
You can turn other settlements into your vassal, and have them supply you food. 2). Dump a whole bunch of food directly into the workbench/workshop (I.E. Corn/Mutfruit) 3). Build a bunch of "Pick Me Up" or "Booze" stations inside of your settlement.
Full Answer
How do I get supplies for my Raider outposts?
Vassals supply all raider outposts with food and building materials. Raiders do not like to work, so if you want supplies in order to build things at your raider Settlements, you will need to either subdue them or threaten them into supplying your outposts.
What is the difference between Raider settlements and outposts?
Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.
How do I get Raiders to work with Me?
You can select to work with one of the three raider gangs when you attack a settlement. As noted above the difficulty depends on whether you've built there. If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.
What is a Raider outpost in Fallout 76?
These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.

Shank & The Home Sweet Home Quest
Shank is your go-to for starting outposts for the Raiders and will give you quests much like Preston Garvey, only after the third Outpost is establ...
Talking Settlers Into Leaving
This option is only really viable if you have decent Charisma or caps to spare. The Settlement will eventually pay for itself thanks to tribute, so...
Nuka World Radio Transmitter: Scaring Settlements
The purpose of Nuka Radio is to intimidate Settlements and let them know the raiders are coming. These cost about the same materials as a normal se...
Raider Vassals - Getting Settlements to Supply Food & Materials
This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do...
Spreading Outposts Strategically For Easier Speech Checks and Bribes
As Shank will tell you, nearby Settlements grow more worried and are easier to subdue. Both the presence of nearby outposts and nearby radio transm...
Automatron & Raider Supply Lines
Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply...
Improve Settlements: Vassal Populations Matter For Food
I did some testing by "cleansing" some of my vassal settlements and lowering their population. At first, every one of my raider settlements were st...
Settlements You Can't Take Over
While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companio...
You Can Turn Vassals Into Raider Settlements
Some players may want to do this, so I'm confirming you can. Save first, just in case, but in my experience, when you go to a vassal outpost and be...
You Can Take Settlements Back from Raiders
We all initially thought you can't. The problem are turrets being present in the Settlement. So before you ever do Open Season, go to those Settlem...
Shank & The Home Sweet Home Quest
Shank is your go-to for setting up new jobs. He'll make sure backup's there when you plan to attack a Settlement.
Making Raider Outposts
There's now a special raider category in the workshop menu. Build the raider flag of the group you suggested when you're done conquering. This claims the territory for them and earns you more favor with the gang.
Attacking Settlements
Playing as a raider, naturally you'll have to kill Minutemen. This will make Preston Garvey hate you, but fear not - you can still complete the game with that faction if it's your only option.
Talking Settlers into Leaving
The speech checks can be hard, but greatly reduced if there are outposts nearby and you've built a radio transmitter.
Nuka World Radio Transmitter: Scaring Settlements
The Nuka World radio transmitter helps intimidate settlements and should help attract new raiders to your gangs.
Raider Vassals - Getting Settlements to Supply Food & Materials
Talk settlements into supplying your outposts with food and materials. Raiders love chems and hate working.
Spreading Outposts Strategically for Easier Speech Checks and Bribes
Raiders do not use supply lines. Instead, they have settlements deliver tributes to their outposts.
Shank & The Home Sweet Home Quest
Shank is your go-to for setting up new jobs. He'll make sure backup's there when you plan to attack a Settlement.
Making Raider Outposts
There's now a special raider category in the workshop menu. Build the raider flag of the group you suggested when you're done conquering. This claims the territory for them and earns you more favor with the gang.
Attacking Settlements
Playing as a raider, naturally you'll have to kill Minutemen. This will make Preston Garvey hate you, but fear not - you can still complete the game with that faction if it's your only option.
Talking Settlers into Leaving
The speech checks can be hard, but greatly reduced if there are outposts nearby and you've built a radio transmitter.
Nuka World Radio Transmitter: Scaring Settlements
The Nuka World radio transmitter helps intimidate settlements and should help attract new raiders to your gangs.
Raider Vassals - Getting Settlements to Supply Food & Materials
Talk settlements into supplying your outposts with food and materials. Raiders love chems and hate working.
Spreading Outposts Strategically for Easier Speech Checks and Bribes
Raiders do not use supply lines. Instead, they have settlements deliver tributes to their outposts.
Overview
Once built, these settlements can be customized extensively. Inside buildings and structures, furniture, decorations, and lights can be placed for aesthetic purposes; outside these structures, the player character can plant crops, create water and power supplies, and tend to the defensive needs of their new settlement.
Locations
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
Overview
The Sole Survivor can acquire a variety of radiant quests from miscellaneous settlers. After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom.
Necessities and dependencies
These stats need to be maintained to sustain or stagnate the growth of a settlement. Each necessity would also act as a dependency on other necessities; i.e. people need water, food, beds, and protection to live and thrive.
Settlement attacks
Once the Sole Survivor has control of a populated settlement, they will need to defend it from attacks by raiders, super mutants, and other hostiles. Impending attacks will be reported by the Sole Survivor's Pip-Boy, showing up as a miscellaneous objective.
Notes
Objects that are joined into the full structure can be moved as one object. In build mode, hold the select button ('e' for PC) on one element and the whole structure will be selected and moved as a whole.
Behind the scenes
During a game jam session at Bethesda, programmer Michael Dulany developed a system for building and furnishing player bases, which worked its way into Fallout 4 as the settlement workshop system. It was on the verge of being cut for a long amount of time during development, but remained in the game and became one of its tent-pole features.
