
If you build a settlement on his road, you disrupt it yes. See also: catan-longest-road-clarification. You can build on any place if:
Can you build a road without connecting to your own road?
No. If you build a new road, it must always connect to one of your own roads, settlements, or cities. In the situation depicted above, the blue player would not be connecting his road piece to his own road but to the red player's settlement, which the rule prohibits.
What are the causes of settlement in road construction?
Settlement in road construction is usually caused by the weight of fill material, not from traffic. Traffic loads are transient. Traffic loads can cause additional compaction, but that influence is usually only in the upper 12 to 18 inches. Traditional pavement design methods still apply; however,...
How can I calculate the settlement magnitude of a failed pavement?
As for settlement calculations, you can use Boussinesq method or the simple 60 degree approximation method. The Atterberg tests will give you liquid limit value and this will enable you to approximate Cc which wil give you settlement magnitude. I have seen few failed pavements, they are not pretty nor are they cheap to fix.
How does traffic affect the compaction of pavement?
Traffic loads are transient. Traffic loads can cause additional compaction, but that influence is usually only in the upper 12 to 18 inches. Traditional pavement design methods still apply; however, I would suggest elastic layer analysis down to the point of your potentially compressible layer.
Can you continue a road through a settlement?
No. If you build a new road, it must always connect to one of your own roads, settlements, or cities. In the situation depicted above, the blue player would not be connecting his road piece to his own road but to the red player's settlement, which the rule prohibits.
Can you break up longest road with a settlement?
You are correct. You can break an opponent's road by building a settlement on an open intersection along his road! On page 8, in the example, Emily has the longest road card with 7 segments. She has two houses within those 7 segments. This was also answered directly in the online FAQ as pointed out by @shemmon.
Can you intersect a road with a settlement in Catan?
Yes, absolutely. Intersections have no color. Any road leading to them can have a settlement put there (unless there is already a settlement or city present or adjacent).
Can you build a settlement between roads?
Definite "yes." It is an inexpensive way to gain control of an intersection you and your opponent may be competing to build on if you have enough resources for roads but not enough for a settlement. In fact, you can even build a settlement on an opponent's road if one of your road segments intersects with it.
How is longest road counted?
The Longest Road is a special card included in Catan and is worth 2 victory points. The first player to have 5 or more continuous road segments, from one point to another without doubling back, may claim this card.
Can you lose longest road?
You lose longest road; by definition, none of you have a road with a length of at least 5. From the rules: Set the “Longest Road” card aside if—after a longest road is broken—several players tie for the new longest road or no one has a 5+ segment road.
Do you need two roads between settlements Catan?
Only one settlement or city can be at each intersection, and only one road can be on each path. Additionally, the placement of new settlements must follow the distance rule. That rule states that settlements must be at least two intersections away from any other settlement or city.
Can you destroy a road in Catan?
Wood roll 5: Destroy any road. Player may remove any road segment from the board. This may be an opponent's road, or the player's own road (if a road was cutoff it can be returned to the players supply to be rebuilt later). Wood roll 6: Raze any Settlement.
Can you cut off someone's road in Catan?
The only way possible is placing a settlement (or a soldier if playing with the Cities & Knights expansion) on an intersection that "cuts" the other player's roads. The "2 road distance" rule for building settlements must be followed at all times.
Where can you not build a settlement in Catan?
Following the basic rules of the game, a settlement is built using 1 Lumber , 1 Brick, 1 Wool, and 1 Grain, and can only be placed on an unoccupied intersection that is at least two intersections away from another settlement, city, or metropolis.
Can you place your first settlement on a port?
During the initial placement, you are allowed to place a settlement on any open intersection (as constrained by the proximity restrictions), so you are allowed to place on coastal intersections, so placing on a harbour is a legitimate placement for a settlement during setup.
Can you build a road through a knight?
The red player has four available intersections for knight placement (marked with arrows). If the red player places a knight at intersection "A", the blue player will not be able to build past that knight. Only the red player can build a road there.
Where can you build settlements in Catan?
Following the basic rules of the game, a settlement is built using 1 Lumber , 1 Brick, 1 Wool, and 1 Grain, and can only be placed on an unoccupied intersection that is at least two intersections away from another settlement, city, or metropolis.
Do you have to move the robber Catan?
The Robber must be moved when a 7 is rolled and can be placed back on the desert. The person moving the robber must steal a card from a player adjacent to the robber if possible. (They can move the robber so they can't steal, but they can't choose not to steal if there is someone adjacent to the placement.)
What causes settlement in road construction?
Settlement in road construction is usually caused by the weight of fill material , not from traffic. Traffic loads are transient. Traffic loads can cause additional compaction, but that influence is usually only in the upper 12 to 18 inches. Traditional pavement design methods still apply; however, I would suggest elastic layer analysis down to ...
Will Eng tips check this out?
The Eng-Tips staff will check this out and take appropriate action.
