
This expansion requires Workshop Framework, though Sim Settlements and the Three-in-One do not. Workshop Framework offers a host of new features that Conqueror is taking advantage of, one of which is a much faster threading engine to allow for pre-built City code to run fast enough. Rise of the Commonwealth is not required.
Full Answer
What are the changes to the SIM settlements mod?
- Random reassignment should no longer occur from the mod. Third party mods can still override assignments - but Sim Settlements will no longer compete with itself. - Settlers will no longer be able to own vanilla work and Sim Settlements jobs (they can still own a home plus vanilla work).
What is the main quest of SIM settlements 2?
The main quest of Sim Settlements 2 gives you a reason to rebuild The Commonwealth. Play a pivotal role in its reconstruction while you learn the ropes of our settlement system along the way.
Is there a way to add my own settlement designs to Conqueror?
"Is there a way to add my own settlement designs to the list of Conqueror pre-builds without creating a full City Plan?" Yes. You can export your settlements from a playthrough, make them into single level city plans, and use them with Conqueror to make a super fast way to start new games with all of your settlement work intact.
What is kinggath's Sim settlements mod?
You can still have the SS plots without it. Head to SimSettlements.com for more details, and contacting kinggath to talk about the mod! TLDR: Third Official Expansion to Sim Settlements. Adds the ability to pre-build all of the settlements as NPC-run cities which you can explore, help, or Conquer.

Does Sim settlements work with conquest?
Conqueror pushes Sim Settlements into new directions, allowing you to Explore and Conquer, or Build and Destroy (or all of the above). Starting the game with pre-built Cities opens up an entirely new way to look at Fallout 4, and tons of new possibilities for gameplay.
Is Sim settlements 2 compatible with Start Me Up?
About this mod Start Me Up is open for use now, but Sim Settlements related assets belongs to Sim Settlements team.
How do you use a settlements conqueror on Sims?
1:183:51Sim Settlements Tutorial - Conqueror Quickstart Guide - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo you have plenty to explore. And the cities will level up and evolve as you play the game. And youMoreSo you have plenty to explore. And the cities will level up and evolve as you play the game. And you don't have to do anything it's all done autonomously. So all you have to do is hit.
How does Sim settlements conqueror work with Nuka world?
Will Conqueror be compatible with other NukaWorld/Raider Mods such as Minutemen Take Nuka-World or Skip Raiding Your Settlements? Yes. Conqueror is completely independent of NukaWorld's story content. We simply tap into a few of the assets if you have it installed, but it is not required, nor does it interfere.
What does the unofficial Fallout 4 patch do?
A comprehensive bugfixing mod for Fallout 4. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
What are the best mods in Fallout 4?
The Best Fallout 4 Mods, Ranked11 Improved Map With Visible Roads.10 Start Me Up.9 Better Companions - All In One.8 True Storms.7 Armorsmith Extended.6 Fallout 4 — Texture Optimization Project.5 Place Everywhere.4 Better Settlers.More items...•
Does Sim settlements 2 require DLC?
Chapter 2 will be its own plugin that requires Sim Settlements 2 to be installed (which itself requires Workshop Framework). In addition, Chapter 2 will require the official Automatron Fallout DLC. The team plans to release this huge mod sometime in the Fall of 2021.
Does Sim settlements 2 add new settlements?
Sims Settlements 2 was already a massive mod when it launched last year. The mod gave a huge overhaul to settlement building, allowing you to fly around to get a bird's eye view of everything, and an improved HUD as well. It also added an original story to the game, released as Chapter 1.
Is Sim settlements 2 Chapter 2 out yet?
2 of Sim Settlements and Chapter 2 are now available!
Do Raider settlements share supplies?
Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply lines - but only with Automatron. Make a robot workbench in one of your outposts, then enter the workshop menu like you would normally in order to set up a supply line.
How do I start Rise of the Commonwealth?
0:034:38Rise of the Commonwealth - Quick Start - YouTubeYouTubeStart of suggested clipEnd of suggested clipYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprintMoreYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprint on the desk.
What happens after you convert a settlement?
After converting settlements to Outposts or Vassals, their needs are transformed into military focused stats that can be handled by assigning troops in an optimal way, running attacks to raise morale, and fighting back enemies from taking over your new settlements.
How often does Conqueror get updates?
Like the expansions before it, Conqueror will continue to receive bi-weekly updates for the foreseeable future to improve and expand the gameplay based on community feedback.
What is the Conqueror game?
Conqueror pushes Sim Settlements into new directions, allowing you to Explore and Conquer, or Build and Destroy (or all of the above). Starting the game with pre-built Cities opens up an entirely new way to look at Fallout 4, and tons of new possibilities for gameplay.
Can you make a leader optional in Conqueror?
New Leader Options - You can now make leaders an optional requirement for building City Plans. We’ll also be introducing more leaders as the Raider questline unfolds throughout the post-launch patches of Conqueror.
Can you unlock the plans in Conqueror?
By default, this will be locked, until you do some of the Raider quest to unlock the plans included with Conqueror. Add-on pack authors will be able to release building plans for it that do not require any quests to unlock, when those are installed, the plot will be available immediately.
Can you build everything yourself in the Conqueror?
Prefer to build everything yourself? You can still do that, the Conqueror system will be expanding beyond the Raider questline in future patches so you can use it to convert some of your settlements into military outposts to run a Commonwealth army!
What is Sim City 1.0?
In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.
What happens if you remove an addon pack?
If an Addon Pack is removed, plots using the Addon will be reset and assigned a new building plan the first time you visit each settlement.
Do you have to credit me for a mod?
If you're building add-on packs that require this mod as a parent, you obviously don't have to credit me - it's pretty much implied.
Can HUD meters be shown in workshop mode?
Added option to show HUD meters only in workshop mode. This can be tricky as there is a queued delay in HUDFramework which can cause this to fail sometimes.
Do other users' assets belong to authors?
Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Can NPCs be assigned?
Certain NPCs not meant to be assignable, such as the Minuteman Radio Operator, will no longer be auto-assigned.
