
Where is the Vault 111 fallout shelter?
Vault 111 is a vault -series fallout shelter developed by Vault-Tec. It is located overlooking Sanctuary Hills, Massachusetts .
What is the name of Vault 111?
Vault 111 is a Vault -series fallout shelter developed by Vault-Tec. It is located overlooking Sanctuary Hills, Massachusetts.
Was Vault 111 built as a social experiment?
In fact, almost every Vault was actually a secret social experiment conducted by Vault-Tec." ↑ Fallout 4 loading screen hints: "Vault 111, constructed by Vault-Tec, was built to serve the residents of Sanctuary Hills and Concord in the event of an atomic war."
Is it safe to go to Vault 111 in Fallout 76?
Despite an initially chilly reception, you may find this location to be the safest around, especially as the population has thinned out quite considerably since you were frozen. Vault 111 is one of the Vaults constructed by the Vault-Tec Corporation. It is located in the hills northwest of Sanctuary Hills, near the city of Concord, Massachusetts .

What is the entrance to vault 111?
Unlike other Vaults, the entrance to Vault 111 not only has an atypical pneumatic hull but also acts as a hatch which gives way to an interior elevator. The inner door opens first, followed by the hatch opening. While painted in the prelude, the Vault door is rusted and dull after the Great War. There was also a security checkpoint, a feature that most other Vaults lacked. Most of the other rooms in Vault 111 include a reactor room, a recreational area for Vault staff and the overseer's office. The Vault is significantly smaller as compared to other Vault-Tec Vaults, due to the nature of the experiment.
What is vault 111?
Vault-Tec designed Vault 111 to observe the effects of long-term cryogenic suspended animation on unsuspecting test subjects. Vault 111's staff consisted of an overseer and a small team of scientists, security guards and facility maintenance personnel employed on a short-term basis. Test subjects were lured to Vault 111 from the nearby neighborhoods of Sanctuary Hills and Concord and were placed in stasis pods after being told deceitfully that the purpose of the pods was for decontamination.
How long is vault 111 sealed?
According to Vault-Tec standard operating procedures, Vault 111 was to remain sealed for a minimum of 180 days, after which the Vault could be opened upon receipt of an "All-Clear Signal" from Vault-Tec, or at the overseer's discretion. However, after the 180-day mandatory shelter period elapsed, Vault 111 received no signal, and its staff faced dwindling supplies. Despite requests from the security staff, the overseer refused to unseal the Vault door, concerned that the radiation outside the Vault had not declined enough to be survivable.
How many security batons are in vault 111?
Two security batons and two 10mm pistols can be found in Vault 111. What makes these weapons unique is that they will always automatically be equipped when picked up, even if they are modified and renamed at a weapon modding station. Four stimpaks can be found in Vault 111.
How long was the single survivor in cryogenic stasis?
After witnessing the murder of their spouse and the kidnapping of their child, the Sole Survivor awakens in Vault 111 after being held in cryogenic stasis for 210 years. Upon accessing the Vault 111 monitoring terminal, they learn that all of the other subjects that had entered the Vault, except for themselves, their spouse and their child, had died of "asphyxiation due to life support failure." In the Dangerous Minds quest, the Sole Survivor discovers that Kellogg had been directed not to reactivate the life support for the other residents and not to release them. Sixty years later, due to an "error" in Vault 111, the Sole Survivor is released from cryo-stasis and escapes. However, it is later revealed that the release was, in fact, a personal choice made by Shaun, now director of the Institute, and not an error of the Vault as initially thought.
What does the Railsign mean in the vault?
There is a small makeshift observation post to the southwest of the Vault that has a Railsign indicating the presence of a nearby ally. Vault 111 uses a different design for its corridors giving them a more tube-like appearance, and the doors look bulkier than the doors in other Vaults.
What does the Sole Survivor discover in the Dangerous Minds quest?
In the Dangerous Minds quest, the Sole Survivor discovers that Kellogg had been directed not to reactivate the life support for the other residents and not to release them. Sixty years later, due to an "error" in Vault 111, the Sole Survivor is released from cryo-stasis and escapes.
Layout
Vault 111 is one of the first areas that you will explore in the game, both in pre-war and post-war. After the events of the Great War, it is one of the few locations to remain relatively untouched by both nuclear fallout and the surviving populace above.
Additional Notes
Our Fallout 4 Interactive Maps is a Google-style map that anyone can add to. It points out Power Armor, Books, Bobbleheads, and more.
What is the vault 111?
Vault 111 is a very small facility compared to others. It is made up of only a few rooms and corridors. The largest two rooms house the cryo pods in which the unwitting test subjects reside. The vault also contains sleeping quarters for the staff, a cafe teria, and a reception area. The overseer's office houses an escape tunnel, which collapsed at some point.
Why was the vault 111 constructed?
Vault 111 was constructed to observe the effects of long-term cryogenic stasis on unsuspecting test subjects, most of whom were residents of the nearby neighborhood of Sanctuary Hills and the town of Concord. Due to the nature of this experiment, the Vault was assigned only a skeleton crew of scientists and guards. The staff were only supplied for 180 days, with directions to evacuate upon receiving an all-clear signal from Vault-Tec. After evacuation of staff, the test subjects would be monitored remotely.
What Fallout game has vault 111?
Vault 111 appears only in Fallout 4 .
Where are the jumpsuits in Vault 111?
Two new Vault 111 jumpsuits: one on the table right to the door of the large cryo pod room, the other on the floor to the left of the vault entrance bridge.
How many stimpaks are there on the overseer's desk?
Three stimpaks on the overseer's desk.
Where is the baton in the security office?
A security baton is on a crate under the window looking at the power generators, near the security office.
Is vault tec safe?
Despite an initially chilly reception, you may find this location to be the safest around, especially as the population has thinned out quite considerably since you were frozen.
Why is vault 111 so interesting?
Overall, Vault 111 is one of the most interesting locations in the game, not only because the player was frozen there for 200 years, but also because of the nature of the experiments that were being performed inside of the Vault. A lot of players, unfortunately, missed some of the best things inside of this location.
How to re-enter vault 111?
The player can re-enter Vault 111 whenever they wish simply by heading to the location and pressing the button in the guard tower. This will allow the player to explore Vault 111 to their heart's content even after finishing the main questline.
What vault is Fallout 4 in?
Most Fallout 4 players leave Vault 111 without giving it a second thought, but it turns out that it's harboring a ton of useful items and secrets.
How many jumpsuits are there in Vault 111?
5 Extra Vault 111 Suits. There are multiple Vault 111 jumpsuits that the players can find when they are exploring Vault 111, but they can be easily missed because they are scattered throughout the Vault and are not immediately present in the player's path when they are trying to escape the Vault at the beginning of the game.
What do companions think of vault 111?
Companions specifically comment on the player's dead spouse, and they all have a sweet line of dialogue that may help to cheer up the Sole Survivor.
What are security batons?
The Security Batons are great for players that want to start a melee build for their character, and these are the earliest melee weapons that can be obtained in the game. It is easy to miss these Security Batons, as they aren't as easy to see as the pistol that players obtain in Vault 111.
Where is the Red Menace?
The Red Menace is a holotape that players can find in a terminal within Vault 111. The player is able to play a mini-game when they put the Red Menace holotape into their pip-boy.
What monument did Hannibal Hamlin want to restore?
What monument did Hannibal Hamlin want to restore? Lincoln Memorial
What former state is Far Habour Island?
The Far Habour island lies just of what former state? Maine
What was the name of the Behemoth in the Boston Common Pond?
What was the name of the Behemoth in the Boston Common pond? Swan
What store does Moira send the Lone Wanderer to for food?
What store does Moira send the Lone Wanderer to for food? Super-Duper Mart
All Answers for the Game Show Gauntlet in Fallout Shelter
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I am a Sophomore at George Mason University, who is majoring in English- Creative Writing and minoring in Dance. I am very new to the world of video games, but I am excited to learn all that I can about this community.

Background
- Located overlooking Sanctuary Hills, Vault-Tec designed Vault 111 to observe the effects of long-term cryogenic suspended animation on unsuspecting test subjects. Vault 111's staff consisted of an overseer and a small team of scientists, security guards and facility maintenance personnel employed on a short-term basis. Test subjects were lured to V...
Layout
- Unlike other Vaults, the entrance to Vault 111 not only has an atypical pneumatic hull but also acts as a hatch which gives way to an interior elevator. The inner door opens first, followed by the hatch opening. While painted in the prelude, the Vault door is rusted and dull after the Great War. There was also a security checkpoint, a feature that most other Vaults lacked. Most of the other …
Notable Loot
- Cryolator- In a display case in the overseer's office behind a Master lock.
- Pip-Boy 3000 Mark IV- On skeletal remains of a Vault 111 scientist next to the Vault door.
- Red Menace - Minigameholotape, in the recreation area terminal.
- Vault 111 jumpsuit- On a table to the right in the second cryopod room and another near the skeleton in the entrance hall (where they were handed out upon entry).
Notes
- Re-entering the Vault is done by pressing the red button within the command station next to the Vault entrance. From here stand on the platform again.
- In Survival mode, the water fountain can be used to fill any type of empty bottles with purified water.
- Two security batons and two 10mm pistolscan be found in Vault 111. What makes these wea…
- Re-entering the Vault is done by pressing the red button within the command station next to the Vault entrance. From here stand on the platform again.
- In Survival mode, the water fountain can be used to fill any type of empty bottles with purified water.
- Two security batons and two 10mm pistolscan be found in Vault 111. What makes these weapons unique is that they will always automatically be equipped when picked up, even if they are modified and r...
- Four stimpakscan be found in Vault 111. What makes these stimpaks unique is that they will automatically be favorited immediately when picked up.
Appearances
- Vault 111 only appears in Fallout 4. It is also mentioned in descriptions of Bethesda Pinball's Fallout table, which is heavily based on Fallout 4.
Behind The Scenes
- The Top Ten list on the recreation terminal in Vault 111 contains a list of shorthand versions of some of the console commandsthat are available to use in game.
- The cryogenic experiment for Vault 111 was first conceived when Emil Pagliarulo visited the Massachusetts Institute of Technology and saw a cryogenics lab with giant cryotanks in a side tunnel. He...
Bugs
- PC Playstation 4 Xbox One If Nora's/Nate's pod isn't opened and their wedding ring not retrieved before leaving the Vault during Out of Time, going back will still trigger the same dialogue ("I'll...
- PC Playstation 4 Xbox One The Vault door may not open. The alarm will come on and lights flash but nothing else happens. On PC, this can be fixed with the console command 000330c…
- PC Playstation 4 Xbox One If Nora's/Nate's pod isn't opened and their wedding ring not retrieved before leaving the Vault during Out of Time, going back will still trigger the same dialogue ("I'll...
- PC Playstation 4 Xbox One The Vault door may not open. The alarm will come on and lights flash but nothing else happens. On PC, this can be fixed with the console command 000330c3.SendAnimEvent "St...
- PC Playstation 4 Xbox One Dogmeat may grab the Cryolator when tasked to fetch any useful items in the overseer's room, even if the case is still locked. It may take several attempts for him to get...
- PC Xbox One The Vault elevator may not open. Using console commands to teleport outsid…