
After Open Season is completed and power is restored to Nuka-World, activating the workbench will allow the player character to build a regular settlement. Restoring power is not required if that objective has not been given.
Do you ever end up building at the RR in Nuka World?
I never end of building at the RR in Nuka World though, because the land is just.....blah. It has nothing to do with the lack of people lef tin NW itself, just not a fan of the land building there. Too bland. I also thought you couldnt access the workshop until you restored power, whether you do Power Play or Open Season.
How do I get more caps in Nuka World?
The Overboss Trunk back at your base in Nuka World will generate caps from time to time based upon your raiders' land holdings. Having well-populated Outposts with raider dealers set up (shops) will give you access to more money, whether from tribute chests or from simply being able to sell loot in that town.
What do you get when you expand the Nuka World Raiders?
Supplies and caps are periodically delivered to you as Overboss of the Raider gangs. So with all this effort to expand the Nuka World raiders to the Commonwealth, what do you get? Well, similar to having Settlers at scavenging stations and supply lines all over, your resources are automatically shared among the various Outposts you control.
Can you play Overboss in Fallout 4 Nuka World?
Playing Overboss in Fallout 4 Nuka World. Help your raiders expand to the Commonwealth with Outposts Once you've claimed all five areas of the park in the Grand Tour quest, you'll get to begin establishing a raider foothold in the Commonwealth.

How many settlements can you build in Nuka-World?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World....Locations.LegendArmor workbench Chemistry station Cooking station Power armor stationWeapons workbench Robot workbench Nuka-mixer station
Can you take back settlements from Raiders Nuka-World?
You CAN Take Settlements back from Raiders So before you ever do Open Season, go to those Settlements and scrap all turrets. The turrets keep the raiders in control, they get stuck at 1 health as when you are subduing settlers and cannot kill them.
Is it worth killing the Raiders in Nuka-World?
1 Kill Raiders: Avoid Raiding Settlements However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.
Can you make sanctuary a Raider outpost?
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
What happens if you side with the Raiders in Nuka-World?
Siding against the raiders in Nuka World really does remove all the story content, since the focus is on them exclusively for the duration DLC. Unlike the Pitt, there were no branching paths, so you choose between content or morality, almost from the outset, and run with it to completion.
Can you get Preston to like you again after Nuka-World?
You can get Max Affinity with Preston first (pretty easy to do) and then do Nuka World and scare everyone off their settlements. You won't get Preston back but you'll still be General of the Minutemen and Overlordboss -- talk about abuse of power.
Can the Minutemen takeover Nuka-World?
If you side with the Minuteman before completing all nuka world quest , you won't be able to build raiders settlement and raiders loot boxes but can still get the weapons/armors. Short answer: Yes. Long Answer: Except for a legendary gatling laser, yes.
Can you beat Colter without the thirst zapper?
It is possible to defeat Overboss Colter without using the Thirst Zapper but instead with critical damage through V.A.T.S or Overdrive.
Can you still do Minutemen quests after Nuka-World?
You don't really get locked out of the minutemen questline anyway you only lose Preston as a companion. He says something along the lines of following your orders because you're the general but he won't follow you around so really you can do nukaworld whenever and still follow the minutemen story.
Can Raiders take over the castle?
It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.
What happens when you speak Shank?
He instructs the player character to speak to Shank in order to begin laying the groundwork for the undertaking. At the entrance to Nuka-Town USA, Shank lays out the steps involved in taking over a settlement, which first requires driving off the existing occupants with either force or persuasion.
How do I make my Raider settlements happy?
You can place a million pick-me-up (drug) stations to get happiness up... or slot machines. But yeah, each food your raider settlement produces is -3 happiness.
How do you stop Raider settlements from growing?
The raider radio beacon doesn't attract new raiders to your settlements, it only transmits the radio signal to nearby settlements. It seems that the only way to stop raiders from coming is lowering the happiness far enough by making them farm their own food.
How do you get more raiders in outposts?
First of all, you have to keep them happy. Places to sleep, drugs and the transmitter are a must-have if you want your outpost to grow. Additionally, you have to assign "slaveposts" (I just named them like that) to your outpost in order to supply the outpost with food. Do NOT make your raiders work.
How do you claim outposts in Fallout 4?
11:1815:33Fallout 4 Nuka World Part 13 - Claim New Gang Outposts - YouTubeYouTubeStart of suggested clipEnd of suggested clipOh convinced them to leave got it and which crew should I have join you once you've staked yourMoreOh convinced them to leave got it and which crew should I have join you once you've staked your claim. The disciples got it so where do you want to.
Shank & The Home Sweet Home Quest
Shank is your go-to for starting outposts for the Raiders and will give you quests much like Preston Garvey, only after the third Outpost is establ...
Talking Settlers Into Leaving
This option is only really viable if you have decent Charisma or caps to spare. The Settlement will eventually pay for itself thanks to tribute, so...
Nuka World Radio Transmitter: Scaring Settlements
The purpose of Nuka Radio is to intimidate Settlements and let them know the raiders are coming. These cost about the same materials as a normal se...
Raider Vassals - Getting Settlements to Supply Food & Materials
This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do...
Spreading Outposts Strategically For Easier Speech Checks and Bribes
As Shank will tell you, nearby Settlements grow more worried and are easier to subdue. Both the presence of nearby outposts and nearby radio transm...
Automatron & Raider Supply Lines
Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply...
Improve Settlements: Vassal Populations Matter For Food
I did some testing by "cleansing" some of my vassal settlements and lowering their population. At first, every one of my raider settlements were st...
Settlements You Can't Take Over
While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companio...
You Can Turn Vassals Into Raider Settlements
Some players may want to do this, so I'm confirming you can. Save first, just in case, but in my experience, when you go to a vassal outpost and be...
You Can Take Settlements Back from Raiders
We all initially thought you can't. The problem are turrets being present in the Settlement. So before you ever do Open Season, go to those Settlem...
Do you need to restore power to the park before you can use it?
You need to restore power to the park before you can use it.
Do you have to restore power to the park to access the settlement workshop?
You do NOT have to restore power to the park to access the settlement workshop, unless you've opted for the "Power Play" route. But if you've chosen "Open Season" however, completion of that quest also unlocks the workshop.
What type of beacon do you recruit in Nuka World?
Settlers recruited here through the recruitment radio beacon will be of the standard Commonwealth variety and have no dialogue or other behavior related to Nuka-World.
What is the Red Rocket in Nuka World?
Nuka-World. The Nuka-World Red Rocket is a possible settlement in the Nuka-World Amusement Park and the only workshop settlement included in the Nuka-World add-on.
What Fallout 4 addon has the Red Rocket?
The Nuka-World Red Rocket appears only in Fallout 4 add-on Nuka-World .
How many members of a gang will spawn in Power Play?
After Power Play is completed, activating the workbench will ask the player character to assign the location to either one of the two remaining gangs. Once done, four members of that gang will immediately spawn at the location.
What do you get from Nuka World raiders?
Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.
What is the Nuka World radio transmitter?
The Nuka World radio transmitter helps intimidate settlements and should help attract new raiders to your gangs.
Why do you need to improve settlements?
Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.
How to get settlements to supply your outposts?
One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.
How many raiders can you get in a settlement?
If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.
Can you set up an outpost in Sanctuary Hills?
While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Presto n there, no other companions either. Boston Airport, Bunker Hill, and The Castle can never be made Vassals or Outposts regardless of conditions and for somewhat obvious reasons given their importance. Someone on reddit asked what happens if you set up an outpost really close to a settlement, so I thought I'd test making Red Rocket an outpost given its proximity to Sanctuary Hills, where all my good guys were stationed. Because the borders are far enough apart, nothing happened. I'm yet unsure how raiders respond to normal supply line caravans.
Do Vassals supply raider outposts?
This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do not like to work, so if you want supplies in order to build things at your raider Settlements, you will need to either subdue them or threaten them into supplying your outposts. The benefit of this is twofold - Raiders don't like to 'pick fruit' as Shank puts it, and you do not have access to supply lines for Raider outposts (they won't do that work either).
