Settlement FAQs

how settlement attacks work

by Everardo Hand III Published 3 years ago Updated 2 years ago
image

Attackers will simply target settlers and turrets (and the player, if you are around, of course), and also try to steal equipment you have stored in containers and are within reach, as well as any power armor lying around. Oh, another important question.

Each unit of food and water production at the settlement increases the chance of attack by 0.1%. Each edible and/or drinkable item stored in a settlement's workbench increases the chance of attack by 0.1%. The minimum chance of an attack upon a settlement per day is 2%, regardless of defenses.

Full Answer

What increases the chance of attack on a settlement?

Each unit of food and water production at the settlement increases the chance of attack by 0.1%. Each edible and/or drinkable item stored in a settlement's workbench increases the chance of attack by 0.1%. The minimum chance of an attack upon a settlement per day is 2%, regardless of defenses. The maximum chance is unknown but assumed to be 100%.

How do attackers spawn in settlements?

Like @Light says, there are fixed spawn points that determine where attackers will spawn if and attack is triggered. These are not always used by the engine, though, you might end up with attackers spawning in the middle of the settlement depending on how you decide to travel back to help defending against an attack and how much time it takes.

How do settlements defend themselves against attacks?

When a settlement attack is triggered (and the quest objective appears) and the player character is away from the targeted settlement, there is a chance it will be able to defend itself without the player character's interference, completing the quest objective.

What is an attended Settlement Defense?

An attended settlement defense is resolved using the normal combat system, meaning that turrets, traps and mines can also be involved in the defense. Fighting continues until all attackers are dead. Damage caused to settlement objects during the fighting is also determined by the combat system.

image

How often do settlements get attacked?

The minimum chance for a settlement attack is 2% per day, on settlements that have at least 1 settler. I got a new twist for ya. A game or two ago I made Starlight Drive In my first settlement.

How do you prevent settlement attacks?

You don't need food + water for defense, if you had a balanced settlement (food = water = settlers), then make defense >= (settlers/2). But you want (food = water = settlers = defense), as a defense lower than your number of settlers will lower your happines.

What happens if you dont defend a settlement?

Failing to provide assistance will result in damage to the settlement and reduced happiness if the attackers win. Settlements on Spectacle Island can be attacked by a group of mirelurks. Settlements on The Island can be attacked by Trappers and local sea creatures.

How does the settlement system work in Fallout 4?

Each settlement needs the numbers next to food and water to be higher than the number of settlers who live there. To increase your food supply, plant crops and assign settlers to manage them. For water, build a few water pumps or – if the settlement is on the coast or contains a large puddle – a water purifier.

Can you lose a settlement in Fallout 4?

So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.

Do raiders steal from settlements?

No but settlers will take power armor. I repeat Raiders, and Settlers will not take from your item stashes. They both loot corpses though.

Does happiness matter Fallout 4?

Happiness is a metric of how content settlers are with a settlement in Fallout 4. Reaching 100% happiness in any settlement will reward the Benevolent Leader achievement/trophy.

How much defense does a settlement need Fallout 4?

The settlement needs one unit of defense per settler to keep the settlers happy.

Do settlers fix houses Fallout 4?

Fallout 4. [SOLVED] Can settlers repair a whole ruined house? No, they cant repair anything.

Do settlers have infinite ammo?

Settlers can be equipped with a gun by the player character and they will not consume any ammo, but in order to use that weapon, they need to have at least 1 (one) ammo in their inventory of the type that the equipped weapon uses. That single ammo will never be consumed and act as infinite ammo.

What is the biggest settlement in Fallout 4?

Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.

How many settlers can Sanctuary Hills hold?

Sanctuary is a really large settlement. Also you only get 10 settlers and an additional 10 more if you have 10 charisma (my cap is 19 with charisma gear).

How do you get your settlements attacked in Fallout 4?

7:5412:13How Settlement Attacks Work - Fallout 4 - YouTubeYouTubeStart of suggested clipEnd of suggested clipEvery single settlement in your game is going to have at least a two percent chance of beingMoreEvery single settlement in your game is going to have at least a two percent chance of being attacked. Every single day that's even if you have 100 happiness.

Can Spectacle Island be attacked?

Enemies spawn on location, so yes. But your own settlers have real trouble with the water. In my Spectacle settlement all of my supply lines going out of there bugged out badly.

Can settlements share resources Fallout 4?

Supply lines can be created between settlements to share resources and inventory among them, by assigning settlers as provisioners in Fallout 4.

How do you use the ambush settlement kit?

0:3135:31Settlement Ambush Kit Review - Fallout 4 Creation - YouTubeYouTubeStart of suggested clipEnd of suggested clipJust go all the way to the right there's the creation Club section just go to the ambush kit.MoreJust go all the way to the right there's the creation Club section just go to the ambush kit.

What happens when a settlement's update timer reaches the 24-hour mark?

When a settlement's update timer reaches the 24-hour mark, the following events occur: Settlement food, water, salvage, and fertilizer production is deposited in the settlement's workshop if the limit on each one has not been exceeded. Each human settler at the settlement consumes 1 edible item and 1 drinkable item.

How many settlements are there in the base game?

There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.

What is the sole survivor's role in Nuka World?

During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.

What is the difference between a Minutemen settlement and a raider outpost?

The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.

How much food does a settlement produce?

Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)

How many settlers are there in a single Survivor?

People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.

Why do stats need to be maintained?

These stats need to be maintained to sustain or stagnate the growth of a settlement. Each necessity would also act as a dependency on other necessities; i.e. people need water, food, beds, and protection to live and thrive.

image
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 1 2 3 4 5 6 7 8 9