
Can you turn a vassal settlement into a Raider outpost?
-Similarly, no more population will arrive to a Vassal Settlement after becoming one. -Some Settlements can’t be turned into Raider Outposts or Vassal Settlements, including Boston Airport, Home Plate & the settlement that becomes the Mercer Safehouse.
What are outposts and vassals?
Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals.
Can you build your own settlement in Fallout 4?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The new workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
What is a vassal?
Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.

Can you turn Nuka-World into a settlement?
After Open Season is completed and power is restored to Nuka-World, activating the workbench will allow the player character to build a regular settlement.
Can you take back raider settlements?
You CAN Take Settlements back from Raiders So before you ever do Open Season, go to those Settlements and scrap all turrets. The turrets keep the raiders in control, they get stuck at 1 health as when you are subduing settlers and cannot kill them.
Can you turn the castle into a Raider outpost?
So if you can access the workshop at the castle, you can send a single settler there (or build a recruitment beacon). Once there's a settler there, you should be able to select it for conversion to a raider outpost via Shank.
How do you stop Raider settlements from growing?
The raider radio beacon doesn't attract new raiders to your settlements, it only transmits the radio signal to nearby settlements. It seems that the only way to stop raiders from coming is lowering the happiness far enough by making them farm their own food.
Can the Minutemen takeover Nuka-World?
If you side with the Minuteman before completing all nuka world quest , you won't be able to build raiders settlement and raiders loot boxes but can still get the weapons/armors. Short answer: Yes. Long Answer: Except for a legendary gatling laser, yes.
Is it worth killing the Raiders in Nuka-World?
1 Kill Raiders: Avoid Raiding Settlements However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.
Can Raiders take sanctuary?
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
Is Nuka-World a fortress?
In 2286, three raider gangs (The Pack, Operators, and Disciples) invaded the city under the lead of Overboss Colter. Killing the defenders and enslaving the remainder, they instituted a brutal reign of terror. Nuka-World was to become their fortress and the heart of an empire.
How do Raiders get food in settlements?
3:2420:06How Vassal Settlements Work - Nuka World Raider Outposts for Fallout 4YouTubeStart of suggested clipEnd of suggested clipSecond turn it into a vassal settlement. And you're going to get 30 times 3 in terms of caps. SoMoreSecond turn it into a vassal settlement. And you're going to get 30 times 3 in terms of caps. So that's 90 caps each day generated by that settlement. And then 50% of the food that that settlement is
What's the biggest settlement in Fallout 4?
Since vault 88 would require mods to utilize it's larger space, Spectacle Island takes the cake for Largest Settlement in Fallout 4. Spectacle island is another extremely dangerous settlement and only higher level players should attempt to settle here.
How many settlers can you have at Sanctuary?
10 settlersEach settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables.
Can Raiders take over the castle?
It is impossible to "take" the Castle before or after Taking Independence for the Nuka-World raiders, or to turn it into a vassal settlement.
Can you lose settlements in Fallout 4?
So as you can see the possibility of losing a settlement because it is unhappy is nothing but a complete myth. Morale of the settlement. Influenced by meeting basic needs and providing trading posts. High happiness increases the productivity of settlers.
Can you get Preston back after Nuka world?
You can actually finish Nuka World all the way through Power Play, finishing the NW main quest line, and then do the Freedom Museum, and sending Preston to Sanctuary. Once he gets there, he won't be hostile, but will talk to you, and you can then do Open Season to get him to trust you.
Do you have to be a Raider in Nuka world?
So you don't want to be a raider? No worries. At any point in Fallout 4: Nuka-World's story quests, you can change your mind and opt to murder all the raiders instead, freeing the traders to run the park. Simply visit Mackenzie, the doctor in the Nuka-Town Market, and accept the Open Season quest.
Can you complete open season after power play?
Doing Open Season After Home Sweet Home or Power Play You are able to do this quest after Home Sweet Home and Power Play, but at that point you've permanently alienated Preston Garvey and given up at minimum 3 settlements to the raiders.
What is a raider settlement?
1. Raider settlements are like normal settlements, except only raiders will show up there. And they hate farming. And they get some different items for you build.
What does "trying to reclaim a raider settlement" mean?
3/4. Trying to reclaim a raider settlement means killing the raiders means all of them going hostile...
Can you attack a settlement without them dying?
6. The only time it seems you can attack Settlers without them dying on you, is when you " Do A Raider Job" of forcing a Settlement to be a Vassal, to feed nearby Raider Outposts. You choose this Job specifically, and then you and your desired Raider Faction members waltz in and pull a Terminator 2 on them, taking out all the kneecaps in the Settlement, resulting in converting that Settlement to a Vassal (by force).
Can you attack the faction of raiders?
4. Yes, however it requires attacking the Raider Faction present ( that you assigned to it). Because you attack the Raiders though, there is a chance the ENTIRE Faction of Raiders will be hostile to you then. Once you kill them all at one Settlement, it reverts to a 'normal' Commonwealth Settlement, which you can build up/edit some more, and then re-convert again later (if you desire).
Can you enslave Vassal Settlement?
2. Vassal settlement aren't your settlements anymore, but it is like they have a supply line to all your raider settlements. Once you enslave them, you can't really do anything with the settlement.
How many raiders can you get in a settlement?
If you had a Settlement with residents set up with great gear and heavy turrets, it's going to be much harder. You only get 3-4 raiders to work with you.
How to get settlements to supply your outposts?
One option is to go all out attack - kill all the Minutemen that arrive to protect an outpost and bring the Settlers down to 0 health, then talk to their representative to secure the settlement as a supplier of food and materials. As with the conquest of a settlement to claim it as a raider outpost, you can also talk them into supplying you. The odds go up in your favor if you have Outposts nearby and Nuka World Radio Transmitters should still help with intimidation.
What is the Wasteland Warlord perk?
The Wasteland Warlord perk offers you the ability to make new things in outposts (actual outposts, not slave supply settlements). Rank 1 and 2 should come with the first and final stages of Home Sweet Home, though you'll have to work your way up to finishing Power Play if you want to get Tribute Chests.
What do you get from Nuka World raiders?
Additionally, you will receive caps from the Tribute Chests. All of these things come with notifications, so you don't have to waste time checking.
Why do you need to improve settlements?
Improving Settlements beforehand will make more Settlers move in than, for example, if you had only 2-3 beds and a lone water pump. High population settlements cost more to enslave for a reason - they provide more food and building materials. Building up your Settlements before turning them into vassals, you can feed more raiders with fewer vassals. This allows you to make more raider settlements and get much more food from the daily tribute.
What are raider settlements called?
Raider Settlements are called Outposts, to distinguish them from the peaceful towns of law-abiding citizenry. Settlements directed to supply food and materials to your raiders are termed vassals. This Guide will teach you some of the things that differ from the Settlements system, some of which you likely already know.
What happens if you go as a raider?
Even if you go as a raider and fail to intimidate the Settlers into leaving, killing them all (currently) results in you fighting to regain control over the workshop, but not able to build a raider flag. You're basically resetting that Settlement to 0 population.
Where can the sole survivor build their own settlement?
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base (s) as they desire.
How many settlements are there in the base game?
There are 37 unlockable settlements total with 30 in the base game, one in Automatron, four in Far Harbor, one in Vault-Tec Workshop and one in Nuka-World. Most are obtained by completing an objective or killing hostiles/residents in the area then opening the workshop.
What is the sole survivor's role in Nuka World?
During the Nuka-World add-on, the Sole Survivor has the ability to lead the three raider groups included in the expansion ( Operators, Disciples, and the Pack) and capture settlements through violence. These captured settlements are called raider outposts and will be populated by members of the raider group that helped capture it. While they will no longer be referred to as settlements by characters in the game, these outposts are settlements for the purposes of achievements and trophies.
What is the difference between a Minutemen settlement and a raider outpost?
The differences between a Minutemen settlement and a raider outpost are few but significant ; for example, one can lead raiders to capture other settlements, extract tribute from Minutemen settlements, and make other settlements your vassal states.
How to get radiant quests in the sole survivor?
After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wiping out a nearby Raider gang to repairing a damaged generator. Completing these quests is the main way to acquire new settlements, and also provides a constant supply of busywork to earn caps and XP .
How much food does a settlement produce?
Increased by placing food resources. The settlement needs one unit of food per settler to keep the settlers happy. (Most plant objects produce 0.5 units of food, Mutfruit being the exception.)
How many settlers are there in a single Survivor?
People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, which has a base max of 22 (10 from leveling and +1 from bobblehead and You're SPECIAL! magazine respectively ) before factoring in extra charisma from armor and consumables. A radio beacon is generally required to attract more settlers, but one can send companions to settlements and can recruit a few non-companion characters to join. Alternatively, settlers can be told to "move" from an already populated settlement.
What happens if a settlement doesn't produce food?
Settlement/Outposts that don't produce food will consume the food items in their workshop first (any AID food item). If their workshop runs dry, the supply mechanics will transfer other food items from the linked supply chain.
Do vassals share supplies?
They do share supplies regardless of management. I thought there was supposed to be a range limitaion, but evidence showed otherwise. I've no idea of the metrics. It seems one vassal can support dozens of raiders.
My mom just started playing Fallout and it's amazing
My stepdad and I both love Fallout, he got me into it in the first place. While I was making my way through the commonwealth, she said she wanted to try; three days later and she's into it.
Fallout has ruined GTA for me
GTA used to be my favourite game of all time, from GTA 3 to GTA 5 I have spent countless hours, playing, replaying, modding and messing about in all the games (except the 2D ones).
How many raiders are there in the settlements?
Each settlement has 19 raiders and the happiness ranges from the mid 70s to the mid 80s.
Can you take settlements for raiders?
From my understanding, you can’t take settlements for the raiders (either as outposts or vassals) unless you have no pending quests or essential NPCs at the location. If you haven’t visited it yet, Abernathy Farm has a quest for retrieving a locket stolen by raiders.

Overview
Overview
- Quests
The Sole Survivor can acquire a variety of radiant quests from miscellaneous settlers. After joining the Minutemen, these quests are also obtained when talking to Preston Garvey or listening to Radio Freedom. These quests involve completing a variety of objectives for the settlers, from wi…
Necessities and dependencies
- These stats need to be maintained to sustain or stagnate the growth of a settlement. Each nece…
People - Main article: Settler (Fallout 4)
The population of the settlement. People are required to collect from resource units and man objects the Sole Survivor builds. Each settlement has a default max population of 10 settlers plus each point of Charisma the character has, w
Settlement attacks
- See also: Defend
Once the Sole Survivor has control of a populated settlement, they will need to defend it from attacks by raiders, super mutants, and other hostiles. Impending attacks will be reported by the Sole Survivor's Pip-Boy, showing up as a miscellaneous objective. - Attacks can either be attended by the player character or unattended. Very different resolution i…
Attended attacks
Behind the scenes
- During a game jam session at Bethesda, programmer Michael Dulany developed a system for building and furnishing player bases, which worked its way into Fallout 4 as the settlement workshop system. It was on the verge of being cut for a long amount of time during development, but remained in the game and became one of its tent-pole features.
Bugs
- PC Playstation 4 Xbox One When away from a settlement, the Pip-Boy's workshop section on the data screen may show incorrect values for a settlement's statistics, such as water and beds. This occurs when the player character enters an exterior cell close enough to a settlement such that only a subset of the settlement's exterior cells are loaded into the simulation engine. The result i…
References
- ↑ The History of Bethesda Game Studios - Narration: "Another game jam gem came from physics programmer Mike Dulany. He knocked together a system that allowed players to build and furnish their own bases. This systems, workshops, ended up being one of the tent-pole features of Fallout 4. But the truth is, it almost didn't make it into the final game."