Settlement FAQs

do settlers automatically harvest crops in sim settlements

by Tiana Simonis Published 3 years ago Updated 2 years ago

What is Sims settlements?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so.

What is Sim settlements by kinggath?

Sim Settlements by kinggath. Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.

What is the Fallout 4 SIM settlements mod?

That's the idea behind Sim Settlements, a Fallout 4 mod that turns settlements into a SimCity/Cities: Skylines type experience.

Is there a translation of the SIM settlements mod?

This page contains changes which are not marked for translation. Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so.

How do I assign settlers to crops?

To assign a settler to a resource, simply aim your crosshair at a settler and then “Command” them with the interact button (you will see the options on the bottom). Then hover your crosshair over the object you want to assign them to and hit the interact button again to “Assign”.

Do settlers automatically assign themselves?

1 Answer. Show activity on this post. No, existing farmers will automatically assign themselves to any new crops created up to their maximum capacity. This also applies to settlers assigned to defence.

How do you get settlers to harvest food in Fallout 4?

Set up a Scavenging Station and assign a worker to it in each of the settlements you wish to collect excess scrap/food/water! You can find it under the resources > miscellaneous tab in workshop mode.

How many crops can a settler be assigned to?

12 plantsGenerating food Each settler assigned to food resources can only handle up to 12 plants; nearly all crops (carrots, corn, gourds, melons, razorgrain, and tato) have an yield of 0.5 food per harvest, but mutfruit yields 1 food per harvest.

Do settlers have infinite ammo?

Settlers can be equipped with a gun by the player character and they will not consume any ammo, but in order to use that weapon, they need to have at least 1 (one) ammo in their inventory of the type that the equipped weapon uses. That single ammo will never be consumed and act as infinite ammo.

Can you take back raider settlements?

You CAN Take Settlements back from Raiders So before you ever do Open Season, go to those Settlements and scrap all turrets. The turrets keep the raiders in control, they get stuck at 1 health as when you are subduing settlers and cannot kill them.

How much food do you need per settler?

Yes, 1 food/water/bed per settler is enough.

Can you assign settlers to Brahmin?

Brahmin can also be recruited to a settlement by capturing them with a cage. Once released, they will behave exactly the same as any other settlement brahmin.

How do I provide food for sanctuary settlers?

Provide Food for Sanctuary Settlers Head back to the resources section of your workshop menu, only this time look for food. If you have some food on you, you should be able to plant some of it. If you don't, exit the build screen and start looking around Sanctuary for food on the ground.

Can you turn wild mutfruit into mutfruit?

It looks very similar to pieces of regular mutfruit but the wild variant is of a slightly different shade. The fruit cannot be grown in settlements and cannot be used in place of regular mutfruit in recipes.

What does the scavenging station do?

Scavenging stations are a cheap method for reducing unemployment in any settlement, which is necessary for the recruitment radio beacon to continue to function. No new settlers will join a settlement in which more than four settlers are unemployed.

Where can I find crops near sanctuary?

0:001:07Get Food For Sanctuary: Fallout 4 - YouTubeYouTubeStart of suggested clipEnd of suggested clipIt's called Abernathy farm.MoreIt's called Abernathy farm.

Why do my settlers keep getting unassigned?

It happens randomly too and I have been trying to figure out why. That's what happens when you have more settlers than your current Charisma. Sadly, you'll just have to keep reassigning them. Use a Vault Tex Population terminal to reassign them, then it shouldn't be too bad.

How do I assign defenses in Fallout 4?

In build mode you see a red person silhouette on an object if it needs a settler assigned and doesn't have one, a green silhouette if someone is assigned. You then press ENTER or E and walk to a guard post, a food plant or a scavanging station, and press ENTER or E again to assign them to it.

What happens if you have 5 settlers and 10 corn?

If you have 5 settlers and 10 corn, they return zero to the workshop. They return the rest after they eat what they need. If you harvest yourself and use the production, they have nothing to eat and the colony satisfaction get down. All settlers, including these connected to network eat first the tato.

Is automatic harvesting more efficient than manually harvesting?

There is some automatic harvesting, but it's inconsistent and less efficient than doing it manually.

Do settlers stop storing food in the workshop?

It seem also that you have a food cap in workshop, after a certain amount of harvest, settlers stop storing food in workshop. You need to remove the food from the workshop and store them in another container.

Is there an automatic harvest method for planting?

There is no "automated" method of harvesting planted crops for replanting or to consume yourself.

What is the Sim settlement?

Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. It includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more. This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

Why do we have a tax system in Rise of the Commonwealth?

To make the system even more worth it beyond the visual reward of the above systems, a tax system is in place to ensure the settlements can have a huge impact on your gameplay. With major add-ons, such as Industrial Revolution and Rise Of The Commonwealth, tons of unlocks are added in the form of special buildings and settler inventions that you can use while you're out conquering the wasteland!

Is Sim Settlements free?

In no way will this money going towards paying for mods. Sim Settlements is free and always will be!

What is the ultimate goal of Fallout City?

The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

What does Citizen Needs do in Holotape?

Added Citizen Needs option to holotape which will show the needs of the current settlement in percent when selected. Meant for players who don’t have HUDFramework or can’t get it working.

What is Sim City 1.0?

In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.

Do you have to credit me for a mod?

If you're building add-on packs that require this mod as a parent, you obviously don't have to credit me - it's pretty much implied.

Can NPCs be assigned?

Certain NPCs not meant to be assignable, such as the Minuteman Radio Operator, will no longer be auto-assigned.

Do NPCs need to point at corn?

Plus, NPCs arriving at your settlements need to pointed at the specific stalk of corn you want them to harvest and the specific bed you want them to sleep in. This may be fine if you're into micromanagement, but there's something to be said for a town that takes care of itself and for citizens who take matters into their own hands.

Is Sim Settlements still in progress?

It's also highly customizable with a number of features that can be turned on or off. Sim Settlements is still a work in progress, but you can find the latest build here at Nexus Mods.

Can you grow unless you have someone assigned to them?

Unless you have someone assigned to them they wont grow at all.

Can you farm for adhesive?

If you want easy adhesive, you can farm for most of those ingredients yourself.. I haven't played in a while but I think you need tato, corn and mutfruit. Then use a water purifier, that will collect clean water for you and then you should be able to make veggie starch.

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