
If a settlement fails to defend itself, then you'll lose a % of the items in the workbench. The amount lost depends on how tough the attackers were. Note that this is THAT settlement's "local" workbench, not all of them (if you've connected your settlements via the Local Leader perk).
Is there a secret defense system for settlements in Fallout 4?
The answer seems obvious but it's not: there's a reason your settlers are endlessly begging for more defense. Like me, you may be wondering exactly what the secret formula is behind the defense system for settlements in Fallout 4.
What happens if a settlement is attacked in survival?
The Sole Survivor can travel to the settlement and deal with the attackers, or leave the settlement to deal with it themselves. Either way, the objective disappears once the attack is resolved. No reward is given for a successful defense, but a failed defense will result in damage to the settlement.
What does defend mean in Fallout 4?
Defend (displayed as Help defend (Location Name)) is a miscellaneous quest in Fallout 4. There are many variations of the quest using the same script, with the only difference being the attacking party. A settlement owned by the Sole Survivor can be attacked by many groups, including raiders...
How much defense do I need for my settlement?
Since you have to repair those items by lugging food and equipment back to the site, using resources you could have otherwise used to build more defenses, it makes sense to have your settlement adequately defended in the first place. If you have 10 in Water and 15 in Food, that means you need 25 in Defense, even if you only have 3 settlers.
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What happens if you dont help defend a settlement?
As discussed here, if you don't defend your settlements the attackers will potentially kill the settlers present at that settlement (assuming the settlers are themselves unable to repel the attackers) and damage certain properties, for example seems that this defences (guard towers and turrets) and resource generators ...
How long do you have to defend a settlement Fallout 4?
If the Sole Survivor does not talk to the leader of the settlement within 14 days, the enemy attack will trigger. If the Sole Survivor does not build up the settlement's defenses within one hour of talking to the settler, the enemy attack will trigger.
Can you lose a settlement in Fallout 4?
So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.
What happens if you lose a settlement?
If a class action ends in a settlement, the settlement award is divided and distributed among Class Members. However, if a settlement is not reached, the case will then go to trial. Of course, as with any trial, there is some level of risk that the court will side with the defendant rather than with the plaintiffs.
Can you take over Diamond City in Fallout 4?
You are now the most influential person in Diamond City and it is only natural for you to fill the power vacuum the mayor's death left behind. That's about it, that's how you take over Diamond City.
Do Minutemen quests expire?
All of the Minutemen settlement oriented radiant quests will expire after a certain period of time. I don't know what the consequences for the settlement itself are, however. Yeah I didn't think it would matter, it's just a pain as I'm used to doing missions whenever I want in fallout.
Are Minutemen evil?
The Minutemen are neutral, and will stay friendly to the player character should they ally with the Institute, Brotherhood of Steel or the Railroad.
What is the max settlement population in Fallout 4?
Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables.
What is the largest settlement in Fallout 4?
Spectacle Island Pier Spectacle Island comes with the game's largest building area and, apparently, its highest built limit, meaning it's one of the most versatile locations going.
Do settlers fix houses Fallout 4?
Fallout 4. [SOLVED] Can settlers repair a whole ruined house? No, they cant repair anything.
Does happiness matter Fallout 4?
Happiness is a metric of how content settlers are with a settlement in Fallout 4. Reaching 100% happiness in any settlement will reward the Benevolent Leader achievement/trophy.
Do Settlements matter in Fallout 4?
Settlements aren:t required at all for the main quest unless you choose the minutmen but once you take a certain number of settlements you can take the castle which will provide you with some artillery.
How much defense does a settlement need?
If you've been building up tons of turrets and posts and have no idea why your settlers still aren't satisfied, here's why: your defense needs to be equal to the sum of your food and water.
How often do settlements get attacked?
The minimum chance for a settlement attack is 2% per day, on settlements that have at least 1 settler. I got a new twist for ya. A game or two ago I made Starlight Drive In my first settlement.
How do you protect your settlements in Fallout 4?
Don't build a settlement that fills an area larger than it needs to be, and build a wall around it with a few set entrances and turrets with good vantage points. The taller of the two guard posts are sufficiently tall to see over walls but you'll need to remember to assign settlers to actually use the guard posts.
Where do you build defenses in sanctuary?
In the workshop mode choose "Defense" and choose and build pretty much any defense item. Building Turrets in combination with walls will boost up the defenses fast. You can place them anywhere within the Sanctuary perimeter and it will count towards the defenses.
What is the only settlement I go back to defend?
The only settlement I go back to defend is sanctuary, all the others I ignore. The only thing I noticed is the people die because now some settlements have 0 people but I don't care, I just want to play the rest of the game rather than having to babysit settlements all the time, it's annoying.
What happens if you don't defend in Help defend?
If you provide your settlers with shacks, beds, food, water and defenses all of those may be destroyed by an attack if you don't defend. I had three "Help defend" missions at the same time. For one I arrived too late and all that was left was the workbench. Early in the game that might be quite a setback if you invested a lot of resources in it.
Do you need settlements for the miniuteman quest?
Only one I can name is you need a bunch of settlements to do the miniuteman questline. But even that happyness doesn't matter.
Can a raider kill a settlers?
Well, settlements really only give you access to some shops if you build them and also generate a small amount of money (again from the shops). Raiders can kill settlers (which affects happiness) and destroy buildings/equipment you built (which means you'd have wasted materials and would have to repair those things).
Do settlements give you access to shops?
Well, settlements really only give you access to some shops if you build them and also generate a small amount of money (again from the shops).
Can you scavenge for settlements?
Settlers can be assigned to scavenge for you. If you have enough settlements doing it, you basically end up sitting on a pile of hundreds of all item types. If you are the home building type this stuff will go to building more homes/decorations, but if not, you can use it to mod all your weapons/armor for basically nothing. Setting up a recruitment beacon and maybe a turret or two at all the locations you get sent to help by the Minutemen/Railroad takes like a second total, so it's not like it's super taxing.
Do you get to kill raiders?
You get to kill raiders. Killing raiders never ceases to be fun.
Is settlement pointless?
Everything about settlements seems completely pointless and I'm leaning towards never engaging with anything. I'm stretched for time and unless my settlement is going to start outputting caps or bullets or something I care about I probably won't touch it again.
How to fix settlers not removed from WorkshopAttackDialogueFaction faction?
This faction has the editor id 001125FE. To solve it, open the console, select a settler then enter command removefromfaction 1125FE
What happens if you fail to provide assistance?
Failing to provide assistance will result in damage to the settlement and reduced happiness if the attackers win.
What is the Defend quest?
Defend (displayed as Help defend (Location Name)) is a miscellaneous quest in Fallout 4. There are many variations of the quest using the same script, with the only difference being the attacking party.
What happens to a single survivor?
The Sole Survivor can travel to the settlement and deal with the attackers , or leave the settlement to deal with it themselves. Either way, the objective disappears once the attack is resolved. No reward is given for a successful defense, but a failed defense will result in damage to the settlement.
Can Gen 3 synths be killed?
The attacking synths and any Gen-3 synths in the settlement can be killed without penalty. Becoming enemies with the Institute again restores the chance of attacking synths to normal, however, if the Institute is destroyed, the chance will be reduced.
Can a single survivor leave a settlement?
The Sole Survivor can travel to the settlement and deal with the attackers, or leave the settlement to deal with it themselves. Either way, the objective disappears once the attack is resolved. No reward is given for a successful defense, but a failed defense will result in damage to the settlement.
Can a single survivor be attacked?
A settlement owned by the Sole Survivor can be attacked by many groups, including raiders, super mutants, feral ghouls, synths, and Gunners. When an attack is imminent, the Sole Survivor will receive a miscellaneous objective on their Pip-Boy pointing to the settlement.
