Settlement FAQs

can you make sanctuary hills a raider settlement

by Graham Bins Published 3 years ago Updated 2 years ago
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You can turn Sanctuary Hills into a Raider Settlement. I've done it. The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.

Critical Points such as sanctuary hills cannot be turned into a raider outpost.Jan 24, 2018

Full Answer

Can I set up a Raider outpost in Sanctuary Hills?

While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companions either. Boston Airport, Bunker Hill, and The Castle can never be made Vassals or Outposts regardless of conditions and for somewhat obvious reasons given their importance.

Why can't you rescue the Minutemen in Sanctuary Hills?

The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.

Is Sanctuary Hills in Fallout 4?

Sanctuary Hills appears prominently in Fallout 4, and is mentioned in several Fallout: Wasteland Warfare scenarios. Additionally, it is mentioned in the Game Show Gauntlet quest in Fallout Shelter .

What is the difference between Raider settlements and outposts?

Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.

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Can you build Raider settlements Fallout 4?

Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.

Can you turn the castle into a Raider outpost?

So if you can access the workshop at the castle, you can send a single settler there (or build a recruitment beacon). Once there's a settler there, you should be able to select it for conversion to a raider outpost via Shank.

Can you set up settlements in Nuka-World?

After Open Season is completed and power is restored to Nuka-World, activating the workbench will allow the player character to build a regular settlement.

Can you become a Raider in Fallout 4?

0:324:19Be a RAIDER LEADER in Fallout 4 Nuka World DLC - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd use them to conquer settlements bending the Commonwealth to your will Nuka world features newMoreAnd use them to conquer settlements bending the Commonwealth to your will Nuka world features new quests Raiders weapons creatures. And more enjoy the ride. So essentially. It's taken six DLCs to be

Can Raiders take sanctuary?

Critical Points such as sanctuary hills cannot be turned into a raider outpost.

How do I turn sanctuary into Raider outpost?

6:239:56Fallout 4: Make Sanctuary Hills Into A Raider Outpost - YouTubeYouTubeStart of suggested clipEnd of suggested clipBut that is a place where you can just send either Preston or Marcy or both there. And get them outMoreBut that is a place where you can just send either Preston or Marcy or both there. And get them out of the way so that you don't have to say you don't have to deal with them anymore.

Can Breakheart banks be a settlement?

Despite being an ample farmland, Breakheart Banks is the only farm location that cannot be turned into a settlement.

Can Raiders take over the castle?

It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.

What is the best settlement in Fallout 4?

17 Best Settlements In Fallout 4, Ranked1 Spectacle Island. Easily the best settlement in the game is this massive private island.2 The Castle. ... 3 Abernathy Farm. ... 4 Vault 88. ... 5 Graygarden. ... 6 Bunker Hill. ... 7 Echo Lake Lumber. ... 8 Sanctuary Hills. ... More items...•

Do the Minutemen destroy the brotherhood?

Variations. Minutemen destroy the Brotherhood of Steel - should the player character become hostile with the Brotherhood of Steel, be it before or after the end of the main quest, they can destroy the Prydwen with artillery and then fight off the retaliation force.

Is it worth killing the Raiders in Nuka-World?

1 Kill Raiders: Avoid Raiding Settlements However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.

What happens if you side with the Raiders in Nuka-World?

Siding against the raiders in Nuka World really does remove all the story content, since the focus is on them exclusively for the duration DLC. Unlike the Pitt, there were no branching paths, so you choose between content or morality, almost from the outset, and run with it to completion.

Can Raiders take over the castle?

It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.

How do you stop Raider settlements from growing?

The raider radio beacon doesn't attract new raiders to your settlements, it only transmits the radio signal to nearby settlements. It seems that the only way to stop raiders from coming is lowering the happiness far enough by making them farm their own food.

Is Nuka-world a fortress?

In 2286, three raider gangs (The Pack, Operators, and Disciples) invaded the city under the lead of Overboss Colter. Killing the defenders and enslaving the remainder, they instituted a brutal reign of terror. Nuka-World was to become their fortress and the heart of an empire.

Where is the wasteland warlord perk?

This perk is obtained during the quest Home Sweet Home. The first rank is obtained when the first raider camp is established in the Commonwealth, and the second rank is unlocked upon establishing the third of three required settlements for the quest.

Shank & The Home Sweet Home Quest

Shank is your go-to for starting outposts for the Raiders and will give you quests much like Preston Garvey, only after the third Outpost is establ...

Talking Settlers Into Leaving

This option is only really viable if you have decent Charisma or caps to spare. The Settlement will eventually pay for itself thanks to tribute, so...

Nuka World Radio Transmitter: Scaring Settlements

The purpose of Nuka Radio is to intimidate Settlements and let them know the raiders are coming. These cost about the same materials as a normal se...

Raider Vassals - Getting Settlements to Supply Food & Materials

This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do...

Spreading Outposts Strategically For Easier Speech Checks and Bribes

As Shank will tell you, nearby Settlements grow more worried and are easier to subdue. Both the presence of nearby outposts and nearby radio transm...

Automatron & Raider Supply Lines

Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply...

Improve Settlements: Vassal Populations Matter For Food

I did some testing by "cleansing" some of my vassal settlements and lowering their population. At first, every one of my raider settlements were st...

Settlements You Can't Take Over

While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companio...

You Can Turn Vassals Into Raider Settlements

Some players may want to do this, so I'm confirming you can. Save first, just in case, but in my experience, when you go to a vassal outpost and be...

You Can Take Settlements Back from Raiders

We all initially thought you can't. The problem are turrets being present in the Settlement. So before you ever do Open Season, go to those Settlem...

How many raiders can you get in a settlement?

If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.

What are raider settlements called?

Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.

What is the Wasteland Warlord perk?

The Wasteland Warlord perk offers you the ability to make new things in outposts (actual outposts, not slave supply settlements). Rank 1 and 2 should come with the first and final stages of Home Sweet Home, though you'll have to work your way up to finishing Power Play if you want to get Tribute Chests.

Why do you need outposts with raider dealers?

Having well-populated Outposts with raider dealers set up (shops) will give you access to more money, whether from tribute chests or from simply being able to sell loot in that town. You should strike a balance between having Settlements to supply your outposts and actually conquered outposts. This prevents you having to put your raider goons to work and ensures they have enough food. Naturally, more supplies should come in as well.

How to get settlements to supply your outposts?

One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.

What do you get from Nuka World raiders?

Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.

Why do you need to improve settlements?

Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.

What is the difference between a Minutemen settlement and a raider outpost?

The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.

Where can the sole survivor build their own settlement?

In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.

How to get radiant quests in the sole survivor?

After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .

How much food does a settlement produce?

Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)

How many settlers are there in a single Survivor?

People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.

How many settlements are there in the base game?

There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.

What happens when a settlement's update timer reaches the 24-hour mark?

When a settlement's update timer reaches the 24-hour mark, the following events occur: Settlement food, water, salvage, and fertilizer production is deposited in the settlement's workshop if the limit on each one has not been exceeded. Each human settler at the settlement consumes 1 edible item and 1 drinkable item.

What happened to Sanctuary Hills after the war?

After the war, Sanctuary Hills was left to decay, with several of the original homes collapsing and others falling into various states of disrepair. Its only residents during the post-War era were radroaches, bloatflies, Codsworth, and the Vault-Tec rep (for a very short period of time).

Where can assaults come from Sanctuary Hills?

When Sanctuary Hills is under attack, assaults can come in via the southbridge, via the path north to Vault 111 and even from the east.

How old is the Concord water tower?

Preston Garvey states the footbridge dates back to the American Revolutionary War, therefore over 600 years old. The Concord water tower which can be seen in pre-War Sanctuary uses the post-War model. The chem dealers house in pre-War Sanctuary contains two large, blue shipping containers.

What happens when you fast travel to Sanctuary Hills?

Sometimes upon fast traveling to Sanctuary Hills, the settlers may become hostile. Simply reloading a save seems to fix this. [verified] Sometimes upon fast traveling to Sanctuary Hills, Trashcan Carla 's Brahmin may be stuck inside the house that contains the workshop, weapons workbench, and power armor station.

Where to find frag grenades in Fallout 3?

This is similar to Fallout 3 where, in Springvale close to the exit of Vault 101 , one can find frag grenades in a blue mailbox. Sanctuary Hills is referred to as just "Sanctuary" on the official location marker in the game.

Where is Sanctuary Hills in Fallout 4?

Fallout 4. Overview of Sanctuary Hills pre-War. Sanctuary Hills, often just referred to as Sanctuary, is a location and possible settlement in the Commonwealth in 2287.

Where is the root cellar in Sanctuary Hills?

The door can be found at the back of the house, just before the cul-de-sac in the northeast of Sanctuary Hills. It is next to a bush of wild mutfruit plants. There is a duffle bag containing leveled loot on the roof of the same house, accessible via the fallen tree to the rear of the house.

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