Can my turrets hurt my settlers when the settlement is under attack?
:: Fallout 4 General Discussions Can my turrets to hurt my settlers when the settlement is under attack? Title. Normal turrets i dont know, rocketlauncher turrets, yes they can. I usaly set me turrents twords the far end of the build border and far enough from each other were they can still work togeather.
Where can I find automated turrets in Fallout 4?
— Fallout 4 loading screens Automated turrets are robotic weapon systems encountered in the Commonwealth, the Island, and Nuka-World in 2287 .
What is an APC in Fallout 4?
Armored personnel carrier (Fallout 4) 1 Background. A vehicle used in military operations before the Great War, found in various locations across Boston . 2 Characteristics. There are three variants of APCs across Boston, the Island, and Nuka-World. ... 3 Locations. ... 4 Notes. ... 5 Appearances. ... 6 Behind the scenes. ...
What are APC and tank turrets?
APC and Tank that function as a machine gun turret and dual rocket launcher turret, respectively. These are slight WIPs. Pulled these out from my main mod, The Small Addition.
What is an APC in Fallout 4?
An armored personnel carrier or APC is a world object in Fallout 4 and its add-ons.
Where are the APCs in Nuka?
There are three variants of APCs across Boston, the Island, and Nuka-World. One is missing the back entrance door, the second is accessible with the door open, reaching to the ground and serving as a ramp, and the third is found with the back entrance sealed. In the interior of vehicles that can be explored, aid items such as stimpaks can be found ...
Where is the vehicle in War Never Changes?
During War Never Changes, the vehicle can be seen on the street of Sanctuary Hills while soldiers direct the residents towards Vault 111 just before the nuclear bombs hit. It is removed sometime before the Sole Survivor leaves Vault 111. One can be found carrying several barrels of nuclear waste.
Who modeled the APC?
The APC was modeled by Istvan Pely.
How to observe NPC idle animations?
These can be observed by going to any checkpoint where they are found after at least one recurring defense quest is completed. Any surviving allies can be observed restoring or salvaging the vehicles.
What happens when a turret finds a target?
When a turret finds a target, its light turns red and it becomes hostile. A ground turret is made of a body, motors, barrel, combat inhibitor and either a tripod or column base. Turrets under raider control may also be held in old shopping carts.
What are the different types of turrets in the Commonwealth?
There are three main types of turrets in the Commonwealth. There are the ceiling and wall-mounted bubble turrets that can be found in pre-War locations around the wasteland. The second type is the turrets that are floor mounted and used by different hostile groups such as raiders, Gunners, and super mutants.
What is a laser turret?
Laser turret. One of the most common turrets found throughout the Commonwealth, these were used in many security systems in places such as vaults, corporate buildings and military installations. When hostile they will attack targets with a single laser repetitively, much like a laser rifle. Name ( Form ID) Statistics.
What are the attributes of a turret?
Gameplay attributes. These turrets have a body, barrel, motors and combat inhibitor selectable as targets. The combat inhibitor is on the opposite side of the barrel, making targeting it harder in combat. With the Killshot perk, the barrel will be significantly easier to target in V.A.T.S.
How do you know if a machine gun turret is passive?
Each turret has three different modes that can be indicated by the color of its light. When a turret is passive its light will be green.
What were turrets used for in the Great War?
Before the Great War automated turrets were employed by large corporations and utilized by the military to serve as supplemental, unmanned security units, capable of selecting trespassing targets and engaging them.
What are the dummies in Fallout 3?
These are animatronic dummies that are part of Nuka-World's Galactic Zone attraction but also appear in The Gauntlet and the Nuka-World junkyard, in the form of Zetans. They are, however, armed and programmed to attack intruders. They more closely resemble the aliens as they appeared in Fallout 3, even having the same looking alien blaster .
What is an APC tank?
APC and Tank that function as a machine gun turret and dual rocket launcher turret, respectively. These are slight WIPs.
What color is the APC mod?
Colors include the vanilla APC and artillery tank textures, along with a few from the main mod (Green and Tan plastic).
Is a minigun turret a WIP?
The extra included WIP minigun turrets are, well, really heavy WIPs ( and player only).
Can you use turrets in the workshop?
After installing/enabling the file, you should be able to use the turrets in the Workshop Menu, Enjoy your new toys!
Do turrets have power?
The turrets also don't have power requirement, so you don't need any ugly wire connected to it~~~
Background
Characteristics
Variants
- During War Never Changes, the vehicle can be seen on the street of Sanctuary Hills while soldiers direct the residents towards Vault 111just before the nuclear bombs hit. It is removed sometime bef...
- One can be found carrying several barrels of nuclear waste. It is located on a small island in the lake west of Sanctuary Hills after the Sole Survivorhas left Vault 111.
- During War Never Changes, the vehicle can be seen on the street of Sanctuary Hills while soldiers direct the residents towards Vault 111just before the nuclear bombs hit. It is removed sometime bef...
- One can be found carrying several barrels of nuclear waste. It is located on a small island in the lake west of Sanctuary Hills after the Sole Survivorhas left Vault 111.
- One can be found just south of the rotten landfillon the road adjacent to the freeway.
- One can be found at a military checkpoint near Mass Gravel & Sand and Wattz Consumer Electronics. This unnamed armored vehicle contains a crate with some loot. There is a power armorwithout a helme...
Floor mounted
Settlement turrets
Notes
- Specifications
Machinegun turrets can be mounted on the walls or ceiling. Some turrets may even be waterproofed, forcing them to shut and become inactive when submerged in water. Each turret has three different modes that can be indicated by the color of its light. When a turret is passive …
Appearances
- Laser_turret
One of the most common turrets found throughout the Commonwealth, these were used in many security systems in places such as vaults, corporate buildings and military installations. When hostile they will attack targets with a single laser repetitively, much like a laser rifle. - Laser_turret_-_3_shot
This variant of laser turret will fire lasers rapidly, almost as quickly as a Gatling laser, although with much less accuracy. These turrets will also have boosted health and damage.
Bugs
- Machinegun_turret_Mk_I
Machinegun turret Mk I's are the most common and also weakest turret type available. They have decent amounts of health, and use a basic machinegun which deals reasonable amounts of damage in short periods of time. Distinguishable by their faded green paint scheme. - Machinegun_turret_Mk_III
Hardier than the normal Mk I's, Machinegun turret Mk III's use high powered rounds. As with the Mk I turrets, some also have a faded coat of green paint. Despite having 10mm HE labeled on their chassis, they drop 5.56mm rounds
Gallery
- Spotlight_turret
The spotlight turret is installed on a tripod pedestal and produces a light that locks onto enemies when they get close enough. It requires 2 Energy from a generator in order to provide 2 Defense for the settlement. They can be set to target the player character using a linked terminal. The spo… - Machinegun_turret_2
Standard machinegun turret mounted on a tripod. Variant depends on location, and provides 5 defense points. Crafting
References
- Although turrets do not work underwater, it is possible to waterproof them, enabling them to aut…
The variants may be randomly created in settlements using 8 steel, 1 circuitry, 2 gears and 2 oil. The standard Mk I, Mk III, Mk V, and Mk VII turrets do not require power from a generator to function. If destroyed in an attack, materials used to build the turrets must be e