Settlement FAQs

what happends to nuka cola settlements after rebellioon

by Vernice McGlynn Published 2 years ago Updated 2 years ago
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What happens if you put Nuka Cola in Buddy?

Consuming Nuka-Cola restores a total of 20 HP, 10 AP, and adds 5 rads. Nuka-Cola can be put into Buddy through the "I'll take a beer" dialogue option to produce ice cold Nuka-Cola 12 hours later, despite not being a beer.

Is Nuka-Cola a consumable in Fallout 4?

— Company slogan Nuka-Cola is a consumable in Fallout 4 . Nuka-Cola entered the beverage market in 2044, with the invention of the soft drink by John-Caleb Bradberton after two years of experimentation.

What was the end result of the Nuka World Quest?

3) killed off the Disciples, restored, Nuka World's main power, and spoke to Gage to turn in the quest. End result: I get to keep my awesome Raider buddy and his perk, and I didn't lose affinity or perks from anyone else.

Do you ever end up building at the RR in Nuka World?

I never end of building at the RR in Nuka World though, because the land is just.....blah. It has nothing to do with the lack of people lef tin NW itself, just not a fan of the land building there. Too bland. I also thought you couldnt access the workshop until you restored power, whether you do Power Play or Open Season.

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Do you have to take over settlements in Nuka-World?

In order to complete the nuka world questline , you have to take over some settlements in the CM. Preston will hate you after taking over the first one.

What happens to Nuka-World after open season?

When the player has the quest Open Season active, they will also get the miscellaneous objective to reactivate the power to the Nuka-World. After this quest, entering the territory of the opposing faction will result in being assaulted.

Can you still get the Minutemen ending after Nuka-World?

Yes you can. If you do the whole nukaworld questline before ever meeting Preston you can then kill them all to gain his trust.

What happens to Gage after open season?

After Open Season, Gage may keep respawning his armor even if the player has unequipped it. If one equips eyewear to Gage and then removes it, the eyewear will disappear and cannot be retrieved.

Does the Minutemen quest ever end?

those quests never stop, there will allways be random problems to deal with. Each faction has these types of repeatable quests.

Can you take back raider settlements?

You CAN Take Settlements back from Raiders So before you ever do Open Season, go to those Settlements and scrap all turrets. The turrets keep the raiders in control, they get stuck at 1 health as when you are subduing settlers and cannot kill them.

How do you get Nuka-World without Preston hating you?

Preston will not hate you until you actually plant the flag. You can also just blow off going to Nuka-World until you get his perk.

Why is the institute evil?

That would essentially turn the whole "evil" argument onto it's ass, as one of the biggest reasons people label The Institute as evil is their enslavement of what they believe to be humans, but at the time, they were believed by their creators to just be machines.

Can the Minutemen and brotherhood work together?

Yes. No faction asks you to destroy the minuteman. The minutemen only become enemies with other factions if you attack them, or you side with a rival faction. So the BOS is against the institute and Railroad, so siding with either of those will make them enemies, but if you don't then your fine.

Where does Gage go when you dismiss him?

He can be found in the Nuka World Transit Center.

Is Porter gage a good companion?

Gage's companion perk is handy for leveling your character. His 'Lessons in Blood' offers a permanent +5% XP boost for kills and +10 damage resistance. It's not super powerful, but definitely useful if you want to super-max your character.

What happens to Cito?

If Cito is convinced to stay, he will remain alive and inside the Primate House indefinitely. If The Pack is assigned to the Safari Adventure park section, he will mention he "likes his new visitors" as they "like his family as much as he does."

Can you turn on the power in nuka world after open season?

Yes. Completion of Open Season gives you access to the room which restores power. You can clear the parks whenever you want, or not.

Can you free the traders in nuka world?

Open Season No worries. At any point in Fallout 4: Nuka-World's story quests, you can change your mind and opt to murder all the raiders instead, freeing the traders to run the park. Simply visit Mackenzie, the doctor in the Nuka-Town Market, and accept the Open Season quest.

Can you do open season after Home Sweet Home?

Doing Open Season After Home Sweet Home or Power Play You are able to do this quest after Home Sweet Home and Power Play, but at that point you've permanently alienated Preston Garvey and given up at minimum 3 settlements to the raiders.

Where is Nuka World located?

The first thing you have to do is open the game journal and in the Radio section, choose “Nuka-Cola Family Radio”. Soon after, the objective will b...

How to restore power in Nuka World?

Then go to the control room and open the door with the key you just got. Inside, activate the main power switch to restore power to the entire area.

How to get to Nuka World Fallout 4?

We must head to the western part of the original map of ‘Fallout 4’, and follow one of the two roads that lead out of the original boundary. Throug...

What weapon is needed to defeat Colter?

What weapon is needed to defeat Colter? Superhammer.

Where are the star cores in Fallout 4?

Go to the Nuka Starport and inside, examine the Star Control Main Unit. You’ll see that you need a “Star Core”, but don’t worry, there’s one right...

Where is Kellogg Fallout Shelter’s headquarters located?

The Kellogg House is a building, owned by Kellogg, located within Diamond City at 2287. Read more How much is a hand surgery settlement?

Who was the sheriff of megaton?

Lucas Simms is the sheriff and mayor of Megaton in 2277.

Who created synths?

Synths are androids created by The Institute found in the Commonwealth, as well as in Yermo Capital.

How to set cheats in Fallout 4 PC?

How to activate Fallout 4 commands on PC In order to make use of the different cheats and commands that ‘Fallout 4’ has, you have to open the comma...

Shank & The Home Sweet Home Quest

Shank is your go-to for starting outposts for the Raiders and will give you quests much like Preston Garvey, only after the third Outpost is establ...

Talking Settlers Into Leaving

This option is only really viable if you have decent Charisma or caps to spare. The Settlement will eventually pay for itself thanks to tribute, so...

Nuka World Radio Transmitter: Scaring Settlements

The purpose of Nuka Radio is to intimidate Settlements and let them know the raiders are coming. These cost about the same materials as a normal se...

Raider Vassals - Getting Settlements to Supply Food & Materials

This is necessary to make Raiders happy without your intervention. Vassals supply all raider outposts with food and building materials. Raiders do...

Spreading Outposts Strategically For Easier Speech Checks and Bribes

As Shank will tell you, nearby Settlements grow more worried and are easier to subdue. Both the presence of nearby outposts and nearby radio transm...

Automatron & Raider Supply Lines

Although raider outposts do not need supply lines because their stuff is automatically shared across all locations, you can still establish supply...

Improve Settlements: Vassal Populations Matter For Food

I did some testing by "cleansing" some of my vassal settlements and lowering their population. At first, every one of my raider settlements were st...

Settlements You Can't Take Over

While you can absolutely set up a Raider Outpost in Sanctuary Hills, all important people must be moved first - no Preston there, no other companio...

You Can Turn Vassals Into Raider Settlements

Some players may want to do this, so I'm confirming you can. Save first, just in case, but in my experience, when you go to a vassal outpost and be...

You Can Take Settlements Back from Raiders

We all initially thought you can't. The problem are turrets being present in the Settlement. So before you ever do Open Season, go to those Settlem...

What do you get from Nuka World raiders?

Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.

How to get settlements to supply your outposts?

One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.

What is the Wasteland Warlord perk?

The Wasteland Warlord perk offers you the ability to make new things in outposts (actual outposts, not slave supply settlements). Rank 1 and 2 should come with the first and final stages of Home Sweet Home, though you'll have to work your way up to finishing Power Play if you want to get Tribute Chests.

Why do you need outposts with raider dealers?

Having well-populated Outposts with raider dealers set up (shops) will give you access to more money, whether from tribute chests or from simply being able to sell loot in that town. You should strike a balance between having Settlements to supply your outposts and actually conquered outposts. This prevents you having to put your raider goons to work and ensures they have enough food. Naturally, more supplies should come in as well.

What is the Nuka World radio transmitter?

The Nuka World radio transmitter helps intimidate settlements and should help attract new raiders to your gangs.

Why do you need to improve settlements?

Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.

What are raider settlements called?

Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.

What to do if there are no turrets in the settlement?

Edit: If there are no turrets in the settlement you can turn them back to normal by destroying everything. This is the case now but may not be required if Bethesda patches the game.

What do you get after completing the Power Play quest?

After completing the 'Power Play' Quest, you'll be rewarded with the perks of the two factions that did not turn against you and may give the defeated faction's land to another group . There won't be another betrayal, you've unified the raiders and established a dominant group in the Commonwealth. The two Perks are a great reward, and from there you can accept radiant quests from the two factions remaining. Since my character is a Sniper, I naturally went with Operators and the Pack. A pure melee build would probably prefer Disciples/Pack.

How many spots do you give factions?

Give them both at least 2 spot s of land. One faction is going to betray you, and you'll lose favor and face them in the last quest. The more land you give a faction, the better they'll like you. There are 5 spots to give out, but 3 factions - so even if you try to be fair, someone's getting shorted.

Can you talk to the Minutemen?

You can choose to talk to the Settlers to get them to walk away or to actually raid it, which is really easy even though Minutemen show up. If you attack Minutemen, Brotherhood of Steel or other factions in the process (even if they're defending) you will permanently damage your reputation with that faction. (A reader warned this happened to them below.) You should make a backup save if you're unsure you want to go this route. You're going full raider if you attack, and it's impossible to finish the Nuka World content without the following consequence - permanent loss of standing with the Minutemen.

Can you accept radiant quests from the two factions remaining?

The two Perks are a great reward , and from there you can accept radiant quests from the two factions remaining . Since my character is a Sniper, I naturally went with Operators and the Pack. A pure melee build would probably prefer Disciples/Pack.

Can the Minutemen stay hostile?

Um you are not entirely correct......the minutemen can never stay hostile as they are the unbreakable way of ending the story. After you raid the first settlement you get a notification Preston Garvey hates you. Give him a few in game days he eventually cools down and says he will follow you as a minuteman but your friendship is over then warns the minutemen will fight you during raids. As for the other factions very early on I had to attack a railroad convoy and there has been no change. I would check others but um *spoiler* happened

Can you still explore Nuka World?

You can still do a good bit of what Nuka World has to offer in terms of exploration as the whole land mass will still be there, but you'll ruin some of the potential quests and the ability to grant land to the raider gangs.

Do you need to restore power to the park before you can use it?

You need to restore power to the park before you can use it.

Do you have to restore power to the park to access the settlement workshop?

You do NOT have to restore power to the park to access the settlement workshop, unless you've opted for the "Power Play" route. But if you've chosen "Open Season" however, completion of that quest also unlocks the workshop.

What is the Red Rocket in Nuka World?

Nuka-World. The Nuka-World Red Rocket is a possible settlement in the Nuka-World Amusement Park and the only workshop settlement included in the Nuka-World add-on.

What type of beacon do you recruit in Nuka World?

Settlers recruited here through the recruitment radio beacon will be of the standard Commonwealth variety and have no dialogue or other behavior related to Nuka-World.

What Fallout 4 addon has the Red Rocket?

The Nuka-World Red Rocket appears only in Fallout 4 add-on Nuka-World .

How many members of a gang will spawn in Power Play?

After Power Play is completed, activating the workbench will ask the player character to assign the location to either one of the two remaining gangs. Once done, four members of that gang will immediately spawn at the location.

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