Robots don't care how well protected they are, how loud the area is, etc. Just make a bunch of them and put them to work, then make an automatron provisioner connecting your robot settlement to the rest so they share food and resources with the weird squishy meat bags. #12
Full Answer
Do robots make Raiders happier?
So if the raiders in the settlement are happier than that, the presence of a robot makes things worse for the settlement's average happiness. I usually just built a still and a chem fridge, forced one or two raiders to farm, and called it a day; they never seemed all that unhappy about it.
How do robots affect happiness in a settlement?
Robots in a settlement appear to push its average happiness towards 50, presumably because they're neither happy nor unhappy. So if the raiders in the settlement are happier than that, the presence of a robot makes things worse for the settlement's average happiness.
How do I get Raiders to work with Me?
You can select to work with one of the three raider gangs when you attack a settlement. As noted above the difficulty depends on whether you've built there. If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.
How do I turn a Raider settlement back into a normal one?
Removing those turrets, you can turn a raider Settlement back into a normal one! Assign one of your raiders to a Tribute Chest. Now you'll periodically have an extra place to pick up money and items during gameplay.

Can you make sanctuary a Raider outpost?
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
Can you make supply lines to Raider settlements?
Raiders do not use supply lines.
How do you feed Raider settlements?
1:0420:06How Vassal Settlements Work - Nuka World Raider Outposts for Fallout 4YouTubeStart of suggested clipEnd of suggested clipSo if your Raiders are generating ten food that's a thirty happiness penalty. So to get around thisMoreSo if your Raiders are generating ten food that's a thirty happiness penalty. So to get around this what you have to do is you have to sack nearby settlements basically enslave them turn them into
How do you increase Raider settlement population?
It's similar to building a normal settlement. First of all, you have to keep them happy. Places to sleep, drugs and the transmitter are a must-have if you want your outpost to grow. Additionally, you have to assign "slaveposts" (I just named them like that) to your outpost in order to supply the outpost with food.
Can Raiders take over the castle?
It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.
What is the biggest settlement in Fallout 4?
Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.
Can you take back raider settlements?
"You CAN Take Settlements back from Raiders So before you ever do Open Season, go to those Settlements and scrap all turrets. The turrets keep the raiders in control, they get stuck at 1 health as when you are subduing settlers and cannot kill them.
Can Nuka-World be a settlement?
Appearances. The Nuka-World Red Rocket is a location and possible settlement in the exterior of Nuka-World in 2287.
How do you stop Raider settlements from growing?
The raider radio beacon doesn't attract new raiders to your settlements, it only transmits the radio signal to nearby settlements. It seems that the only way to stop raiders from coming is lowering the happiness far enough by making them farm their own food.
Can you send companions to Raider outpost?
It is possible to "switch" companions to raider outposts, by assining them to a job. I got Cait to Hangmans Ally now I can send her to any other raider outpost and even have her make a supply line to them (because that's totally not useless, right?) Cait's gonna fit right in with the Disciples there, lol.
Can you lose settlements in Fallout 4?
So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.
How do you get max happiness in a large settlement?
To increase happiness, everyone in your settlement needs food, water, a bed, a job, and defense to ward off raiders. Plant plenty of food. Grab plants you find in the wasteland and plant them together in your settlement. Build a water purifier and hook it up to a general as soon as you can.
How do you collect caps from settlements in Fallout 4?
0:010:45Fallout 4: How to Earn Caps from Your Shops - YouTubeYouTubeStart of suggested clipEnd of suggested clipJust. Go over the workshop press r. And then scroll down to wear caps will be bottle caps will be.MoreJust. Go over the workshop press r. And then scroll down to wear caps will be bottle caps will be.
How do you start the power play quest in Fallout 4?
The quest begins upon establishing the third raider outpost in the Commonwealth. The first step is returning to speak to Shank, whether he has been sent to the Commonwealth or remains in Nuka-World.
How do you capture the raiders in Fallout 4?
3:074:19How To Capture & Tame Creatures / Enemies! (Fallout 4 DLC) - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd Raiders. And super mutants fight your settlers. And stuff you're gonna want to have it be in anMoreAnd Raiders. And super mutants fight your settlers. And stuff you're gonna want to have it be in an enclosed. Area already. But that is basically the gist of how you capture.
How do I restore power in Nuka-World?
The Good Guy Way Once you complete the Open Season mission, walk to the Nuka-World Power Plant on the west side of the map. Climb to the top of the Power Plant and you'll find a security cage. Inside is a console with a big red button. Hit that, and the park will spring to life.
What is the difference between a Minutemen settlement and a raider outpost?
The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.
Where can the sole survivor build their own settlement?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
What is the sole survivor's role in Nuka World?
During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.
How to get radiant quests in the sole survivor?
After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .
How much food does a settlement produce?
Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)
How many settlers are there in a single Survivor?
People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.
How many settlements are there in the base game?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
