
Before install mod, just accept Preston's propose (Open season).. then do some Minutmen quest and you can move their to another settlement (like The Castle). Before you do that, you can raid Sanctuary. PD: If you can't move Mamma Murphy, you need to use console commands:
Full Answer
What is sanctuary in Fallout 4?
Sanctuary is likely to be your first Settlement. Building it up by completing the quest will result in a lot of XP and resources to help your character progress. The Settlement component of Fallout 4 is strategically helpful and improves the game's immersion. Fallout 4's Settlements system is a key part of gameplay.
Can you turn Sanctuary Hills into a Raider settlement?
You can turn Sanctuary Hills into a Raider Settlement. I've done it. The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.
How do you make a Raider outpost in Fallout 4 Nuka World?
Making Raider Outposts, Vassals, and The Wasteland Warlord Perk Playing Overboss in Fallout 4 Nuka World. Help your raiders expand to the Commonwealth with Outposts Once you've claimed all five areas of the park in the Grand Tour quest, you'll get to begin establishing a raider foothold in the Commonwealth.
Can you build your own settlement in Fallout 4?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The new workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
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Shank & The Home Sweet Home Quest
Shank is your go-to for starting outposts for the Raiders and will give you quests much like Preston Garvey, only after the third Outpost is establ...
Talking Settlers Into Leaving
This option is only really viable if you have decent Charisma or caps to spare. The Settlement will eventually pay for itself thanks to tribute, so...
Nuka World Radio Transmitter: Scaring Settlements
The purpose of Nuka Radio is to intimidate Settlements and let them know the raiders are coming. These cost about the same materials as a normal se...
Raider Vassals - Getting Settlements to Supply Food & Materials
This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do...
Spreading Outposts Strategically For Easier Speech Checks and Bribes
As Shank will tell you, nearby Settlements grow more worried and are easier to subdue. Both the presence of nearby outposts and nearby radio transm...
Automatron & Raider Supply Lines
Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply...
Improve Settlements: Vassal Populations Matter For Food
I did some testing by "cleansing" some of my vassal settlements and lowering their population. At first, every one of my raider settlements were st...
Settlements You Can't Take Over
While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companio...
You Can Turn Vassals Into Raider Settlements
Some players may want to do this, so I'm confirming you can. Save first, just in case, but in my experience, when you go to a vassal outpost and be...
You Can Take Settlements Back from Raiders
We all initially thought you can't. The problem are turrets being present in the Settlement. So before you ever do Open Season, go to those Settlem...
What is the difference between the Minutemen and the Raiders?
Is there any difference between the Raiders and the Minutemen? I mean, mechanics-wise. You manage settlements and do radiant quests in both cases. Raider settlement system is a little more complicated but no less broken than that of the Minutemen. You do pretty much everything yourself as the general and as the overboss with little assistance from the faction, while Presten stays at Sanctuary (unless recruited) and the gang leaders chill in Nuka World.
Do raiders from NW turn over caps?
Also, raiders from NW by taking over the Commonwealth turn over a whole lot more caps and don't give u an attitude like lazy villagers do.
Can the crew be killed in a raider takeover?
the crew can be killed In a raider takeover as for ''gravey'' just steal his coat and hat and give him a dress then forget about him. thats was my ''wae'' of doing it
Can Sanctuary Hills be turned into a raider outpost?
Critical Points such as sanctuary hills cannot be turned into a raider outpost. It shouldn't let you turn covenant or the airport either last time I checked. However, the red rocket place can be. RRS is my main settlement. I'm not too fond of Covenant or SH, and Airport is my home place.
Can sanctuary hills be raided?
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
Can you claim Sanctuary Hills as a raider settlement?
Honestly, because you didn't do the Minutemen quest prior to claiming your first raider settlement, I don't think you can claim Sanctuary Hills as a raider settlement anymore. You'll end up in a loop. Preston wont give you any quests because you're a raider, and since you can't complete those quests, you can never turn it into a raider settlement. There may be a mod or a console command to get around this.
What are raider settlements called?
Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.
How many raiders can you get in a settlement?
If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.
What is the Wasteland Warlord perk?
The Wasteland Warlord perk offers you the ability to make new things in outposts (actual outposts, not slave supply settlements). Rank 1 and 2 should come with the first and final stages of Home Sweet Home, though you'll have to work your way up to finishing Power Play if you want to get Tribute Chests.
Why do you need outposts with raider dealers?
Having well-populated Outposts with raider dealers set up (shops) will give you access to more money, whether from tribute chests or from simply being able to sell loot in that town. You should strike a balance between having Settlements to supply your outposts and actually conquered outposts. This prevents you having to put your raider goons to work and ensures they have enough food. Naturally, more supplies should come in as well.
How to get settlements to supply your outposts?
One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.
What do you get from Nuka World raiders?
Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.
Why do you need to improve settlements?
Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.
What is the difference between a Minutemen settlement and a raider outpost?
The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.
Where can the sole survivor build their own settlement?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
What is the sole survivor's role in Nuka World?
During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.
How to get radiant quests in the sole survivor?
After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .
How much food does a settlement produce?
Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)
How many settlers are there in a single Survivor?
People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.
How many settlements are there in the base game?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
How to gather the components needed to construct the various objects that make up a settlement?
The most immediate method to gather the components needed to construct the various objects that make up a settlement is to scrap what was there when you arrived. You can’t scrap everything, but systematically removing every broken toilet and fallen tree from a clearly demarcated area is one of the most satisfying feelings I’ve ever had in video games. It even makes a good noise.
How to increase the food supply in a settlement?
Each settlement needs the numbers next to food and water to be higher than the number of settlers who live there. To increase your food supply, plant crops and assign settlers to manage them. For water, build a few water pumps or – if the settlement is on the coast or contains a large puddle – a water purifier.
How to get a steady supply of salvage?
If you’re too busy to pick up all that junk yourself, you can get a steady supply of salvage by setting up a scavenging station, which is hidden away under resources > miscellaneous but only requires five wood and three steel to build, plus one settler to actually work. Assign your settler by selecting them in the workshop view and clicking on the scavenging station to set them to work. Apparently, any settler without a job will bring in bits and pieces of junk too.
How to boost happiness in a settlement?
Some of the stores that you can build, once you’ve unlocked the second rank of the Local Leader perk also add to happiness: trader, food and drink, clinic, and clothing (armour and weapons bring in income but no happiness). You can also please your settlers by carrying out neverending Radiant quests ( tune in to Freedom Radio to find out if any settlements need your help) and defending them if they come under attack.
How to make settlers look nicer?
Just ask them to trade, and you can give them a fashionable suit or hat, pressing “equip” to force them to wear it. Or, you know, equip them with some decent armour and a weapon so they’ll be a bit more useful next time the raiders come. Just get rid of those rages – they’re so last-apocalypse.
How to switch from adventurer to builder?
You switch from adventurer to builder through the workshop menu. To access it, find and activate the settlement’s red workshop or use the shortcut command (hold down the “change view” button ), an on-screen reminder for which is a handy way to tell if you’re in an editable area.
Do settlements have raw materials?
Some settlements, however, don’t have enough of their own supply of raw materials, especially when you want to build more than the basics. The next step is to gather junk when you head out on quests, which, when transferred to the workshop (press “store all junk” to do this as quickly as possible), can be automatically broken down into components during construction.
What is settlement in Fallout 4?
The Settlement component of Fallout 4 is strategically helpful and improves the game's immersion. Fallout 4's Settlements system is a key part of gameplay . You can ignore them, but rallying the people of the Commonwealth and improving their lives is a core idea in this game. They don't tell you much in the beginning.
How to light up a sanctuary?
Lighting up Sanctuary or any other Settlement is as easy as placing some lights near a power pylon. They give off an aura of electricity, as do conduits. Wire conduits to homes to give them power inside!
How to assign a plant to a settlement?
In Settlement Management, click a Settler then go to your garden. Pick 'assign' with a plant selected. It should say, "This Resource has been Assigned". One Settler can work up to 12 plants or 6 units of food - depending on how many food that plant says it produces. Most produce half a unit, hence the 12. Mutfruit is 1, so a Settler working 2 mutfruit could also work 8 tatos (to reach 6 food). If you start with 5 half food plants, then later plant 7 more, the Settler will automatically take up responsibility for those other 7 plants. Great, huh?
What can you do with rank 2 in Settlements?
With some caps to invest and Local Leader rank 2, you can make shops in your town so you can sell goods and buy ammo! Sometimes rare things will be for sale, so this can be a major perk. I think everyone who bothers with Settlements should take it.
What are the factors that make a settlement?
You're suddenly given the ability to build things in Sanctuary, so I'm going to go over some of the factors that make a Settlement: water, power, happiness, and defense. We'll also teach you how to manage your Settlers. Here are the things we'll cover about Settlements.
How to provide plenty for the initial settlers?
You should be able to provide plenty for the initial settlers just by breaking down the things in Sanctuary's ruined homes. Settlers are just as happy with a mattress on the floor as they are with full-sized beds. Settlers will produce food, should you build a garden or have Brahmin.
Is building settlements good for Fallout 4?
The Benefits of Building Settlements. Some may choose to ignore this aspect of Fallout 4, but it's not necessarily a good idea. You can get a ton of free items by building up your Settlements, and eventually have easy access to great stores that let you buy ammo or sell your items for money.
