Settlement FAQs

how do taxes work sim settlements

by Ms. Bert Treutel V Published 3 years ago Updated 2 years ago
image

The tax adjustments done for each plot type also have an overall affect on your settlements. The tax system will "add" up your tax rates for each plot type and apply the following: For Each "No Tax": -1 Defense per Martial Plot AND + 3 Happiness

Tax Requirements
Only plots that have completed initial construction and have an occupant will pay taxes. The settler needs must also be met, or taxes will be reduced or stopped completely.
Jul 3, 2017

Full Answer

How do I activate the SIM settlements mod?

Once you find the "City Manager 2078 Holotape" and load it in your Pip-Boy it will officially activate the Sim Settlements mod and you can officially start using Sim Settlements to build your settlement (s).

What new features have been added to Sim settlements?

Since Sim Settlements was introduced, many features have been added: Hundreds more building models, and new plot types to help meet your settler's needs. Unique shop types and jobs not available in the vanilla game.

What is Sims settlements?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so.

What is Sim settlements by kinggath?

Sim Settlements by kinggath. Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.

image

What happens when you collect taxes?

When taxes are collected, you will get a notification telling you how much money you earned in total. This will be displayed as dollars, but is collected in caps - the message is meant to look like it's coming from the software which is pre-war (ie. before caps were a currency). The caps are deposited into the workbenches of settlements that have plots in them.

What happens if you reduce all 5 tax zones to "No Tax"?

For example, so if you reduce all 5 tax zones (Residential, Agricultural, Commercial AND Recreational, Industrial) to "No Tax", you'll have -5 Defense/Martial and +15 happiness.

Do you pay taxes on a land plot?

Only plots that have completed initial construction and have an occupant will pay taxes. The settler needs must also be met, or taxes will be reduced or stopped completely.

Does tax adjustment affect settlement?

The tax adjustments done for each plot type also have an overall affect on your settlements . The tax system will "add" up your tax rates for each plot type and apply the following:

What is the Sim settlement?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

Why do we have a tax system in Rise of the Commonwealth?

To make the system even more worth it beyond the visual reward of the above systems, a tax system is in place to ensure the settlements can have a huge impact on your gameplay. With major add-ons, such as Industrial Revolution and Rise Of The Commonwealth, tons of unlocks are added in the form of special buildings and settler inventions that you can use while you're out conquering the wasteland!

Is Sim Settlements free?

In no way will this money going towards paying for mods. Sim Settlements is free and always will be!

Getting Started

Important Note: the assumption of this page (and it's content) is that you already have the core "Sim Settlements" mod installed and enabled (either Sim Settlements or Sim Settlements Lite). If not, please do that now (or at least make sure to do it before you try to do any of the actions or follow any of the suggestions on this page.

First Steps

Sim Settlements needs for you "find" the Sim Settlements holotape called "City Manager 2078 Holotape" (in game) before you can start using Sim Settlements.

Which version to use?

I want settlements but zero hassle, throw down a plan and walk away, visit once in awhile to see how it’s getting on.

Red Rocket in HQ

Hi guys, as the title suggests, my red rocket settlement is duplicated in my hq. On fast travelling to the HQ im surrounded by a mess of plots and scrap items all stacked and have to scrap them to get free. The other option is to walk to the HQ and use the other door.

Disease Management

When I started my current game, diseases "happened" and I couldn't figure out how to find the settlers I needed to cure. It seems more fiddly than it was worth and I turned it off. Now I'm having second thoughts, as it appears to be a major part of the mod.

Diseases?

So people can die in game due to a disease, but do they vanish when they die? I've been giving some settlers legendary gear I don't use and don't want it to just vanish

SS2 City Plans

I’m using SS2 purely to automate settlements and with plans. I just use it to make the commonwealth feel like its repopulating as I clear it and make things interesting.

image
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 1 2 3 4 5 6 7 8 9