
If you build multiple settlements, and build all the stores in all of them, they will produce quite a lot of caps over time. But that's the kicker - over time. If you're a long-term kinda player, and you wanna do everything, it's pretty beneficial in the long run.
Full Answer
How do you make a settlement in Fallout 4?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base(s) as they desire. Once built, these settlements can be customized extensively ...
Is building settlements required in Fallout 4?
in survival mode, settlements are a necessity, though building them is not. Once you clear the settlement, you can lay down water pump, bed, and storage. Without settlers, the crops will not grow, and the water will not collect.
Which settlement would you join in Fallout 4?
The nearest point is Warwick Homestead, which is another settlement and a good potential trading partner. They would be our buffer, allowing us to benefit from trading with them but them being responsible for trading with the rest of the world.
How many settlers in Fallout 4?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
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Should I build all settlements in Fallout 4?
Each Settlement produces crops, water, caps and salvage. You can make more money more quickly by building up every Settlement and building stores in every settlement than you ever could with just 1 settlement.
What's the point of building settlements in Fallout 4?
Settlements allows you to populate the game world with cities, that provide food, water, gear, shops, and defensive forces. Settlements are simply ways for the player to create a Base of operation. On top of that by linking settlements you now have access to all of your gear for crafting purposes at all locations.
How many settlements can you have in Fallout 4?
37 unlockableThere are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
Can you unlock all settlements Fallout 4?
The game has exactly 30 settlements that will allow you to unlock the Workshop so you can start building and customizing. However, all of them but two will require you to complete a specific task to unlock.
What is the biggest settlement in Fallout 4?
Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.
Do settlers have infinite ammo?
Settlers can be equipped with a gun by the player character and they will not consume any ammo, but in order to use that weapon, they need to have at least 1 (one) ammo in their inventory of the type that the equipped weapon uses. That single ammo will never be consumed and act as infinite ammo.
Can Nuka-World be a settlement?
The Nuka-World Red Rocket is a location and possible settlement in the exterior of Nuka-World in 2287. It is the only workshop settlement included in the Nuka-World add-on.
How many settlers can live in sanctuary?
Sanctuary is a really large settlement. Also you only get 10 settlers and an additional 10 more if you have 10 charisma (my cap is 19 with charisma gear).
Can Breakheart banks be a settlement?
Despite being an ample farmland, Breakheart Banks is the only farm location that cannot be turned into a settlement.
Can you lose settlements in Fallout 4?
So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.
How do you get 100% happiness in Fallout 4?
To increase happiness, everyone in your settlement needs food, water, a bed, a job, and defense to ward off raiders. Plant plenty of food. Grab plants you find in the wasteland and plant them together in your settlement. Build a water purifier and hook it up to a general as soon as you can.
How many settlements do I need to fight the institute?
eight settlementsOnce there are eight settlements, the Castle will come under attack by the Institute, triggering Defend the Castle.
Do Settlements matter in Fallout 4?
Settlements aren:t required at all for the main quest unless you choose the minutmen but once you take a certain number of settlements you can take the castle which will provide you with some artillery.
Should I eliminate the railroad Fallout 4?
If you side with the Institute or the BoS you must kill them. Side with them or the Minutemen to spare them or do not complete the main story. You only have to kill them if you side with the Institute or Brotherhood (although there is a mod to spare them if you go with Brotherhood).
What does the scavenging station do?
Scavenging stations are a cheap method for reducing unemployment in any settlement, which is necessary for the recruitment radio beacon to continue to function. No new settlers will join a settlement in which more than four settlers are unemployed.
How many settlements are there in the base game?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
Where can the sole survivor build their own settlement?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
What is the sole survivor's role in Nuka World?
During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.
What is the difference between a Minutemen settlement and a raider outpost?
The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.
How to get radiant quests in the sole survivor?
After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .
How much food does a settlement produce?
Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)
How many settlers are there in a single Survivor?
People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.
How many connections to the network are needed per settlement?
Supply lines make a network. Only 1 connection to the network is needed per settlement. Settlers assigned to supply lines become Provisioners.
How to add caravans to settlements?
Caravans can be added to your settlements by completing a quest chain in Bunker Hill. First clear the National Guard Armoury for Deb, then talk to Kessler to get the quest Kill Zeller. Rescue the captured caravan survivors, then complete. You will be able to build a caravan post in your settlement.
How many food can a settlers have?
So if you have 20 settlers and want them to be really happy, have at least 40 food. Each settler can usually work 6 food worth. So that’s 6 Mutfruit trees or 12 Tato plants. They don’t need variety but it can be good as the extra will be stored and is usable in some crafting.
What does a bell do in the settlers?
A Bell or a Siren will alert settlers to danger. Your settlers will use it on their own when they see danger.
Can you trade settlers?
You can trade your settlers weapons, ammo, armour, and even grenades, but you must equip them yourself. The button to equip them is listed on the bottom of the screen in the trade menu and varies by platform. Use this to give your assigned settlers a uniform, either distinctive clothing or items you’ve named from the crafting tables can work well here.
Can enemies spawn inside walls?
Defend the inside of your base, too. A perimeter is not sufficient. Enemies can and will spawn inside your walls.
Does Fallout 4 have settlements?
Fallout 4 doesn’t explain settlements all that well in the tutorial like quests. After you’ve been told to build you 5th beacon it’s easy to become disillusioned and stop. The wasteland needs you and there’s no harm in looking up a few hints on running Sanctuary or the Castle.
How many settlements do you need to build a plant?
You should build up at least two settlements to provide the plants for vegetable starch/adhesive (Corn, Mutfruit, Tato). It is a required component of nearly all the crafting upgrades you can apply to your clothes/armor/weapons. All the other settlements should have a provisioner linking them so you can share supplies between workbenches and not have to travel across the map just so you can build stuff.
Do you have to do settlements to meet Preston Garvey?
You dont have to do Settlements, heck you dont even have to meet Preston Garvey either.
Do all mods appear on Armour?
Not all mods appear for your weapons and armour. Furthermore if you do find a mod you really want on another weapon and you want to use it on yours, you need to install another mod which still consumes resources (with the exception of the muzzle).
Can you skip the miniutemen?
you can even skip the miniutemen all together by just not ever rescuing the sancuary folks and going to diamond city yourself. should pick up the questline from there.
How to gather the components needed to construct the various objects that make up a settlement?
The most immediate method to gather the components needed to construct the various objects that make up a settlement is to scrap what was there when you arrived. You can’t scrap everything, but systematically removing every broken toilet and fallen tree from a clearly demarcated area is one of the most satisfying feelings I’ve ever had in video games. It even makes a good noise.
How to increase the food supply in a settlement?
Each settlement needs the numbers next to food and water to be higher than the number of settlers who live there. To increase your food supply, plant crops and assign settlers to manage them. For water, build a few water pumps or – if the settlement is on the coast or contains a large puddle – a water purifier.
How to get a steady supply of salvage?
If you’re too busy to pick up all that junk yourself, you can get a steady supply of salvage by setting up a scavenging station, which is hidden away under resources > miscellaneous but only requires five wood and three steel to build, plus one settler to actually work. Assign your settler by selecting them in the workshop view and clicking on the scavenging station to set them to work. Apparently, any settler without a job will bring in bits and pieces of junk too.
How to boost happiness in a settlement?
Some of the stores that you can build, once you’ve unlocked the second rank of the Local Leader perk also add to happiness: trader, food and drink, clinic, and clothing (armour and weapons bring in income but no happiness). You can also please your settlers by carrying out neverending Radiant quests ( tune in to Freedom Radio to find out if any settlements need your help) and defending them if they come under attack.
How much wood do you need to build a guard post?
Initially you’ll likely rely on guard posts, which only require 10 wood and four steel to build and one settler to manage, but you can get more defence from turrets, the more powerful of which require perks like “Gun Nut” and “Science!” Want to set traps that only hurt your enemies? Place your trap, then wire it up to a powered laser tripwire, and connect a terminal to the tripwire so you can set it to only trigger when a hostile steps through.
How to make settlers look nicer?
Just ask them to trade, and you can give them a fashionable suit or hat, pressing “equip” to force them to wear it. Or, you know, equip them with some decent armour and a weapon so they’ll be a bit more useful next time the raiders come. Just get rid of those rages – they’re so last-apocalypse.
How to switch from adventurer to builder?
You switch from adventurer to builder through the workshop menu. To access it, find and activate the settlement’s red workshop or use the shortcut command (hold down the “change view” button ), an on-screen reminder for which is a handy way to tell if you’re in an editable area.
How to get the settlement in the Minutemen?
This settlement is obtained by clearing the enemies at the behest of Preston Garvey during the Minutemen missions.
What happens after the Battle of Bunker Hill?
Bunker Hill. After the Battle of Bunker Hill, a showdown between the Institute and the Railroad with optional participation from the Brotherhood of Steel, you can talk to Kessler, a resident of the merchant hub, and she will allow you access to their Workshop station.
What questline does Preston Garvey ask you to rescue Jake Finch from?
During the Minutemen questline, Preston Garvey will ask you to rescue Jake Finch from Saugus Ironworks. Your reward is the allegiance of the settlement ot the Minutemen and access to their Workshop bench.
Can you kill everyone in Covenant?
You can earn access to this settlement one of two ways. During the Human Error mission, you can either side with Jacob Orden and the town, or you can kill everyone in Covenant. If you decide to kill the residents, access the Workshop station afterwards to unlock the settlement.
Do you have to build shacks in Feral Ghouls?
Be sure to check every single last house. When the settlement is yours, you shouldn’t have to build any shacks for your settlers, instead filling each empty bungalow with beds or sleeping bags.
What does a successful storm of the castle unlock?
Also, a successful storm of the Castle (also available through Preston) will unlock a settlement. Sanctuary itself is the training settlement. Once you save Preston and friends in the Museum of Freedom, head back to Sanctuary and you'll be given quests to upgrade the town with food, beds, water, and defense. 60.
What happens if you spend 50% of your time doing something you don't like?
If you're spending 50% of your time doing something you don't like when it's completely optional, you are the problem not the game. You can simply give up on them at any time, get rid of the beds, food and water and they will leave and you won't be bothered.
Can you go ten minutes without checking settlers?
The problems don't end there! Settlements require your constant attention, pulling you away from the actual game. Players can't go ten minutes without having to go check on their poor settlers.
Can you unlock settlements in Minutemen?
Yes it will be pretty obvious. If you do a lot of Minutemen quests (by talking to Preston Garvey in Sanctuary) you'll unlock a ton of settlements. Basically anytime you go somewhere, get asked for help, then complete that quest, you'll earn a new settlement. Also, a successful storm of the Castle (also available through Preston) will unlock a settlement.
Is settlement difficult?
Settlements are not that difficult, get over it already.
Is there a tutorial on settlement crafting?
There are little to no tutorials on settlement crafting. Players are essentially given the tools and told to build, without knowing much in the process. The camera angles are terrible. It is extremely hard to see the bigger picture when players have to create their entire settlements from first-person.
Is a settlers dumb?
Settlers are stupid. The settlers that come to a player's establishments are, without a doubt, dumb as nails. Take the drive-in movie theater (I believe it is called Starlight Drive-In) for example. I created my best settlement there with beautiful facilities, decorations everywhere, very high class establishment. Nine out of ten of my settlers just stood inside the drive-in movie screen. Furthermore, whenever you try to give settlers a job to do they just stare at you blankly and often refuse to tend to whatever crops or guard post you want them to attend.
What happens if you are aggroed by a settlers attack?
If there is any priority, they will attack you first, then settlers, and finally "structures". If aggro'd by any attack, they will focus on that.
What happens if a settlers dies in Workshop?
They'll destroy as many structures within the settlement and kill as many people as possible. You'll have the opportunity to repair anything that is broken in Workshop mode: Obviously if settlers die, that's final. For a duration of time, the happiness level of the settlement will also be impacted. This is especially the case if sufficient damage ...
What are the only things you can find damaged in a raid?
During a raid, the only "structures" you will find damaged are generators, traps, purifiers, etc. They will not tear down or damage buildings.
Do attackers prioritize attacks?
Attackers do not prioritize attacks, or have any clever AI scheme. When attacking in number, they will almost always attack from differing angles of approach, which is a de facto feint which means you need to cover multiple directions of attack. They will attempt to destroy targets in that area of approach and move on...they will not try to gang rush through defenses to get to Z.
Do attackers change clothes?
They will not change clothes or armor, however. Attackers do not prioritize attacks, or have any clever AI scheme. When attacking in number, they will almost always attack from differing angles of approach, which is a de facto feint which means you need to cover multiple directions of attack.
Can a sandbox tear down a building?
They will not tear down or damage buildings.
Can crops be damaged by explosions?
Crops will get damaged from explosions...and will need to be repaired immediately upon returning. It matters not if the explosion was friendly fire or not. (There is/was a bug that if you did not repair it, the crop will become unrepairable.) Therefore, avoid giving settlers grenades, molotovs, etc.

Overview
- Once built, these settlements can be customized extensively. Inside buildings and structures, fur…
Once a settlement reaches a certain size and/or the player characte
Overview
- Quests
The Sole Survivor can acquire a variety of radiant quests from miscellaneous settlers. After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wi…
Necessities and dependencies
- These stats need to be maintained to sustain or stagnate the growth of a settlement. Each nece…
People - Main article: Settler (Fallout 4)
The population of the settlement. People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, w
Settlement attacks
- See also: Defend
Once the Sole Survivor has control of a populated settlement, they will need to defend it from attacks by raiders, super mutants, and other hostiles. Impending attacks will be reported by the Sole Survivor's Pip-Boy, showing up as a miscellaneous objective. - Attacks can either be attended by the player character or unattended. Very different resolution i…
Attended attacks
Behind the scenes
- During a game jam session at Bethesda, programmer Michael Dulany developed a system for building and furnishing player bases, which worked its way into Fallout 4 as the settlement workshop system. It was on the verge of being cut for a long amount of time during development, but remained in the game and became one of its tent-pole features.
Bugs
- PC Playstation 4 Xbox One When away from a settlement, the Pip-Boy's workshop section on the data screen may show incorrect values for a settlement's statistics, such as water and beds. This occurs when the player character enters an exterior cell close enough to a settlement such that only a subset of the settlement's exterior cells are loaded into the simulation engine. The result i…
References
- ↑ The History of Bethesda Game Studios - Narration: "Another game jam gem came from physics programmer Mike Dulany. He knocked together a system that allowed players to build and furnish their own bases. This systems, workshops, ended up being one of the tent-pole features of Fallout 4. But the truth is, it almost didn't make it into the final game."
Unlocking The Benevolent Leader Achievement
Perks For The Ultimate Settlements
- You should know that some more advanced structures require you to have certain perks in various trees, so you probably won’t be able to build all the available stuff until later in the game. If you’re focusing on building settlements, here are all the perks needed to unlock everything: Gun Nut 1– Allows Heavy Turrets (INT 3) Science 1– Allows Indus...
Getting Started
- Settlers need 1 food and 1 water and a bed to stay at 50% happiness. The higher your happiness the more productive your settlers will be. If happiness falls too low, you can lose control of a settlement. Some structures such as defence posts and shops require you to assign settlers manually. An unemployed settler will usually assign themselves to food production or a scaveng…
Supply Lines
- Supply Lines connect the workshops of settlements. They will transfer food, water, and junk between settlements. They will not transfer stored constructed items. What this means is dumping junk in any workshop will allow it to be used for parts in any connected workshop. Also, if a surplus in food or water exists at a connected settlement, it will supply a deficit to a connect…
Power Generators
- Medium Generators are the lowest net junk cost per power produced. Use large generators if you are at your build limit and need space. Lights do not consume power but must be near a Power Coupler to work. Imagine a sphere of 2 prefab units in radius. If it is inside that sphere it should light up. Make sure a power line is strung to the power coupler. Lights increase a settlement’s ha…
More Tips and Tricks
- Use Wooden Floor #5 with the concrete foundation to level off an area. Place a Wood floor #1 at the level you want, and snap the foundations to it. This can be a great way to ‘fix’ the walls of The...
- You can keep a tight perimeter for beds / traders and put your farms outside of it. Turrets have a very long range, the higher up they are, the better their line of sight can be.
- Use Wooden Floor #5 with the concrete foundation to level off an area. Place a Wood floor #1 at the level you want, and snap the foundations to it. This can be a great way to ‘fix’ the walls of The...
- You can keep a tight perimeter for beds / traders and put your farms outside of it. Turrets have a very long range, the higher up they are, the better their line of sight can be.
- Build a Food / Drink stand and surround it with a chair for each of your settlers. They will hang out at night and socialize.
- Settlers who are not assigned a job will sit at the Food / Drink stand after 9 am.
Anything missing?
- Do you know how I can tell if someone is a Synth? They don’t leave a comment below when they have other Fallout 4 Settlement tips to add. If you see someone withholding information like that, please report them immediately. Take care out there in the wasteland. Join Non-Fiction Gaming on Google+, Facebook and Twitter