
Full Answer
What happens when you attack a settlement in Fallout 76?
During an attack, the attackers can damage various settlement objects including turrets, water pumps, purifiers, generators, and crops. If the attack is resolved off-screen and results in a failure, damage will be applied to a random selection of settlement objects.
What is the Settlement raiding mod?
The new version of the Settlement Raiding Mod is now based around one custom made settlement (for now) The reason for this is to provide a controlled environment to test Scripts, AI, Raids and Functions.
What is the local leader Perk in Fallout 76?
Placing large amounts of objects in any settlement may cause frame rate issues and lag while in that settlement. With the Local Leader perk, food/water and junk resources can be shared between settlements connected by a supply line allowing the player character to quickly build out new settlements or even specialize them.
Can you build your own settlement in Fallout 4?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The new workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
See more

What happens if you dont defend a settlement?
Failing to provide assistance will result in damage to the settlement and reduced happiness if the attackers win. Settlements on Spectacle Island can be attacked by a group of mirelurks. Settlements on The Island can be attacked by Trappers and local sea creatures.
How do Settlement attacks work in Fallout 4?
Each unit of food and water production at the settlement increases the chance of attack by 0.1%. Each edible and/or drinkable item stored in a settlement's workbench increases the chance of attack by 0.1%. The minimum chance of an attack upon a settlement per day is 2%, regardless of defenses.
Can Raiders steal your stuff in Fallout 4?
So I know that occasionally companions will pick up weapons on the ground and start using them, and so will other NPCS.
Do Fallout 4 settlements get attacked?
Even as difficulty increases with mods and difficulty settings, settlements in the light blue areas get the wakest attacks, always. Unless spawned in for fun yourself. Sanctuary will get attacked.
Do settlers have infinite ammo?
Settlers can be equipped with a gun by the player character and they will not consume any ammo, but in order to use that weapon, they need to have at least 1 (one) ammo in their inventory of the type that the equipped weapon uses. That single ammo will never be consumed and act as infinite ammo.
What is the biggest settlement in Fallout 4?
Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.
Will settlers take your stuff?
Settlers won't take things out of the Workshop inventory, but they will take things out of other containers.
Will settlers use weapons you give them?
5:399:39How to Arm Your Settlers - Fallout 4 - YouTubeYouTubeStart of suggested clipEnd of suggested clipIt's not the same with companions. And it's not the same with your player of course. But as long asMoreIt's not the same with companions. And it's not the same with your player of course. But as long as they have one ammo in their inventory they'll shoot that gun forever.
Can settlers steal your power armor?
Settlers CAN still steal armor even if it's on a rack. Settlers CAN still steal armor even if it has no core in it. I had a settler steal 22 100% cores from a crate, then jumped in my armor and used it. I had to talk to him to get him to get out of the armor, then trade with him to get my cores back.
Does Vault 88 ever get attacked?
Maybe its more common when you have alot of resources in your workbench at that settlement. But Vault 88 gets attacked same as the rest. They spawn at the main entrance, the subway & the old shop entrance. I've had mine attacked quite a bit.
Do settlements with no settlers get attacked?
If a settlemant has no settlers, it will not be attacked. The only ways to get settlers are, build a beacon, have some there already when you take control (you can always kill them though), or do a "Clear the way" quest (you can kill the two that show up also).
Can sanctuary hills be attacked?
When Sanctuary Hills is under attack, assaults can come in via the southbridge, via the path north to Vault 111 and even from the east.
How do you stop settlements from attacking in Fallout 4?
You don't need food + water for defense, if you had a balanced settlement (food = water = settlers), then make defense >= (settlers/2). But you want (food = water = settlers = defense), as a defense lower than your number of settlers will lower your happines.
How long do you have to defend a settlement Fallout 4?
If the Sole Survivor does not talk to the leader of the settlement within 14 days, the enemy attack will trigger. If the Sole Survivor does not build up the settlement's defenses within one hour of talking to the settler, the enemy attack will trigger.
How much defense does a settlement need?
If you've been building up tons of turrets and posts and have no idea why your settlers still aren't satisfied, here's why: your defense needs to be equal to the sum of your food and water.
Can you lose settlements in Fallout 4?
So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.
What is the sole survivor's role in Nuka World?
During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.
What is the difference between a Minutemen settlement and a raider outpost?
The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.
How to get radiant quests in the sole survivor?
After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .
How much food does a settlement produce?
Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)
What is generated power?
Generated power is used to operate anything that needs electricity, including lights and defense turrets.
How many settlers are there in a single Survivor?
People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.
How many settlements are there in the base game?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
Can you lose a settlement in Survival?
You can lose a settlement if you don't help defend to many times. I've lost 12 so far, i'm playing on survival might be different on other difficulties. Once you lose a settlement you are locked out from using the workbench tell you do a few more rescue random missions or kill everyone in the settlement will also unlock the workbench again.
Is the settlement yours once you unlock the workbench?
Not true. Once you unlock the workbench, that settlement is yours. Regardless of settlement happiness, population, food/water and/or defenses.
How to get settlement back under control?
When you lose control of a settlement in either of the ways I have just described, the quickest and easiest way to gain it back under your control is to put a bullet between the eyes of every settler at your settlement. After doing so, you will receive a notification hat reads "This settlement now belongs to the Minutemen."
What does it mean when you lose a settlement?
By losing a settlement, do you mean when you fail to defend it? If so, when that happens, your constructables will be damaged (takes some time for this to show up), for example guns, generators, lights, food crops will be damaged. Also, the settlement will disconnect itself from the settlement supply lines. All of these are easily fixed, and the settlement is not actually lost.
Can you lose control of a settlement?
You cant lose control of a settlement though.
What is repaired in workshop mode?
All things to repaired is repaired in workshop mode and requires resources available to do so, comparable to what was used to construct the "structure". For instance, repairing a razorgrain crop requires razorgrain, or a tato for a tato plant. Repairing a turret requires the similar materials used during construction like steel, circuits, oil, gears, etc.
What is needed to repair a turret?
Repairing a turret requires the similar materials used during construction like steel, circuits, oil, gears, etc. After a raid, you can check settlers and see what weapons they picked up.
What happens if a settlers dies in Workshop?
They'll destroy as many structures within the settlement and kill as many people as possible. You'll have the opportunity to repair anything that is broken in Workshop mode: Obviously if settlers die, that's final. For a duration of time, the happiness level of the settlement will also be impacted. This is especially the case if sufficient damage ...
What happens if you are aggroed by a settlers attack?
If there is any priority, they will attack you first, then settlers, and finally "structures". If aggro'd by any attack, they will focus on that.
What are the only things you can find damaged in a raid?
During a raid, the only "structures" you will find damaged are generators, traps, purifiers, etc. They will not tear down or damage buildings.
How many reputations do you need to answer a highly active question?
Highly active question. Earn 10 reputation (not counting the association bonus) in order to answer this question. The reputation requirement helps protect this question from spam and non-answer activity.
Can crops be damaged by explosions?
Crops will get damaged from explosions...and will need to be repaired immediately upon returning. It matters not if the explosion was friendly fire or not. (There is/was a bug that if you did not repair it, the crop will become unrepairable.) Therefore, avoid giving settlers grenades, molotovs, etc.
What does the corpse plugin do?
Highly recommended when using Corpse Plugin as once the corpses disappear their weapons remain behind.
What is a mercenary plugin?
The Mercenary Plugin is an option part of the mod which will allow you to spawn mercenaries (Settlers) to permanently add to your settlement count , They are basically just normal settlers that have been slightly pumped up to be more badass, They do not in anyway effect how you normally receive settlers so it will not conflict with any settler mods.
Why is the settlement raid mod based on one custom settlement?
The new version of the Settlement Raiding Mod is now based around one custom made settlement (for now) The reason for this is to provide a controlled environment to test Scripts, AI, Raids and Functions. This may seem like one step forward to steps back as the batch files covered nearly all settlements however, The mod now uses a terminal to summon the raids and is now made using the creation kit which allows for a lot more functionality and stability. The mod now has a real foundation on which it can be fully realized and built upon. Once I have re-implemented all the raid types and have fully debugged any problems I will then push the mod back out to cover all settlements.#N#Index
What do mercenaries have?
Each Mercenary is equipped with full combat gear such as military fatigues and combat body armor (Full). They do not use any ammunition with their default weapon, They all have Quick hands for fast mag changes, Adamantium Skeleton for less injuries, Life giver and Medic to heal themselves and less stagger. They have also been given a slight health boost but nothing outrageous. The soldiers are also more intelligent and will not just go running off into a hail of bullets! they will hold back and use cover. They come in two forms: Mortal (Can be killed by you or any other NPC) or Immortal (Can only be killed by you but can still be 'Knocked Out')
What are the drops in the mutant?
Drops: Meats, Bones and Flora - everything a growing mutant needs.
Can you plunder dead NPCs?
This does not mean you cannot plunder the dead NPCs it only takes affect if you leave the area completely.
How many raiders can you get in a settlement?
If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.
What are raider settlements called?
Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.
What is the Wasteland Warlord perk?
The Wasteland Warlord perk offers you the ability to make new things in outposts (actual outposts, not slave supply settlements). Rank 1 and 2 should come with the first and final stages of Home Sweet Home, though you'll have to work your way up to finishing Power Play if you want to get Tribute Chests.
Why do you need outposts with raider dealers?
Having well-populated Outposts with raider dealers set up (shops) will give you access to more money, whether from tribute chests or from simply being able to sell loot in that town. You should strike a balance between having Settlements to supply your outposts and actually conquered outposts. This prevents you having to put your raider goons to work and ensures they have enough food. Naturally, more supplies should come in as well.
How to get settlements to supply your outposts?
One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.
What do you get from Nuka World raiders?
Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.
Why do you need to improve settlements?
Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.

Overview
- Once built, these settlements can be customized extensively. Inside buildings and structures, fur…
Once a settlement reaches a certain size and/or the player characte
Overview
- Quests
The Sole Survivor can acquire a variety of radiant quests from miscellaneous settlers. After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wi…
Necessities and dependencies
- These stats need to be maintained to sustain or stagnate the growth of a settlement. Each nece…
People - Main article: Settler (Fallout 4)
The population of the settlement. People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, w
Settlement attacks
- See also: Defend
Once the Sole Survivor has control of a populated settlement, they will need to defend it from attacks by raiders, super mutants, and other hostiles. Impending attacks will be reported by the Sole Survivor's Pip-Boy, showing up as a miscellaneous objective. - Attacks can either be attended by the player character or unattended. Very different resolution i…
Attended attacks
Behind the scenes
- During a game jam session at Bethesda, programmer Michael Dulany developed a system for building and furnishing player bases, which worked its way into Fallout 4 as the settlement workshop system. It was on the verge of being cut for a long amount of time during development, but remained in the game and became one of its tent-pole features.
Bugs
- PC Playstation 4 Xbox One When away from a settlement, the Pip-Boy's workshop section on the data screen may show incorrect values for a settlement's statistics, such as water and beds. This occurs when the player character enters an exterior cell close enough to a settlement such that only a subset of the settlement's exterior cells are loaded into the simulation engine. The result i…
References
- ↑ The History of Bethesda Game Studios - Narration: "Another game jam gem came from physics programmer Mike Dulany. He knocked together a system that allowed players to build and furnish their own bases. This systems, workshops, ended up being one of the tent-pole features of Fallout 4. But the truth is, it almost didn't make it into the final game."