The Maximum is unkown, but assumed to be 100%, but a settlement that has been attacked cannot be attacked for 7 days. (it is believed that settlement attacks are generated up to 3 days in advance, before they start, to avoid save-scumming out of them)
Full Answer
What happens when you attack a settlement in Fallout 76?
During an attack, the attackers can damage various settlement objects including turrets, water pumps, purifiers, generators, and crops. If the attack is resolved off-screen and results in a failure, damage will be applied to a random selection of settlement objects.
What increases the chance of attack on a settlement?
Each unit of food and water production at the settlement increases the chance of attack by 0.1%. Each edible and/or drinkable item stored in a settlement's workbench increases the chance of attack by 0.1%. The minimum chance of an attack upon a settlement per day is 2%, regardless of defenses. The maximum chance is unknown but assumed to be 100%.
Can you build your own settlement in Fallout 4?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The new workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
How do you trigger settlement attacks in 8e?
8. Holotape to trigger settlement attacks: Use a holotape from a terminal to choose which settlement to attack or from your pip-boy to trigger a "random settlement" attack. The attacks are triggered instantly and enter the quest queue.
Do settlements ever get attacked in Fallout 4?
Even as difficulty increases with mods and difficulty settings, settlements in the light blue areas get the wakest attacks, always. Unless spawned in for fun yourself. Sanctuary will get attacked.
How do settlement attacks work in Fallout 4?
Each unit of food and water production at the settlement increases the chance of attack by 0.1%. Each edible and/or drinkable item stored in a settlement's workbench increases the chance of attack by 0.1%. The minimum chance of an attack upon a settlement per day is 2%, regardless of defenses.
What happens if I fail to defend a settlement Fallout 4?
If a settlement fails to defend itself, then you'll lose a % of the items in the workbench. The amount lost depends on how tough the attackers were. Note that this is THAT settlement's "local" workbench, not all of them (if you've connected your settlements via the Local Leader perk).
What happens if you don't defend your settlements?
As discussed here, if you don't defend your settlements the attackers will potentially kill the settlers present at that settlement (assuming the settlers are themselves unable to repel the attackers) and damage certain properties, for example seems that this defences (guard towers and turrets) and resource generators ...
Can you lose settlements in Fallout 4?
So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.
How do you protect your settlements in Fallout 4?
Don't build a settlement that fills an area larger than it needs to be, and build a wall around it with a few set entrances and turrets with good vantage points. The taller of the two guard posts are sufficiently tall to see over walls but you'll need to remember to assign settlers to actually use the guard posts.
What happens if you lose a settlement?
If a class action ends in a settlement, the settlement award is divided and distributed among Class Members. However, if a settlement is not reached, the case will then go to trial. Of course, as with any trial, there is some level of risk that the court will side with the defendant rather than with the plaintiffs.
Do settlers fix houses Fallout 4?
Fallout 4. [SOLVED] Can settlers repair a whole ruined house? No, they cant repair anything.
How do you stop settlements from attacking in Fallout 4?
You don't need food + water for defense, if you had a balanced settlement (food = water = settlers), then make defense >= (settlers/2). But you want (food = water = settlers = defense), as a defense lower than your number of settlers will lower your happines.
How long do you have to defend a settlement Fallout 4?
If the Sole Survivor does not talk to the leader of the settlement within 14 days, the enemy attack will trigger. If the Sole Survivor does not build up the settlement's defenses within one hour of talking to the settler, the enemy attack will trigger.
Does happiness matter Fallout 4?
Happiness is a metric of how content settlers are with a settlement in Fallout 4. Reaching 100% happiness in any settlement will reward the Benevolent Leader achievement/trophy.
Can you retake Quincy Fallout 4?
You can finally retake Quincy from the Gunners! This makes Quincy a fully functional settlement. You can recruit settlers, create supply lines and build proper defenses in case those gunners come back.
How do you stop settlements from attacking in Fallout 4?
You don't need food + water for defense, if you had a balanced settlement (food = water = settlers), then make defense >= (settlers/2). But you want (food = water = settlers = defense), as a defense lower than your number of settlers will lower your happines.
How long do you have to defend a settlement Fallout 4?
If the Sole Survivor does not talk to the leader of the settlement within 14 days, the enemy attack will trigger. If the Sole Survivor does not build up the settlement's defenses within one hour of talking to the settler, the enemy attack will trigger.
How much defense does a settlement need?
If you've been building up tons of turrets and posts and have no idea why your settlers still aren't satisfied, here's why: your defense needs to be equal to the sum of your food and water.
How do I use settlements in Fallout 4?
Just select one named Settler in the build mode, then pick 'Move'. You'll be able to select another Settlement for them to move to, so long as it's not already at the cap. Yep, you could have 16. It just takes time.
What is the minimum chance of attack in a settlement?
Regardless of how happy or defended is your settlement, the minimum chance of attack in a settlement is 2% per day. The chance increases the more resources (water, food) you have and decreases the more defenses you have.
Is the frequency of attacks lower than in previous playthroughs?
The frequency of the attacks seems much lower than in previous play throughs. Picking up on Light's point, I now keep my resources at a minimum in settlements that are populated (and thus subject to potential attacks) Whether the attacks are now less frequent I can't say for sure. That's my impression though.
Do you surround your settlement with wallsm?
If you do not care for aesthetics or lore, do it practical: do not surround your settlement with wallsm (because walls are essentially useless for defense purposes), and point your defenses directly to the spawn points, and put some some defenses close to the middle, so you can dispatch any random attacker spawning inside.
Can settlers sniff around containers?
If you store precious loot, such as legendaries, in containers, put them in places that NPCs can not easily reach, so you can prevent both settlers and attackers from stealing your stuff. Yes, settlers can als sniff around your containers to get better equipment if they are attacked and their current gear is weak enough.
Where can the sole survivor build their own settlement?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
How many settlements are there in the base game?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
What is the sole survivor's role in Nuka World?
During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.
What is the difference between a Minutemen settlement and a raider outpost?
The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.
How to get radiant quests in the sole survivor?
After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .
How much food does a settlement produce?
Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)
How many settlers are there in a single Survivor?
People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.
What is the problem with Oxhorn's video?
The only problem with Oxhorn's video is that you have to watch it. Not everyone's cup of tea.
Do raiders in cages affect the outcome?
EDIT: Oh and also raiders in cages won't affect the outcome, but they do make attacks more frequent.
Why is vault 88 an exception?
The reason Vault 88 is an exception is that they seem to work differently at that location. I didn't clearly understand how they work, so I decided not to touch it and screw something else up. That being said, something that was important to me was to touch as little as possible with this.
Do you need to install mods before you put the new game button?
That being said this mod MUST BE INSTALLED BEFORE YOU PUSH THE "NEW GAME" BUTTON IN THE MAIN MENU!!! . This will not work with an existing save, it absolutely requires a new game. There are ways to change this in an existing game, but I do not yet have the scripting ability to do that. This may happen in the future, but not at this moment.
Do you have to enable modding in Fallout 4?
First you must enable modding for Fallout 4. I would suggest watching Gophers video on Enabling Modding in Fallout 4
Why never fail an attack quest again?
Never fail an attack quest again because two quests triggered simultaneously and you didn't have time to get to the settlement. 5. Make sure the method works for both fast travel and hardcore and also for low-end and high-end rigs: the way SAI was set up, it works well with all types of users. 6.
Can you trigger attacks on a settlement?
You can't trigger attacks on the settlement you are currently in (or close by, like Sanctuary and RR). It's the way the vanilla quests are set up. If you trigger an attack on the settlement you are in the vanilla quest fails and SAI loses all it's references. So the holotape doesn't allow that to happen.
Overview
Overview
- Quests
The Sole Survivor can acquire a variety of radiant quests from miscellaneous settlers. After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wi…
Necessities and dependencies
- These stats need to be maintained to sustain or stagnate the growth of a settlement. Each nece…
People - Main article: Settler (Fallout 4)
The population of the settlement. People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, w
Settlement attacks
- See also: Defend
Once the Sole Survivor has control of a populated settlement, they will need to defend it from attacks by raiders, super mutants, and other hostiles. Impending attacks will be reported by the Sole Survivor's Pip-Boy, showing up as a miscellaneous objective. - Attacks can either be attended by the player character or unattended. Very different resolution i…
Attended attacks
Behind the scenes
- During a game jam session at Bethesda, programmer Michael Dulany developed a system for building and furnishing player bases, which worked its way into Fallout 4 as the settlement workshop system. It was on the verge of being cut for a long amount of time during development, but remained in the game and became one of its tent-pole features.
Bugs
- PC Playstation 4 Xbox One When away from a settlement, the Pip-Boy's workshop section on the data screen may show incorrect values for a settlement's statistics, such as water and beds. This occurs when the player character enters an exterior cell close enough to a settlement such that only a subset of the settlement's exterior cells are loaded into the simulation engine. The result i…
References
- ↑ The History of Bethesda Game Studios - Narration: "Another game jam gem came from physics programmer Mike Dulany. He knocked together a system that allowed players to build and furnish their own bases. This systems, workshops, ended up being one of the tent-pole features of Fallout 4. But the truth is, it almost didn't make it into the final game."