Settlement FAQs

how to install sim settlements conqueror

by Eusebio Bernhard Published 3 years ago Updated 2 years ago
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Visit the Sim Settlements mod page, Click on the Files button, choose the version, and click DOWNLOAD (NMM/Vortex) button. Double-click the Sim Settlements entry in NMM (Allow Vortex to install and enable) to activate the mod. Start Fallout 4, find the City Manager 2078 Holotape and load it into your Pip-Boy to complete the installation.

Full Answer

What do you do in SIM settlements Conqueror?

This faction pack allows you to use the new Liberator function for Sim Settlements Conqueror to secure settlements by ridding them of invading raiders, gunners, and other scum. Establish outposts for your troops and claim vassals to support those outposts with food and supplies.

How do I install the SIM settlements mod?

Visit the Sim Settlements mod page, Click on the Files button, choose the version, and click DOWNLOAD (NMM/Vortex) button. Double-click the Sim Settlements entry in NMM (Allow Vortex to install and enable) to activate the mod.

Is there a ghoul mod for SIM settlements Conqueror?

Includes Conqueror faction and a Liberator faction as well as feral ghoul special units for the Conquerors and much much more. With this mod you can play as the Ghoulified remnants of The United States Army in Sim Settlements Conqueror both as Conquerors and as Liberators.

Will there be new leaders in SIM settlements?

We’ll also be introducing more leaders as the Raider questline unfolds throughout the post-launch patches of Conqueror. New Leader Options are part of Sim Settlements 4.0, and is available without installing Conqueror.

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How do I start a settlement with conqueror on Sims?

0:073:51Sim Settlements Tutorial - Conqueror Quickstart Guide - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo after you finish building your characters face at the mirror sequence in the beginning of theMoreSo after you finish building your characters face at the mirror sequence in the beginning of the game you're gonna get a little popup. Message from sim settlements.

Does Sim settlements work with conquest?

Conqueror pushes Sim Settlements into new directions, allowing you to Explore and Conquer, or Build and Destroy (or all of the above). Starting the game with pre-built Cities opens up an entirely new way to look at Fallout 4, and tons of new possibilities for gameplay.

What is SIM settlements conqueror?

Conqueror also includes Raider-themed versions of all of the default Sim Settlements buildings. NukaWorld Red Rocket City Plan - A raider-themed City Plan for the NukaWorld Red Rocket is included. Unlike most city plans, this one will change depending on who has control of it.

Does Sim settlements conqueror work with Start Me Up?

But, Start Me Up *can* work together with Sim Settlements and Conqueror. What you did correctly was have StartMeUp way at the top of the Load Order.

Does Sim settlements conqueror work with Nuka world?

Will Conqueror be compatible with other NukaWorld/Raider Mods such as Minutemen Take Nuka-World or Skip Raiding Your Settlements? Yes. Conqueror is completely independent of NukaWorld's story content. We simply tap into a few of the assets if you have it installed, but it is not required, nor does it interfere.

Does Sim settlements 2 require DLC?

Chapter 2 will be its own plugin that requires Sim Settlements 2 to be installed (which itself requires Workshop Framework). In addition, Chapter 2 will require the official Automatron Fallout DLC. The team plans to release this huge mod sometime in the Fall of 2021.

How do I start Rise of the Commonwealth?

0:034:38Rise of the Commonwealth - Quick Start - YouTubeYouTubeStart of suggested clipEnd of suggested clipYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprintMoreYou can find it under sim settlements. Furniture. Then you're going to go up activate the blueprint on the desk.

Can you start Sim settlements 2 mid game?

You can absolutely install Chapter 2 during a playthrough, otherwise all of the players who had played with original SS2 (Chapter 1) would be forced to start a new game.

How do you use Asam sensors?

0:063:07ASAM Sensors and how to get more, Sim Settlements 2 -- Fallout 4 City ...YouTubeStart of suggested clipEnd of suggested clipToo a question people ask me quite often is how do you get more asam sensors if you're doing theMoreToo a question people ask me quite often is how do you get more asam sensors if you're doing the quest line obviously you can use the city manager holotape to unlock all schematics.

How do you delete a SIM from a settlement?

Thus, the only true way to safely uninstall a mod is to go back to before the point where you installed it. To a save file that is unaltered by that mod. You, can install most "many" mods mid-game and then test them but if you want to remove them you need to go back to a save just prior to installing them.

What happens after you convert a settlement?

After converting settlements to Outposts or Vassals, their needs are transformed into military focused stats that can be handled by assigning troops in an optimal way, running attacks to raise morale, and fighting back enemies from taking over your new settlements.

What is the Conqueror game?

Conqueror pushes Sim Settlements into new directions, allowing you to Explore and Conquer, or Build and Destroy (or all of the above). Starting the game with pre-built Cities opens up an entirely new way to look at Fallout 4, and tons of new possibilities for gameplay.

How often does Conqueror get updates?

Like the expansions before it, Conqueror will continue to receive bi-weekly updates for the foreseeable future to improve and expand the gameplay based on community feedback.

Why are new HUD elements added to HUD framework?

New HUD elements added with HUD Framework  to help manage the new mechanics.

Is the raider quest line a chapter 1?

Continued Story - The raider quest line is kind of a Chapter 1 to something much larger we have planned.

Can you make a leader optional in Conqueror?

New Leader Options - You can now make leaders an optional requirement for building City Plans. We’ll also be introducing more leaders as the Raider questline unfolds throughout the post-launch patches of Conqueror.

Can you unlock the plans in Conqueror?

By default, this will be locked, until you do some of the Raider quest to unlock the plans included with Conqueror. Add-on pack authors will be able to release building plans for it that do not require any quests to unlock, when those are installed, the plot will be available immediately.

What is the Conqueror quest?

Conqueror is about providing new ways to play--both at the beginning of a new game, through the Pre-Built settlements and the Raider questline--and at the later stages by offering you a way to convert your settlements to operate like military outposts.

How often does Conqueror get updates?

Like the expansions before it, Conqueror will continue to receive bi-weekly updates for the foreseeable future to improve and expand the gameplay based on community feedback.

Does Sim Settlements require Workshop Framework?

This expansion requires Workshop Framework, though Sim Settlements and the Three-in-One do not . Workshop Framework offers a host of new features that Conqueror is taking advantage of, one of which is a much faster threading engine to allow for pre-built City code to run fast enough.

Is the raider quest line a chapter 1?

Continued Story - The raider quest line is kind of a Chapter 1 to something much larger that we have planned.

Can you use City Plan Startup Wizard?

If you use the City Plan Startup Wizard, you can use plans from add-on packs, including the monthly contest entries. Conqueror can randomly choose from available plans, or you can choose them yourself.

Can you conquer settlements in Raider?

Conquer Settlements - As part of the above mentioned Raider quest line or with a Faction Pack, you’ll be able to conquer settlements, converting these settlements into Outposts and Vassals where you build up an army instead of a village of settlers.

Getting Started

Important Note: the assumption of this page (and it's content) is that you already have the core "Sim Settlements" mod installed and enabled (either Sim Settlements or Sim Settlements Lite). If not, please do that now (or at least make sure to do it before you try to do any of the actions or follow any of the suggestions on this page.

First Steps

Sim Settlements needs for you "find" the Sim Settlements holotape called "City Manager 2078 Holotape" (in game) before you can start using Sim Settlements.

How do traditionally claimed settlements work with Conqueror?

If I claim a settlement without a faction quest/conquest assault (for example I clear Kingsport Lighthouse and activate the workbench) am I going to get a popup asking me what faction I want it assigned to, or is it going to be more complicated than that?

How does pre-building settlements work?

Will the settlements start pre-built or will I have an option for them to auto-build?

Can I start with the Console?

"Is there a console command to get the Conqueror startup going if it dosnt self start?"

Do the new plot benefits stack?

No. Conqueror will provide the benefit for the highest level plot of that type to every soldier from that Outpost. So if you have a level 1 field hospital, and a level 3 field hospital, any soldiers who live in that settlement will gain the L3 30% chance to avoid death benefit.

How does XP work for my soldiers?

Any of your troops that go on an attack, that are within a reasonable range of a kill (radius of 3000 units, which is about 6 plots stacked side-by-side in all directions - so pretty far), will share experience for that kill.

How much XP does a level 9 enemy give?

The first part Enemy Level * 10 should be pretty self-explanatory, each enemy gives 10 XP per level. So a level 9 enemy will give 90 xp.

Can you skip the opening sequence in Conqueror?

Skipping the opening is not a feature. In fact, it is encouraged that you go through it, as Conqueror can use all of that time you’re doing the slow opening sequence to run the massive amount of startup code it needs to prepare everything.

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