Settlement FAQs

how to gain greater control over sim settlements

by Desiree McKenzie Published 3 years ago Updated 2 years ago
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Should I get Sim settlements 1 or 2?

Sim Settlements 1 - Works as intended Sim Settlements 2 - Has a pretty annoying progression system to unlock certain key features. The story is nice but the mechanics are broken. And certain plot types are barely functional.

What happens when you activate terminals created by Sim settlements?

- Activating terminals created by Sim Settlements will no longer make the settlers hostile. Certain NPCs not meant to be assignable, such as the Minuteman Radio Operator, will no longer be auto-assigned.

What is Sims settlements?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so.

What is Sim settlements by kinggath?

Sim Settlements by kinggath. Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.

What is Sim City 1.0?

Why move residential power point to a new spot?

What happens if you remove an addon pack?

What is the ultimate goal of Fallout City?

Can you roll back a game save?

Do you have to credit me for a mod?

Can HUD meters be shown in workshop mode?

See 4 more

About this website

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How do I make my Sims leaders settle?

2:146:20Sim Settlements Tutorial - City Leaders Explained - YouTubeYouTubeStart of suggested clipEnd of suggested clipIf you don't have somebody. Running your city yet or running your settlement yet you will insteadMoreIf you don't have somebody. Running your city yet or running your settlement yet you will instead find a button that says assigned city leader. And either way it will bring up the same.

How do you use a settlements conqueror on Sims?

0:203:51Sim Settlements Tutorial - Conqueror Quickstart Guide - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo after you finish building your characters face at the mirror sequence in the beginning of theMoreSo after you finish building your characters face at the mirror sequence in the beginning of the game you're gonna get a little popup. Message from sim settlements.

Who can be leaders in SIM settlements?

Leaders of the CommonwealthSturges: Investigator, Handyman, Recruiter, Naive, Overzealous.Blake Abernathy: Lifebringer, Animal Lover, Pacifist.Connie Abernathy: Shakedown, Depressed.Steve Tenpines: Ex-farmer, Pacifist.Tiny Tenpines: Scavenger, Pacifist.Alice Oberland: Lifebringer.More items...•

How do you power plot on Sims settlements?

2:439:02Sim Settlements 2 How Power Plots Work - YouTubeYouTubeStart of suggested clipEnd of suggested clipIt's easier once you understand it you go into the sim settlements menu. And you have two new itemsMoreIt's easier once you understand it you go into the sim settlements menu. And you have two new items a pylon with a switch and a switch.

Does Sim settlements work with Raiders?

You'll be able to join up and do quests with a raider right near the beginning of the game in Concord. At launch, there is a relatively simple quest line to help you take over the settlements for your Gang.

Does Sim settlements conqueror work with Start Me Up?

But, Start Me Up *can* work together with Sim Settlements and Conqueror. What you did correctly was have StartMeUp way at the top of the Load Order.

Do you need local leader for SIM settlements?

You don't need Local Leader to build plots. You will need the perk to build extra crafting station though, which might be a problem.

Can settlements share resources Fallout 4?

Supply lines can be created between settlements to share resources and inventory among them, by assigning settlers as provisioners in Fallout 4.

Where is the city planners desk?

0:158:38Sim Settlements Tutorial - City Planners Desk - YouTubeYouTubeStart of suggested clipEnd of suggested clipSection or if you have settlement menu manager you're gonna go under scim settlements. And thenMoreSection or if you have settlement menu manager you're gonna go under scim settlements. And then furniture.

How does Sim settlements conqueror work with Nuka world?

Will Conqueror be compatible with other NukaWorld/Raider Mods such as Minutemen Take Nuka-World or Skip Raiding Your Settlements? Yes. Conqueror is completely independent of NukaWorld's story content. We simply tap into a few of the assets if you have it installed, but it is not required, nor does it interfere.

Does Sim settlements 2 work with conqueror?

SS2 does not work with the SS1 addon packs and expansions, the internal workings of the mods are substantially different. Conqueror-type mechanics will be added to SS2 in a future update (so I'm told), if you want to play that now you only need SS1.

How do I start Rise of the Commonwealth?

0:034:38Rise of the Commonwealth - Quick Start - YouTubeYouTubeStart of suggested clipEnd of suggested clipYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprintMoreYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprint on the desk.

Sim settlements 1 or 2? :: Fallout 4 General Discussions - Steam Community

Hi!!! Im looking and reading the sim settlements 1 and 2 but i dont know which one its better... Which one would you recommend me? Sin settlers 2 It is not compatible with current saves, is It not? And which other mods of that Nexus Mod category?? (Category sim settlements 1 and 2) Thank you so much!!

Sim Settlements Three-in-One Edition | Sim Settlements Forums

Hey. So I downloaded this for my xbox and I've been reading everything to try and make sure that I'm doing everything correctly, but when I go into my settlements, there are these big red diamonds with exclamation points in them, and I saw something about that happening if you updated from older versions or something, but I didnt do that.

[Fo4] Sim settlements 1 vs 2 : FalloutMods - reddit

I just started a new game with 2(it’s much newer, just released still has a few bugs). But I would recommend it. I’ll try to make some comments, but I’m not super far into it so I don’t know how factual this is.

Getting Started - Sim Settlements

Important Note: the assumption of this page (and it's content) is that you already have the core "Sim Settlements" mod installed and enabled (either Sim Settlements or Sim Settlements Lite). If not, please do that now (or at least make sure to do it before you try to do any of the actions or follow any of the suggestions on this page.

The "City Manager 2078 Holotape"

Sim Settlements needs for you "find" the Sim Settlements holotape called "City Manager 2078 Holotape" (in game) before you can start using Sim Settlements.

Helpful Non-Sim Settlements Mods

You might also want to add 2 other non-Sim Settlement mods that are integrated with Sim Settlements, each of which will enhance your Sim Settlements experience:

What is the Sim settlement?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

Why do we have a tax system in Rise of the Commonwealth?

To make the system even more worth it beyond the visual reward of the above systems, a tax system is in place to ensure the settlements can have a huge impact on your gameplay. With major add-ons, such as Industrial Revolution and Rise Of The Commonwealth, tons of unlocks are added in the form of special buildings and settler inventions that you can use while you're out conquering the wasteland!

Why do buildings have upgrades?

Every building has multiple levels of upgrades that can be unlocked over time to keep you coming back to re-explore your own settlements and find out what's changed. Dynamic Needs [Optional]: To help make settlements more interesting, the basic needs of your settlers change over time, making keeping them happy more of a challenge, raids less predictable, and the upgrade unlocks feel like they were earned.

Is Sim Settlements free?

In no way will this money going towards paying for mods. Sim Settlements is free and always will be!

What is Sim City 1.0?

In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.

Why move residential power point to a new spot?

Moved residential power connect point to a new spot to make it much less likely it gets covered by a building model.

What happens if you remove an addon pack?

If an Addon Pack is removed, plots using the Addon will be reset and assigned a new building plan the first time you visit each settlement.

What is the ultimate goal of Fallout City?

The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

Can you roll back a game save?

This requires a short install period when you first load your game to migrate to the new storage. It is a non-destructive process so you can still roll back your save or mod version without issue.

Do you have to credit me for a mod?

If you're building add-on packs that require this mod as a parent, you obviously don't have to credit me - it's pretty much implied.

Can HUD meters be shown in workshop mode?

Added option to show HUD meters only in workshop mode. This can be tricky as there is a queued delay in HUDFramework which can cause this to fail sometimes.

What is the settlement system in Fallout 4?

Fallout 4's settlement system is one that divides opinions to this day. The Sim Settlement 2 mod changes them through these features.

What does making a ton of progress in settlement building do?

Making a ton of progress in settlement building will allow players to unlock even more content to augment their construction experience even further. This can come in the form of valuable secrets, new features, and interesting rewards that are quite a blast to uncover as players delve into the nitty-gritty of this mod.

What was the biggest gripe that most people had with the settlement system?

A huge gripe that most people had with the settlement system came from the settlers that came to inhabit these spaces. For the most part, most of these settlers were nothing more than generic NPCs with a basic and unimpressive routine .

Can you level up settlers in Fallout 4?

Now, settlers actually have complex routines, can be leveled up with the SPECIAL system, gather resources on their own (with a bit of player effort, that is), and even celebrate festivals.

Is Sim Settlements 2 a new storyline?

Sim Settlements 2 adds a whole new storyline that elaborates upon why the Sole Survivor should engage in the act of making settlements. It's a small change but does wonders when it comes to immersion.

Do settlers have backstories?

The fact that these unique settlers are fully voiced and have distinct backstories of their own is already a huge plus. Along with these, these settlers also have side quests of their own, making the act of forming settlements all the more rewarding.

Can you make settlements in Fallout 4?

In the base version of Fallout 4, there wasn't really a reason to make settlements other than to spend some time building up locations from the ground up. However, with the Sim Settlements 2 mod, players will actually find a purpose for this action.

Are there any mods for adding FO76 weapons to them game?

Or at least, for weapons like the Auto Grenade Launcher/Grenade Machine gun?

Disapearing tattoos issue

Hey yall so i have this issue , every time i apply a tattoo it immediatelly disapears. Doesn't matter if it's a face, or a body tattoo, they all disapear. Tried it on companions as well, and it's the same thing. Any clue why that might be the case? Thanks!

Mechanist Lair FPS drop

Help, my frame-rate drops when looking at a certain direction in the Mechanist Lair. I think it's my mod, but I don't know which. The problem goes away when I remove all mods.

Requesting help with FO4edit

Hello, I am using the x-02 PA mod, and one of the alternate paint jobs, called sigma squad, gives the PA a passive bonus which increases my character's running animation - not sprinting, simply running, and I don't like it, my character is too fast and the walking animation looks janky.

Lightweight graphical mods?

Hi, are there any graphic mods that improve the look and feel of the game while remaining light weight?

What is Sim Settlements 2?

Sim Settlements 2 is a mod for Fallout 4 that asks, "What if there was a reason for my character to help rebuild settlements?"

What is credit in mods?

Credits An accounting of all the blood, sweat, and tears that has gone into our mods.

Is Sim Settlements 2 a sequel?

As Sim Settlements 2 is a sequel, it evolves on the gameplay introduced in the original. With loads more features and buildings for you to dive into, you can create your own settlements, or let them be fully automated. The choice is yours!

Can you join the Sim Settlements community?

You can join the Sim Settlements community and help out in many ways. Making Add-On Packs enriches players' experiences, but so does a good bug report, an addition to this Wiki, an informative answer to a question on our Forums, or a monthly contribution to help development.

What is Sim City 1.0?

In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.

Why move residential power point to a new spot?

Moved residential power connect point to a new spot to make it much less likely it gets covered by a building model.

What happens if you remove an addon pack?

If an Addon Pack is removed, plots using the Addon will be reset and assigned a new building plan the first time you visit each settlement.

What is the ultimate goal of Fallout City?

The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

Can you roll back a game save?

This requires a short install period when you first load your game to migrate to the new storage. It is a non-destructive process so you can still roll back your save or mod version without issue.

Do you have to credit me for a mod?

If you're building add-on packs that require this mod as a parent, you obviously don't have to credit me - it's pretty much implied.

Can HUD meters be shown in workshop mode?

Added option to show HUD meters only in workshop mode. This can be tricky as there is a queued delay in HUDFramework which can cause this to fail sometimes.

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