
Conqueror also includes Raider-themed versions of all of the default Sim Settlements buildings. NukaWorld Red Rocket City Plan - A raider-themed City Plan for the NukaWorld Red Rocket is included. Unlike most city plans, this one will change depending on who has control of it.
Will there be new leaders in SIM settlements?
We’ll also be introducing more leaders as the Raider questline unfolds throughout the post-launch patches of Conqueror. New Leader Options are part of Sim Settlements 4.0, and is available without installing Conqueror.
What is Sim settlements in Fallout 4?
One such mod is Sim Settlements, which has recently received a sequel that expands upon everything in the predecessor coupled with new inclusions that make it one of the most fleshed out and entertaining mods players can download for Fallout 4. People who are curious about this mod can check out everything they need to know below.
Is there a heavy agricultural plot in SIM settlements?
The Heavy Agricultural Plot is part of Sim Settlements 4.0, and is available without installing Conqueror. New Building Plans - Several new building plans have been added for Martial, Industrial, and Recreational plots with a very dark vibe to fit Conqueror’s Raider theme.
What can you do in SIM settlements 2?
Now, settlers actually have complex routines, can be leveled up with the SPECIAL system, gather resources on their own (with a bit of player effort, that is), and even celebrate festivals. On top of all the improvements that Sim Settlements 2 makes to generic settlers, this mod also adds unique NPCs of its own.

Does Sim settlements conqueror work with Nuka-world?
Will Conqueror be compatible with other NukaWorld/Raider Mods such as Minutemen Take Nuka-World or Skip Raiding Your Settlements? Yes. Conqueror is completely independent of NukaWorld's story content.
How do I claim a Raiders settlement?
There's now a special raider category in the workshop menu. Build the raider flag of the group you suggested when you're done conquering. This claims the territory for them and earns you more favor with the gang.
Can you take back raider settlements?
"You CAN Take Settlements back from Raiders So before you ever do Open Season, go to those Settlements and scrap all turrets. The turrets keep the raiders in control, they get stuck at 1 health as when you are subduing settlers and cannot kill them.
Can you make the castle a Raider settlement?
The only requirement to make one of your owned outposts a raider outpost is that there has to be at least one settler there. So if you can access the workshop at the castle, you can send a single settler there (or build a recruitment beacon).
Do Raiders still have to pay Gruden?
Although the details of the settlement aren't known, the team still owed Gruden nearly $40 million in guaranteed money at the time of his resignation.
How do Raiders get food in settlements?
3:2420:06How Vassal Settlements Work - Nuka World Raider Outposts for Fallout 4YouTubeStart of suggested clipEnd of suggested clipSecond turn it into a vassal settlement. And you're going to get 30 times 3 in terms of caps. SoMoreSecond turn it into a vassal settlement. And you're going to get 30 times 3 in terms of caps. So that's 90 caps each day generated by that settlement. And then 50% of the food that that settlement is
Is it worth killing the Raiders in Nuka-World?
1 Kill Raiders: Avoid Raiding Settlements However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.
What happens if you side with the Raiders in Nuka-World?
Siding against the raiders in Nuka World really does remove all the story content, since the focus is on them exclusively for the duration DLC. Unlike the Pitt, there were no branching paths, so you choose between content or morality, almost from the outset, and run with it to completion.
How do you stop Raider settlements from growing?
The raider radio beacon doesn't attract new raiders to your settlements, it only transmits the radio signal to nearby settlements. It seems that the only way to stop raiders from coming is lowering the happiness far enough by making them farm their own food.
Can I take the castle with Raiders?
It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.
Can you make sanctuary a Raider outpost?
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
What's the biggest settlement in Fallout 4?
Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.
How do I make my Raider settlement happy?
You can place a million pick-me-up (drug) stations to get happiness up... or slot machines. But yeah, each food your raider settlement produces is -3 happiness.
How do you get the Nuka-World settlement?
NotesAfter Power Play is completed, activating the workbench will prompt the player character to assign the location to one of the two remaining gangs. ... After Open Season is completed and power is restored to Nuka-World, activating the workbench will allow the player character to build a regular settlement.More items...
How do you stop Raider settlements from growing?
The raider radio beacon doesn't attract new raiders to your settlements, it only transmits the radio signal to nearby settlements. It seems that the only way to stop raiders from coming is lowering the happiness far enough by making them farm their own food.
How do you get more raiders in your outpost?
It's similar to building a normal settlement. First of all, you have to keep them happy. Places to sleep, drugs and the transmitter are a must-have if you want your outpost to grow. Additionally, you have to assign "slaveposts" (I just named them like that) to your outpost in order to supply the outpost with food.
How do traditionally claimed settlements work with Conqueror?
If I claim a settlement without a faction quest/conquest assault (for example I clear Kingsport Lighthouse and activate the workbench) am I going to get a popup asking me what faction I want it assigned to, or is it going to be more complicated than that?
How does pre-building settlements work?
Will the settlements start pre-built or will I have an option for them to auto-build?
Does conquering a settlement reset it?
If I build up a city plan with one faction and then conquer it with another, will bringing in a new mayor (presumably the old one was killed in the assault) cause the settlement to restart from scratch?
Do the new plot benefits stack?
No. Conqueror will provide the benefit for the highest level plot of that type to every soldier from that Outpost. So if you have a level 1 field hospital, and a level 3 field hospital, any soldiers who live in that settlement will gain the L3 30% chance to avoid death benefit.
How does XP work for my soldiers?
Any of your troops that go on an attack, that are within a reasonable range of a kill (radius of 3000 units, which is about 6 plots stacked side-by-side in all directions - so pretty far), will share experience for that kill.
Can I use non-raider Leaders?
Will non-raider leaders work with raider settlements or will they require their own set of leaders? If the latter, have raider leaders been added or is Gage going to be a very busy boy?
Is the raider quest line a chapter 1?
Continued Story - The raider quest line is kind of a Chapter 1 to something much larger that we have planned.
Does Sim Settlements require Workshop Framework?
This expansion requires Workshop Framework, though Sim Settlements and the Three-in-One do not . Workshop Framework offers a host of new features that Conqueror is taking advantage of, one of which is a much faster threading engine to allow for pre-built City code to run fast enough.
Can you conquer settlements in Raider?
Conquer Settlements - As part of the above mentioned Raider quest line or with a Faction Pack, you’ll be able to conquer settlements, converting these settlements into Outposts and Vassals where you build up an army instead of a village of settlers.
What is a raider settlement?
1. Raider settlements are like normal settlements, except only raiders will show up there. And they hate farming. And they get some different items for you build.
What does "trying to reclaim a raider settlement" mean?
3/4. Trying to reclaim a raider settlement means killing the raiders means all of them going hostile...
Can you attack a settlement without them dying?
6. The only time it seems you can attack Settlers without them dying on you, is when you " Do A Raider Job" of forcing a Settlement to be a Vassal, to feed nearby Raider Outposts. You choose this Job specifically, and then you and your desired Raider Faction members waltz in and pull a Terminator 2 on them, taking out all the kneecaps in the Settlement, resulting in converting that Settlement to a Vassal (by force).
Is the Commonwealth compatible with the Dark Side of Raidershipnessing?
7. The Commonwealth and its' inhabitants (and Minuteman faction) is not compatible with the Dark Side of Raidershipnessing, to use the technical term. So, you must totally 'give up' Sanctuary Hills, if you plan to make it a Raider Outpost [also, there are Essentially-Marked NPCs there that must be moved for the game to allow it - if you try to take over a Settlement with Essential NPCs there it will 'not work' in the game]. There are more small details, but I have never made SH a Raider Outpost yet, so I cannot answer them all, sorry.
Can you attack the faction of raiders?
4. Yes, however it requires attacking the Raider Faction present ( that you assigned to it). Because you attack the Raiders though, there is a chance the ENTIRE Faction of Raiders will be hostile to you then. Once you kill them all at one Settlement, it reverts to a 'normal' Commonwealth Settlement, which you can build up/edit some more, and then re-convert again later (if you desire).
Can you enslave Vassal Settlement?
2. Vassal settlement aren't your settlements anymore, but it is like they have a supply line to all your raider settlements. Once you enslave them, you can't really do anything with the settlement.
What happens after you convert a settlement?
After converting settlements to Outposts or Vassals, their needs are transformed into military focused stats that can be handled by assigning troops in an optimal way, running attacks to raise morale, and fighting back enemies from taking over your new settlements.
Can you play as a bad guy in Raider?
Play as a Raider - Many players have la mented that there’s no way to play a bad guy. Now while we can’t provide a complete experience like the base game, we’re offering an interesting alternative. You’ll be able to join up and do quests with a raider right near the beginning of the game in Concord.
Can you unlock the plans in Conqueror?
By default, this will be locked, until you do some of the Raider quest to unlock the plans included with Conqueror. Add-on pack authors will be able to release building plans for it that do not require any quests to unlock, when those are installed, the plot will be available immediately.
Is the raider quest line a chapter 1?
Continued Story - The raider quest line is kind of a Chapter 1 to something much larger we have planned.
What is the settlement system in Fallout 4?
Fallout 4's settlement system is one that divides opinions to this day. The Sim Settlement 2 mod changes them through these features.
What was the biggest gripe that most people had with the settlement system?
A huge gripe that most people had with the settlement system came from the settlers that came to inhabit these spaces. For the most part, most of these settlers were nothing more than generic NPCs with a basic and unimpressive routine .
What does making a ton of progress in settlement building do?
Making a ton of progress in settlement building will allow players to unlock even more content to augment their construction experience even further. This can come in the form of valuable secrets, new features, and interesting rewards that are quite a blast to uncover as players delve into the nitty-gritty of this mod.
Can you level up settlers in Fallout 4?
Now, settlers actually have complex routines, can be leveled up with the SPECIAL system, gather resources on their own (with a bit of player effort, that is), and even celebrate festivals.
Is Sim Settlements 2 a new storyline?
Sim Settlements 2 adds a whole new storyline that elaborates upon why the Sole Survivor should engage in the act of making settlements. It's a small change but does wonders when it comes to immersion.
Do settlers have backstories?
The fact that these unique settlers are fully voiced and have distinct backstories of their own is already a huge plus. Along with these, these settlers also have side quests of their own, making the act of forming settlements all the more rewarding.
Can you make settlements in Fallout 4?
In the base version of Fallout 4, there wasn't really a reason to make settlements other than to spend some time building up locations from the ground up. However, with the Sim Settlements 2 mod, players will actually find a purpose for this action.
