Settlement FAQs

does agricultural plots have beds in sim settlements

by Magnolia Schulist Published 3 years ago Updated 2 years ago

What's new in SIM settlements for Sims 4?

- Switched all beds used by the default Sim Settlements houses so they each count as exactly one bed. Any plots with an incorrect bed count will need to be refreshed (with the IBB or new holotape tool mentioned below). - Added maintenance quest that will help to alleviate issues caused by various script lag.

How can I make Sim settlements work better with settlement management software?

- Settlers assigned to only a residential plot will no longer be flagged as having a job. This should make Sim Settlements work better with Settlement Management Software (unconfirmed). Note that settlers assigned to residential plots prior to this patch are flagged as having a job still - only new assignments will correct this issue.

Can you still own a house as a settler in Sims 4?

- Settlers will no longer be able to own vanilla work and Sim Settlements jobs (they can still own a home plus vanilla work). To fix existing multiple assignment issues, store the vanilla object in the workshop and place it again.

What happens when you activate terminals created by Sim settlements?

- Activating terminals created by Sim Settlements will no longer make the settlers hostile. Certain NPCs not meant to be assignable, such as the Minuteman Radio Operator, will no longer be auto-assigned.

What do industrial plots do in SIM settlements?

The advanced industrial plot type allows your settlers to build structures that generate specific resources for your settlement though a new branching upgrade system. Some of these are existing resources like wood or water, while others (at higher upgrade levels) are completely new and unique to Sim Settlements.

What is the point of SIM settlements 2?

However, with the Sim Settlements 2 mod, players will actually find a purpose for this action. Sim Settlements 2 adds a whole new storyline that elaborates upon why the Sole Survivor should engage in the act of making settlements. It's a small change but does wonders when it comes to immersion.

Are SIM settlements stable?

It is very stable and quite free from usual bugs you would expect to see in mods overhauling game features. It has actually surprised me that I haven't found any bigger problems with the mod. Kinggath has made a very good job with it. Sim Settlements it is then.

How do you power plot on Sims settlements?

2:439:02Sim Settlements 2 How Power Plots Work - YouTubeYouTubeStart of suggested clipEnd of suggested clipIt's easier once you understand it you go into the sim settlements menu. And you have two new itemsMoreIt's easier once you understand it you go into the sim settlements menu. And you have two new items a pylon with a switch and a switch.

Does Sim settlements 2 work with conqueror?

SS2 does not work with the SS1 addon packs and expansions, the internal workings of the mods are substantially different. Conqueror-type mechanics will be added to SS2 in a future update (so I'm told), if you want to play that now you only need SS1.

Does Sim settlements work on Vault 88?

This is a Sim Settlements 2 leveled city plan for Vault 88. A medium-sized "traditional" Vault, it was designed for up to 23 settlers....Nexus requirements.Mod nameNotesSim Settlements 2required2 more rows•Mar 18, 2021

Does Sim settlements 2 need a new save?

Even the current 1.1. 0 patch, which basically changed and rebalanced the whole economy of ss2 does not require a new save. It is recommended, as with the rebalanced cost and changed plot roles the settlements we built will probably be a little out of whack. But it's not necessary to start a new save.

Is Sim settlements 2 Chapter 2 out yet?

Patch 2.0. 2 of Sim Settlements and Chapter 2 are now available!

Does Sim settlements 2 require DLC?

Chapter 2 will be its own plugin that requires Sim Settlements 2 to be installed (which itself requires Workshop Framework). In addition, Chapter 2 will require the official Automatron Fallout DLC. The team plans to release this huge mod sometime in the Fall of 2021.

Can settlements share resources Fallout 4?

Supply lines can be created between settlements to share resources and inventory among them, by assigning settlers as provisioners in Fallout 4.

Do you need SIM settlements for SIM settlements 2?

The plans will, of course, support the new features of Sim Settlements 2, and the new release includes plans for Boston Airport and Spectacle Island, as well. You'll need Sim Settlements 2 to actually use the expansion, naturally.

Is Sim settlements 2 standalone?

Chapter 2 will be its own plugin that requires Sim Settlements 2 to be installed (which itself requires Workshop Framework). In addition, Chapter 2 will require the official Automatron Fallout DLC. The team plans to release this huge mod sometime in the Fall of 2021.

How does Sim settlements conqueror work?

2:123:51Sim Settlements Tutorial - Conqueror Quickstart Guide - YouTubeYouTubeStart of suggested clipEnd of suggested clipIt does things in phases such as building the buildings first. And then after it finishes buildingMoreIt does things in phases such as building the buildings first. And then after it finishes building all the buildings everywhere then it places all the people that live in them.

How do I get Asam sensor?

0:013:07ASAM Sensors and how to get more, Sim Settlements 2 - YouTubeYouTubeStart of suggested clipEnd of suggested clipToo a question people ask me quite often is how do you get more asam sensors if you're doing theMoreToo a question people ask me quite often is how do you get more asam sensors if you're doing the quest line obviously you can use the city manager holotape to unlock all schematics.

Addon downloads not working?

I’m wondering if you have to download addons for sim settlements 2 before you start a new game, or if you can download them midway through an existing save (for reference I just installed junktown 2 and wasteland ventures for sim settlements 2 and I installed them from the Bethesda mod library (pc)

Where does the stranger go after you clear out concord?

He says “follow me” but I found some BOS guys I wanted to kill. I did and now I have no idea where he is

Having issues with additional plots

I'm having issues seeing the additional plots added by the stranger in the story. I have unlocked the basic ones, the multi-person residential plot, and the makeshift martial plot, but I cannot see the last two in my build menu. Has anyone run into this before?

Do other users' assets belong to authors?

Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets

Do you have to credit me for a mod?

If you're building add-on packs that require this mod as a parent, you obviously don't have to credit me - it's pretty much implied.

Can NPCs be assigned?

Certain NPCs not meant to be assignable, such as the Minuteman Radio Operator, will no longer be auto-assigned.

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