards paying for mods. Sim Settlements is free and always will be!

What happens after you convert a settlement?

After converting settlements to Outposts or Vassals, their needs are transformed into military focused stats that can be handled by assigning troops in an optimal way, running attacks to raise morale, and fighting back enemies from taking over your new settlements.

Can you unlock the plans in Conqueror?

By default, this will be locked, until you do some of the Raider quest to unlock the plans included with Conqueror. Add-on pack authors will be able to release building plans for it that do not require any quests to unlock, when those are installed, the plot will be available immediately.

Is the raider quest line a chapter 1?

Continued Story - The raider quest line is kind of a Chapter 1 to something much larger we have planned.

Can you build everything yourself in the Conqueror?

Prefer to build everything yourself? You can still do that, the Conqueror system will be expanding beyond the Raider questline in future patches so you can use it to convert some of your settlements into military outposts to run a Commonwealth army!

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