
Load your game and make a save outside of the museum. Now check in Sim Settlements again and load that save - the tape should spawn where it belongs. Once you have the tape, load it in your pipboy to get the unlock message.
Full Answer
How do I activate the SIM settlements mod?
Once you find the "City Manager 2078 Holotape" and load it in your Pip-Boy it will officially activate the Sim Settlements mod and you can officially start using Sim Settlements to build your settlement (s).
How do I use excess resources in SIM settlements 2?
In workshop mode, in the Sim Settlements 2 menu under furniture, there is a terminal called Sim Settlements 2 Excess Resource Manager that can be constructed.
What is Sims settlements?
Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so.
Is there a story in SIM settlements 2?
The story that's present in the current version of Sim Settlements 2 isn't the only portion of the narrative that will be present in this mod. As per the makers of this mod, additional story content will be released in an episodic format too. It's already amazing to witness the sheer level of content present in this free mod.

How does Sim settlements work in Fallout 4?
Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.
How do you start a settlement on Sims 2?
3:2019:04Fallout 4: Sim Settlements 2 | Starting A New Settlement | Part 1 - YouTubeYouTubeStart of suggested clipEnd of suggested clipGo ahead any old spot will do okay i'm going to place it right here no i'm not going to do that thatMoreGo ahead any old spot will do okay i'm going to place it right here no i'm not going to do that that would be awful i'm going to come into the sim settlement.
How do you get your Sims to settle?
0:285:24Fallout 4 - How To Get Started with Sim Settlements 2 - YouTubeYouTubeStart of suggested clipEnd of suggested clipAt sanctuary and when you're in sanctuary you're going to want to go over to the workbench. Now atMoreAt sanctuary and when you're in sanctuary you're going to want to go over to the workbench. Now at the workbench you will notice a new comic.
How do I download sims to my settlements in Fallout 4?
Quick StartLaunch Fallout 4 and select Mods. Sign into your account.Search for Sim Settlements, then press A and select Download.Start Fallout 4, find the City Manager 2078 Holotape and load it into your Pip-Boy.Create various plots via the workshop menu in your settlements.
Does Sim settlements 2 require DLC?
Chapter 2 will be its own plugin that requires Sim Settlements 2 to be installed (which itself requires Workshop Framework). In addition, Chapter 2 will require the official Automatron Fallout DLC. The team plans to release this huge mod sometime in the Fall of 2021.
Where is the SIM settlements Holotape?
Holotape Locations Located on the third floor of the building on the left before reaching Preston Garvey. The holotape and ASAM sensors are located on a desk and surrounding file cabinets.
Do you need a new game for SIM settlements?
You don't have to use a new game (though that is recommended) but you CAN'T use a game that had sim settlements installed.
Is Sim settlements on ps4?
Fallout 4 is available now on PC, PlayStation 4, and Xbox One. Chapter two of Sim Settlements 2 is currently in development, with the expansion expected to be released later on this year.
How do you have a settlement in 3 in 1 Sims?
0:147:27Sim Settlements: Quick Start (Updated August 2018) - YouTubeYouTubeStart of suggested clipEnd of suggested clipYou have the option of spawning. It in with MCN. If you're an MCN user. And you'll find it rightMoreYou have the option of spawning. It in with MCN. If you're an MCN user. And you'll find it right away on the sim settlements menu you'll see an option that says create holotape. If you're on xbox.
Do I need to uninstall SIM settlements for SIM settlements 2?
Just leave it installed. You can deactivate and/or ignore everything it adds. You can even run settlements totally vanilla while leaving SS2 installed.
Is Sim settlements on Xbox?
0:058:57Fallout 4 - Sim Settlements 2 + Chapter 2 (XBOX MODS) - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo keep an eye out for an announcement sim settlements 2 was always a top mod on xbox it runs fairlyMoreSo keep an eye out for an announcement sim settlements 2 was always a top mod on xbox it runs fairly well but adding too much beside it could cause quick save blow.
How do I start Rise of the Commonwealth?
0:034:38Rise of the Commonwealth - Quick Start - YouTubeYouTubeStart of suggested clipEnd of suggested clipYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprintMoreYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprint on the desk.
How do you rent a furnished apartment in Sims 2?
It is possible to rent an apartment with all of its furnishings by enabling testingcheatsenabled, shift+clicking on the door of the apartment you would like to rent, and selecting "Rent Furnished". The Sim must be standing next to the door, and they must not have any other actions in their queue.
Can you make a basement in Sims 2?
Basements in The Sims 2 and The Sims 3 can be created using foundations by placing an area of foundation that is hollow in the center, then lowering the terrain inside the hollowed-out foundation so that the area in the basement is the equal height of a typical floor.
How do you open cheats on Sims 2?
The Sims 2 cheats. To input cheats, press Control, Shift and C, then pop in your cheat code and press Enter. If you type Help into the bar you'll get a list of cheats, too.
How do I get Asam sensor?
0:593:07ASAM Sensors and how to get more, Sim Settlements 2 - YouTubeYouTubeStart of suggested clipEnd of suggested clipOriginally you can get more asam senses simply by playing through the questline. For someMoreOriginally you can get more asam senses simply by playing through the questline. For some settlements.
What is the Sim settlement?
Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.
Is Sim Settlements free?
In no way will this money going towards paying for mods. Sim Settlements is free and always will be!
What is Sim City 1.0?
In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.
Why move residential power point to a new spot?
Moved residential power connect point to a new spot to make it much less likely it gets covered by a building model.
What happens if you remove an addon pack?
If an Addon Pack is removed, plots using the Addon will be reset and assigned a new building plan the first time you visit each settlement.
What is Asset Use Permission?
Asset use permission You must get permission from me before you are allowed to use any of the assets in this file. Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.
Do other users' assets belong to authors?
Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Do you have to credit me for a mod?
If you're building add-on packs that require this mod as a parent, you obviously don't have to credit me - it's pretty much implied.
What is the settlement system in Fallout 4?
Fallout 4's settlement system is one that divides opinions to this day. The Sim Settlement 2 mod changes them through these features.
What does making a ton of progress in settlement building do?
Making a ton of progress in settlement building will allow players to unlock even more content to augment their construction experience even further. This can come in the form of valuable secrets, new features, and interesting rewards that are quite a blast to uncover as players delve into the nitty-gritty of this mod.
What was the biggest gripe that most people had with the settlement system?
A huge gripe that most people had with the settlement system came from the settlers that came to inhabit these spaces. For the most part, most of these settlers were nothing more than generic NPCs with a basic and unimpressive routine .
Can you level up settlers in Fallout 4?
Now, settlers actually have complex routines, can be leveled up with the SPECIAL system, gather resources on their own (with a bit of player effort, that is), and even celebrate festivals.
Is Sim Settlements 2 a new storyline?
Sim Settlements 2 adds a whole new storyline that elaborates upon why the Sole Survivor should engage in the act of making settlements. It's a small change but does wonders when it comes to immersion.
Do settlers have backstories?
The fact that these unique settlers are fully voiced and have distinct backstories of their own is already a huge plus. Along with these, these settlers also have side quests of their own, making the act of forming settlements all the more rewarding.
Can you make settlements in Fallout 4?
In the base version of Fallout 4, there wasn't really a reason to make settlements other than to spend some time building up locations from the ground up. However, with the Sim Settlements 2 mod, players will actually find a purpose for this action.
What is Sim Settlements 2?
Sim Settlements 2 is a mod for Fallout 4 that asks, "What if there was a reason for my character to help rebuild settlements?"
What is credit in mods?
Credits An accounting of all the blood, sweat, and tears that has gone into our mods.
Is Sim Settlements 2 a sequel?
As Sim Settlements 2 is a sequel, it evolves on the gameplay introduced in the original. With loads more features and buildings for you to dive into, you can create your own settlements, or let them be fully automated. The choice is yours!
Can you join the Sim Settlements community?
You can join the Sim Settlements community and help out in many ways. Making Add-On Packs enriches players' experiences, but so does a good bug report, an addition to this Wiki, an informative answer to a question on our Forums, or a monthly contribution to help development.
What is the terminal in Sim Settlement 2?
In workshop mode, in the Sim Settlements 2 menu under furniture, there is a terminal called Sim Settlements 2 Excess Resource Manager that can be constructed. You can use this terminal to throw out spare resources, get your settlers to automatically throw out spare resources, or change the resource complexity setting with better functionality than in Sim Settlement 2 (with all due respect to Kinggath!)
What happens to your scrap in Sim Settlements 2?
In Sim Settlements 2, when you change to a higher complexity, your scrap is converted to one only one resource. So if are playing with simple complexity and change to component complexity, your 2500 scrap becomes 2500 wood and nothing else. If you change from category complexity to component complexity, all of your building materials scrap becomes wood, all of your machine parts scrap becomes ONE resource in that category etc. This can then cause all sorts of problems because your plots don't have the resources they need in storage.
What is temporary HUD fix?
Temporary HUD fix - currently the daily change numbers on the HUD do not take into account plot costs due to a bug in the code. When you select this option, it will give the HUD the correct values to show. This will only last until Sim Settlements asks the HUD to update those numbers again - at that point the bug in the code will cause the incorrect numbers to be shown again. Hopefully this will be fixed, but with the team focused on Chapter 2 at the moment, I'm not sure how long that will be.
What happens if resources are thrown out of a settlement?
If resources are thrown out, they will be thrown out of the first settlement that resource is available in, but your settlers will always keep enough for at least double your upkeep costs in that settlement.
How to tell if resources are included in a settlement?
Just select the resource in the terminal and tell it how much. If you are playing with component complexity, it will ask you what category your resource is in. If the settlement you are currently in is part of a network, all resources in that network will be included. Otherwise, only resources in that settlement are included.
When changing complexity with the Excess Resource Manager terminal, it will spread the scrap across your resources based on your?
When changing complexity with the Excess Resource Manager terminal, it will spread the scrap across your resources based on your production of each resources. If your costs are higher than your production of a resource, it will first convert some scrap to that resource, so you have a couple of days to fix that production problem.
What are the two solutions to the problem of storage?
There are only two solutions - keep building more storage space, or throw out resources to make sure there is enough room for everything to be produced.
