Settlement FAQs

can you build a settlement where someone elses roads are

by Camron Stokes Sr. Published 3 years ago Updated 2 years ago

Yes. You can build the settlement in the middle of an opponent's road (as long as your own road connects to it and there is at least one gap before any other existing settlements).Apr 21, 2017

Can you build a settlement between someone else's road?

No. If you build a new road, it must always connect to one of your own roads, settlements, or cities.

Can you build a road through someone else's settlement Catan?

Can the roads I build “go through” other players' settlements and cities? Answer: No. If you build a new road, it must always connect to one of your own roads, settlements, or cities.

Can you place a settlement without a road?

New settlements may only be built if they are connected to an existing road.

Does a settlement break up longest road?

The settlement blocks your road if it appears at the end of your road, that is if one of your roads comes off it. If it is in the middle of your road, so that there are two of your roads coming off it, you can keep building at both ends, but the settlement splits the road in two when counting for longest road.

Do settlements block roads in Catan?

I did not find a rule that unambiguously prohibits this: the rules state that all roads must be built so that they connect to either a road, settlement, or city. The rules do no prohibit connecting roads to opponent pieces.

Can you intercept a road in Catan?

Yes, if you add the new road piece to one of your own roads. The blue player may build the road piece marked with "*", even though his continuous road is interrupted by the red settlement.

Can roads intersect in Catan?

Catan is played on a hex grid, so there are only three valid road spots on each intersection, and it is therefore not possible for two players to build roads "through" the same intersection.

How do roads work in Catan?

A road is built using 1 Lumber and 1 Brick and is always placed on an unoccupied side of a hex, connected to another road, settlement, city, or metropolis.

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