Settlement FAQs

how to determine pathfinder settlement modifiers

by Patricia Wuckert Published 3 years ago Updated 2 years ago
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DC = 10 + your kingdom’s Infamy + the target kingdom’s special Size modifier + your kingdom’s special Size modifier + alignment difference modifier + relationship modifier + the target kingdom’s attitude – your kingdom’s Fame – BP you spend on bribes or gifts Special Size Modifier: This is equal to the kingdom’s Size divided by 5.

Full Answer

How many modifiers does a settlement have DND?

Modifiers Settlements possess six modifiers that apply to specific skill checks made in the settlement. A settlement’s starting modifier values are determined by its type. This value is further adjusted by the settlement’s alignment, government, qualities, and disadvantages.

How does alignment affect a settlement’s modifiers?

A settlement’s alignment not only describes the community’s general personality and attitude, but also influences its modifiers. A lawful component to a settlement’s alignment increases its law modifier by 1. A good component increases its society modifier by 1. A chaotic component increases its crime modifier by 1.

What are the settlement options for Pathfinder cityscapes?

Source Cityscapes: New Settlement Options for the Pathfinder RPG. The settlement caters to vice and greed. Casinos, gaming houses, opium dens and bordellos are all common here, and serve as the town’s major industry. Increase Crime +2, Corruption +2, Economy +2, Law -1.

What is alignment and type a settlement?

Alignment and Type A settlement’s alignment is the general alignment of its citizens and government—individuals who dwell therein can still be of any alignment, but the majority of its citizens should be within one step of the settlement’s overall alignment. Alignment influences a city’s modifiers.

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How many modifiers are there in a settlement?

Modifiers Settlements possess six modifiers that apply to specific skill checks made in the settlement. A settlement’s starting modifier values are determined by its type. This value is further adjusted by the settlement’s alignment, government, qualities, and disadvantages.

What are the boundaries of a settlement?

If your settlement is in a hex containing a canal, lake, ocean, river, or similar large body of water, you must decide which of your settlement’s borders are water (riverbanks, lakeshores, or seashores) or land. Some types of buildings, such as Mills, Piers, and Waterfronts, must be adjacent to water. A new settlement consists of 1 district, ...

What is a low crime modifier?

Crime Crime is a measure of a settlement’s lawlessness. A settlement with a low crime modifier is relatively safe, with violent crimes being rare or even unknown, while a settlement with a high crime modifier is likely to have A powerful thieves’ guild and a significant problem with violence.

What is alignment type?

Alignment and Type A settlement’s alignment is the general alignment of its citizens and government —individuals who dwell therein can still be of any alignment, but the majority of its citizens should be within one step of the settlement’s overall alignment. Alignment influences a city’s modifiers.

Why is the settlement destitute?

Because of any number of factors, the settlement is destitute. Poverty, famine, and disease run rampant. (Corruption and Crime +1; decrease base value and purchase limit by 50%; halve magic item availability)

Can a settlement have disadvantages?

Just as a settlement can have unusual qualities to enhance its statistics, it can also suffer from disadvantages. There’s no limit to the number of disadvantages a community can suffer , but most do not have disadvantages, since a settlement plagued by disadvantages for too long eventually collapses.

Can a settlement increase its base value?

Certain buildings (such as a Market or Tavern) increase a settlement’s base value. a settlement’s base value can never increase above the values listed in Table: Settlement Size and Base Value (except under special circumstances decided by the GM).

What does alignment do in a settlement?

A settlement's alignment not only describes the community's general personality and attitude, but also influences its modifiers. A lawful component to a settlement's alignment increases its law modifier by 1. A good component increases its society modifier by 1. A chaotic component increases its crime modifier by 1. An evil component increases its corruption modifier by 1. A neutral component increases its lore modifier by 1 (a truly neutral city gains an increase of 2 to its lore modifier). Alignment never modifies a settlement's economy modifier.

What makes a settlement unique?

Settlements often have unusual qualities that make them unique. Listed below are several different qualities that can further modify a community's statistics. A settlement's type determines how many qualities it can have—once a quality is chosen, it cannot be changed.

What is the purpose of a settlement's government?

Just like nations, towns and cities are ruled by governments. A settlement's government not only helps to establish the flavor and feel of the community but also adjusts its modifiers. Choose one of the following as the settlement's government.

What is the modifier for each ability?

Each ability, after changes made because of race, has a modifier ranging from –5 to +5. Table: Ability Modifiers and Bonus Spells shows the modifier for each score. The modifier is the number you apply to the die roll when your character tries to do something related to that ability. You also use the modifier with some numbers that aren’t die rolls. A positive modifier is called a bonus, and a negative modifier is called a penalty. The table also shows bonus spells, which you’ll need to know about if your character is a spellcaster.

What is a racial modifier?

Racial modifiers (adjustments made to your ability scores due to your character’s race—see Races) are applied after the scores are generated.

What ability governs bonus spells?

The ability that governs bonus spells depends on what type of spellcaster your character is: Intelligence for wizards; Wisdom for clerics, druids, and rangers; and Charisma for bards, paladins, and sorcerers. In addition to having a high ability score, a spellcaster must be of a high enough class level to be able to cast spells of a given spell level. See individual class descriptions for additional details.

How many points does an ability damage penalty?

For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.

How long does it take for an ability score to increase?

Some spells and abilities increase your ability scores. Ability score increases with a duration of 1 day or less give only temporary bonuses. For every two points of increase to a single ability, apply a +1 bonus to the skills and statistics listed with the relevant ability.

How many hit points does a character get on a hit die?

Each roll of a Hit Die (though a penalty can never drop a result below 1—that is, a character always gains at least 1 hit point each time he advances in level).

Can you get the magic item's skill ranks?

No. The skill associated with the magic item represents the “retroactive” skill ranks you’d get from the item increasing your Intelligence. You don’t get the item’s built-in skill ranks and another set to assign however you want.

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The Settlement Stat Block

Settlement Modifiers

  • Life in a settlement is represented by six modifiers, each of which adjusts the use of specific skills within the city. Corruption Corruption measures how open a settlement’s officials are to bribes, how honest its citizens are, and how likely anyone in town is to report a crime. Low corruption indicates a high level of civic honesty. A settlement’...
See more on d20pfsrd.com

Settlement Alignment

  • A settlement’s alignment not only describes the community’s general personality and attitude, but also influences its modifiers. A lawful component to a settlement’s alignment increases its law modifier by 1. A good component increases its society modifier by 1. A chaotic component increases its crime modifier by 1. An evil component increases its corruption modifier by 1. A ne…
See more on d20pfsrd.com

Settlement Government

  • Just like nations, towns and cities are ruled by governments. A settlement’s government not only helps to establish the flavor and feel of the community but also adjusts its modifiers. Choose one of the following as the settlement’s government. Several options have been added from various 3rd Party Publisher sources, marked as “3pp”. Disregard if you prefer purely Paizo options. Autoc…
See more on d20pfsrd.com

Settlement Qualities

  • Settlements often have unusual qualities that make them unique. Listed below are several different qualities that can further modify a community’s statistics. A settlement’s type determines how many qualities it can have—once a quality is chosen, it cannot be changed. Note that many of the following qualities adjust a town’s base value or purchase limit by a percentag…
See more on d20pfsrd.com

Settlement Disadvantages

  • Just as a settlement can have unusual qualities to enhance its statistics, it can also suffer from disadvantages. There’s no limit to the number of disadvantages a community can suffer, but most do not have disadvantages, since a settlement plagued by disadvantages for too long eventually collapses. A disadvantage can arise as the result of an event or action taken by a powerful or inf…
See more on d20pfsrd.com

Settlement Sizes

  • The GM may want to adjust settlement modifiers based on the kingdom’s Size and how that corresponds to the standard settlement size categories.
See more on d20pfsrd.com

Guards! Guards!

  • It’s inevitable—sooner or later, the PCs will want to call upon the town guard or cause a situation where citizens do so instead. Calling for the guard requires a Diplomacy check modified by the settlement’s law modifier. It’s only a DC 5 check to call for the guard—with a success, the guards generally arrive on the scene in 1d6 minutes. Every 5 points by which the Diplomacy check exce…
See more on d20pfsrd.com

Sample Settlements

  • While it’s nice to be prepared, and planning out cities can be fun in and of itself, it’s not always possible to generate specific settlement stat blocks for every town and city that the PCs might visit. Sometimes the PCs decide to venture off in search of supplies instead of heading straight for the next dungeon, other times they make selling their newly acquired loot their highest priorit…
See more on d20pfsrd.com

The Settlement Stat Block

  • A settlement stat block is organized as follows. Name: The settlement's name is presented first. Alignment and Type: A settlement's alignment is the general alignment of its citizens and government—individuals who dwell therein can still be of any alignment, but the majority of its citizens should be within one step of the settlement's overall alignment. Alignment influences a …
See more on legacy.aonprd.com

Settlement Modifiers

  • Life in a settlement is represented by six modifiers, each of which adjusts the use of specific skills within the city. Corruption: Corruption measures how open a settlement's officials are to bribes, how honest its citizens are, and how likely anyone in town is to report a crime. Low corruption indicates a high level of civic honesty. A settlement...
See more on legacy.aonprd.com

Settlement Alignment

  • A settlement's alignment not only describes the community's general personality and attitude, but also influences its modifiers. A lawful component to a settlement's alignment increases its law modifier by 1. A good component increases its society modifier by 1. A chaotic component increases its crime modifier by 1. An evil component increases its corruption modifier by 1. A ne…
See more on legacy.aonprd.com

Settlement Government

  • Just like nations, towns and cities are ruled by governments. A settlement's government not only helps to establish the flavor and feel of the community but also adjusts its modifiers. Choose one of the following as the settlement's government. Autocracy: A single individual chosen by the people rules the community. This leader's actual title can vary—mayor, burgomaster, lord, or eve…
See more on legacy.aonprd.com

Settlement Qualities

  • Settlements often have unusual qualities that make them unique. Listed below are several different qualities that can further modify a community's statistics. A settlement's type determines how many qualities it can have—once a quality is chosen, it cannot be changed. Note that many of the following qualities adjust a town's base value or purchase limit by a percentage of the town'…
See more on legacy.aonprd.com

Settlement Disadvantages

  • Just as a settlement can have unusual qualities to enhance its statistics, it can also suffer from disadvantages. There's no limit to the number of disadvantages a community can suffer, but most do not have disadvantages, since a settlement plagued by disadvantages for too long eventually collapses. A disadvantage can arise as the result of an event or action taken by a powerful or inf…
See more on legacy.aonprd.com

Sample Settlements

  • While it's nice to be prepared, and planning out cities can be fun in and of itself, it's not always possible to generate specific settlement stat blocks for every town and city that the PCs might visit. Sometimes the PCs decide to venture off in search of supplies instead of heading straight for the next dungeon, other times they make selling their newly acquired loot their highest priorit…
See more on legacy.aonprd.com

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