
After Open Season is completed and power is restored to Nuka-World, activating the workbench will allow the player character to build a regular settlement. Restoring power is not required if that objective has not been given.
Is it possible to save the merchants in Nuka World?
She'll point out how the merchants are all slaves and that you could save them all by killing off the leaders of the three raider factions, which will aggro literally every Raider in Nuka World. This is just a shortcut ending.
Do you ever end up building at the RR in Nuka World?
I never end of building at the RR in Nuka World though, because the land is just.....blah. It has nothing to do with the lack of people lef tin NW itself, just not a fan of the land building there. Too bland. I also thought you couldnt access the workshop until you restored power, whether you do Power Play or Open Season.
What was the end result of the Nuka World Quest?
3) killed off the Disciples, restored, Nuka World's main power, and spoke to Gage to turn in the quest. End result: I get to keep my awesome Raider buddy and his perk, and I didn't lose affinity or perks from anyone else.
What do you get when you expand the Nuka World Raiders?
Supplies and caps are periodically delivered to you as Overboss of the Raider gangs. So with all this effort to expand the Nuka World raiders to the Commonwealth, what do you get? Well, similar to having Settlers at scavenging stations and supply lines all over, your resources are automatically shared among the various Outposts you control.

How many settlements can you build in Nuka-World?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World....Locations.LegendArmor workbench Chemistry station Cooking station Power armor stationWeapons workbench Robot workbench Nuka-mixer station
Are there any workbenches in Nuka-World?
there is no workshop in nuka world apart from the red rocket settlement. Not the Nuka stations. like in sancuary hills theres a red work bench that when stuff is put in them all the other stations like cooking armor, weapons, chemistry have access to the mats.
Can Nuka-World take the castle?
It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.
Can you help all 3 factions in Nuka-World?
Nuka-World faction perks: how to choose a gang to support The two perks you receive depend on which factions are alive; there's no way to get all three.
Can you get a house in Fallout 4?
The settlement system is one of the largest additions to the Fallout franchise ever, and with it comes the ability to customize your own home. You can claim many settlements in Fallout 4, including a small house in Diamond City.
How do you get the Minutemen to Nuka-World?
3:0820:45The Minutemen Take Nuka World! - Fallout 4 Mods - YouTubeYouTubeStart of suggested clipEnd of suggested clipThe enslaved trader inside the marketplace equipped with a bomb collar around her neck if we go farMoreThe enslaved trader inside the marketplace equipped with a bomb collar around her neck if we go far enough into her dialogue tree she asks us to destroy the Raiders.
What happens if you side with the Raiders in Nuka-World?
Siding against the raiders in Nuka World really does remove all the story content, since the focus is on them exclusively for the duration DLC. Unlike the Pitt, there were no branching paths, so you choose between content or morality, almost from the outset, and run with it to completion.
Can you take back Quincy in Fallout 4?
You can finally retake Quincy from the Gunners! This makes Quincy a fully functional settlement. You can recruit settlers, create supply lines and build proper defenses in case those gunners come back.
What happens if you raid the Commonwealth?
If you raid any of your own settlements, then that settlement will permanently become populated by raiders. You can still build there, but only raiders will live there. It will also start being periodically attacked by groups of Minutemen and Brotherhood Patrols.
Is it worth killing the Raiders in Nuka-World?
1 Kill Raiders: Avoid Raiding Settlements However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.
Can you beat Colter without the Thirst Zapper?
It is possible to defeat Overboss Colter without using the Thirst Zapper but instead with critical damage through V.A.T.S or Overdrive.
How do you get Nuka-World without Preston hating you?
Preston will not hate you until you actually plant the flag. You can also just blow off going to Nuka-World until you get his perk.
Where is Nuka World located?
The first thing you have to do is open the game journal and in the Radio section, choose “Nuka-Cola Family Radio”. Soon after, the objective will b...
How to restore power in Nuka World?
Then go to the control room and open the door with the key you just got. Inside, activate the main power switch to restore power to the entire area.
How to get to Nuka World Fallout 4?
We must head to the western part of the original map of ‘Fallout 4’, and follow one of the two roads that lead out of the original boundary. Throug...
What weapon is needed to defeat Colter?
What weapon is needed to defeat Colter? Superhammer.
Where are the star cores in Fallout 4?
Go to the Nuka Starport and inside, examine the Star Control Main Unit. You’ll see that you need a “Star Core”, but don’t worry, there’s one right...
Where is Kellogg Fallout Shelter’s headquarters located?
The Kellogg House is a building, owned by Kellogg, located within Diamond City at 2287. Read more How much is a hand surgery settlement?
Who was the sheriff of megaton?
Lucas Simms is the sheriff and mayor of Megaton in 2277.
Who created synths?
Synths are androids created by The Institute found in the Commonwealth, as well as in Yermo Capital.
How to set cheats in Fallout 4 PC?
How to activate Fallout 4 commands on PC In order to make use of the different cheats and commands that ‘Fallout 4’ has, you have to open the comma...
Shank & The Home Sweet Home Quest
Shank is your go-to for starting outposts for the Raiders and will give you quests much like Preston Garvey, only after the third Outpost is establ...
Talking Settlers Into Leaving
This option is only really viable if you have decent Charisma or caps to spare. The Settlement will eventually pay for itself thanks to tribute, so...
Nuka World Radio Transmitter: Scaring Settlements
The purpose of Nuka Radio is to intimidate Settlements and let them know the raiders are coming. These cost about the same materials as a normal se...
Raider Vassals - Getting Settlements to Supply Food & Materials
This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do...
Spreading Outposts Strategically For Easier Speech Checks and Bribes
As Shank will tell you, nearby Settlements grow more worried and are easier to subdue. Both the presence of nearby outposts and nearby radio transm...
Automatron & Raider Supply Lines
Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply...
Improve Settlements: Vassal Populations Matter For Food
I did some testing by "cleansing" some of my vassal settlements and lowering their population. At first, every one of my raider settlements were st...
Settlements You Can't Take Over
While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companio...
You Can Turn Vassals Into Raider Settlements
Some players may want to do this, so I'm confirming you can. Save first, just in case, but in my experience, when you go to a vassal outpost and be...
You Can Take Settlements Back from Raiders
We all initially thought you can't. The problem are turrets being present in the Settlement. So before you ever do Open Season, go to those Settlem...
How to get settlements to supply your outposts?
One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.
What do you get from Nuka World raiders?
Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.
What is the Wasteland Warlord perk?
The Wasteland Warlord perk offers you the ability to make new things in outposts (actual outposts, not slave supply settlements). Rank 1 and 2 should come with the first and final stages of Home Sweet Home, though you'll have to work your way up to finishing Power Play if you want to get Tribute Chests.
Why do you need outposts with raider dealers?
Having well-populated Outposts with raider dealers set up (shops) will give you access to more money, whether from tribute chests or from simply being able to sell loot in that town. You should strike a balance between having Settlements to supply your outposts and actually conquered outposts. This prevents you having to put your raider goons to work and ensures they have enough food. Naturally, more supplies should come in as well.
What is the Nuka World radio transmitter?
The Nuka World radio transmitter helps intimidate settlements and should help attract new raiders to your gangs.
Why do you need to improve settlements?
Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.
What are raider settlements called?
Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.
What to do if there are no turrets in the settlement?
Edit: If there are no turrets in the settlement you can turn them back to normal by destroying everything. This is the case now but may not be required if Bethesda patches the game.
What do you get after completing the Power Play quest?
After completing the 'Power Play' Quest, you'll be rewarded with the perks of the two factions that did not turn against you and may give the defeated faction's land to another group . There won't be another betrayal, you've unified the raiders and established a dominant group in the Commonwealth. The two Perks are a great reward, and from there you can accept radiant quests from the two factions remaining. Since my character is a Sniper, I naturally went with Operators and the Pack. A pure melee build would probably prefer Disciples/Pack.
How many outposts do you need to raid in Home Sweet Home?
You must build up three Raider Outposts in the Commonwealth during the Home Sweet Home Quest - which should be easy if you're familiar with the game's Settlements system. You will talk to Shank and get to select a Settlement from a few places, as well as which faction you'll bring along to do the raid (it's better to do that to gain more favor with one you like). You will lose control over that Settlement permanently (in terms of connecting it to your other Settlement supply lines and being able to build there), so choose wisely. You'll then be building it for the raiders.
How to pick your ending and bonus?
Picking your ending and bonus begins with how you plant flags at the amusement park during the Grand Tour Quest. You should give control of the park sections to the two you like (based on the perks below). Give them both at least 2 spots of land. One faction is going to betray you , and you'll lose favor and face them in the last quest. The more land you give a faction, the better they'll like you.
How many spots do you give factions?
Give them both at least 2 spot s of land. One faction is going to betray you, and you'll lose favor and face them in the last quest. The more land you give a faction, the better they'll like you. There are 5 spots to give out, but 3 factions - so even if you try to be fair, someone's getting shorted.
What is the pack faction?
The Pack Faction - Pack Alpha Perk. Gives a +25% boost to melee and unarmed damage. Its additional function is to reduce damage/energy resistance by 25%! This is a further reduction to damage aside from your normal DR/ER and is certainly useful on a ranged character as well.
Can you talk to the Minutemen?
You can choose to talk to the Settlers to get them to walk away or to actually raid it, which is really easy even though Minutemen show up. If you attack Minutemen, Brotherhood of Steel or other factions in the process (even if they're defending) you will permanently damage your reputation with that faction. (A reader warned this happened to them below.) You should make a backup save if you're unsure you want to go this route. You're going full raider if you attack, and it's impossible to finish the Nuka World content without the following consequence - permanent loss of standing with the Minutemen.
How many settlements are there in the world?
15 fully working REGULAR settlements that can be taken or raided.
Do you need permission to patch a mod?
All permissions allowed. If someone wants to improve, patch or whatever this mod there is no need to ask for permission.
